Thanks so much! I've got some videos of me working on the music / voice lines in our Grand Opening devlog! haha. I tried my best! lol.
Thanks so much for checking it out!! :D
Thanks so much! I've got some videos of me working on the music / voice lines in our Grand Opening devlog! haha. I tried my best! lol.
Thanks so much for checking it out!! :D
100% flash sale is way to OP. Haha. we've definitely been working to balance the coupons and update the core mechanics which will hopefully make "breaking" the game more of a fun experience over a completely OP no lose situation. Lol.
We have also been working with the inputs some as well, but yeah the weird shapes makes things weird. With the demo weve been working on we decided to leave more queue space between them but scale them down as you enter into the 20+ coupons in queue range. Haha. With more spacing between them hopefully it will be a bit more accurate. :)
Thanks so much for playing it though!!! :D
Haha, yeah I haven't quite decided on an ending yet, but flash sale has been reworked to not be nearly as OP, and weve been working on scaling round difficulty better along with adding things like boss debuffs and stuff to hopefully make it eventually have a cap for sure (though probably still keep "infinity coupon" or some variation, just make sure scaling eventually outpaces combos. Haha)
Thanks so much for giving it a play!! Fantastic feedback! :D
Oh thanks for letting me know! I think its also in part due to the limited pool of coupons (only 25 right now). Im hoping as we add more the distribution will be better. Currently, per shop pull per coupon its:
We will definitely play with these though if it still feels too lopsided once we have more! :)
Thanks so much for playing!
Thats sooo kind of you!! Haha. TBH, this version has a few flaws and still lacks download/fullscreen which might make it harder for people to make videos for at the moment. Haha.
We have been working super hard on getting a demo together though and are really close to the "add coupons and playtest" phase of the game! Haha. The demo will be downloadable with fullscreen support too. Haha.
Thanks so much for checking it out though! Im so happy to hear youve enjoyed it!! :D
Hopefully soon we will have an evem more fun version ready to release!! :)
Thank you so much! There is! We have been working on putting together a proper demo first, fixing a number of core mechanics and adding more features to create a more complete experience for a short demo! From there we will see how reception is and see if it would be viable to push it further for a full commercial release.
Thanks so much for playing!! :D