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Hi! I've been playing around with this library (GitHub version) and I really like it! For whatever reason, the camera co...
started by Elias__M 48 days ago
8 replies
76 views
I just watched Gizmo's video on outline shaders with sprite stacking, but the terrain I want to outline is just made of...
started by Requinnzious May 02, 2025
3 replies
132 views
My game rooms can have up to a few thousand models, which, to my understanding , shouldn't be a problem for the Fauxton...
started by WideWorldGames Apr 15, 2024
3 replies
262 views
Is there any way to draw fauxton models to the GUI and control their rotation? Picturing something like when you pick up...
started by Rare Dialect Sep 17, 2024
2 replies
148 views
Hi! I am currently aiming to add a 'flash' effect on sprites in my game when they get hurt/hit or whatever. Historically...
started by ratratratrats Mar 15, 2023
8 replies
530 views
I am looking into getting this as a way to get around having to learn 3D camera systems (which seem to be just slightly...
started by dotchan17 Dec 19, 2022
1 reply
206 views
First, thank's for you work! I try to implement sprite stacking in my lang (forth related), I can use opengl but for now...
started by phreda Sep 01, 2024
3 replies
146 views
Is there any possibility to download legacy versions of Fauxton, like v.1.1.1 with Soft Shadows & Grass or v1.1 with col...
started by Armez Jul 07, 2024
2 replies
231 views
Hi! Pictured here is a small test environment I've made. I was curious how I would go about snagging the position of the...
started by ratratratrats Feb 22, 2023
3 replies
334 views
Currently having an issue where lighting is obscured from the bottom-right corer of the room. Lighting seems to fade out...
started by ninevoltworm Feb 13, 2023
3 replies
261 views
When creating my model (the exact tree sprite that comes with the demo), I notice that zscale is affecting the position...
started by WideWorldGames Apr 01, 2024
4 replies
205 views
Hi Gizmo199, I hope you're well! 馃槃 I use the function draw_sprite_3d() to draw my character, but the sprite does not...
started by MisterIzix Dec 19, 2023
2 replies
180 views
I was wondering if it was possible to create a static buffer in the create event, and then add or remove models from the...
started by sindn Dec 13, 2023
1 reply
286 views
Hello, thanks for this engine and your Youtube tutorials, I've been trying to make some convincing fake 3D stuff for a w...
started by Cp9309 Dec 07, 2023
1 reply
135 views
How would you suggest approaching a multi-leveled terrain? Not necessarily something like hills and stairs the player co...
started by tsyno Sep 24, 2023
1 reply
203 views
How can I draw a sprite stacked model with a shader (say a simple color replace shader). I don't want it to be a static...
started by sindn Sep 16, 2023
1 reply
161 views
Hello! I would like to switch bewteen two room, one with Fauxton and another one without it. How can I "reset" the room...
started by Scario88 Apr 26, 2023
2 replies
270 views
Hi! I'm following the documentation, but I don't understand how to use lighting. I placed the WorldEnvironment object in...
started by Scario88 Mar 19, 2023
1 reply
216 views
has anyone tested on different devices? Thanks !
started by tomatoast Oct 08, 2022
2 replies
249 views
Hiya! Absolutely love Fauxton 3d. It's so much fun to work with. I have a question about how I could disable the lightin...
started by objFrog Feb 28, 2022
3 replies
263 views