Danke (:
JamJamTeam
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Hi! I'm not planning on making a gms1.4 port for this. You could try rewriting the gms2.3 code though. I used this website to understand verlet integration: https://datagenetics.com/blog/july22018/index.html maybe this helps you.
Thank you for the kind words! It's really rewarding to hear that some people like the game so much :) I think with all the positive feedback I got I will make an actual game out of this. Motivation for my old projects was getting pretty low so it would be cool to work on something new. Especially an arcady game like this wich is playable from a very early stage and doesn't require multiple years of development while still not being playable^^ So thanks again for your feedback, it really means a lot to me (:
I think they keys work fine for this game. Most games use Z and X so it felt a bit random to use the other keys. When you change this though you really need remapable controls since on european keyboards the Y and Z keys are swapped wich is very annoying^^ I personally prefer to play with WASD but idk if thats fitting for this game.
Cool castlevania style game :) Keyboard controls were a bit weird. Also on the game page it says shoot with B but the button in game is actually S^^ The music only started on the second level wich was strange too. The worms just onehitted me when I was in a corner :/ Some sound effects would have been nice. Graphics were neat. I really liked the bat sprite (: Good job overall.
Interesting choice of mixing eqyptian aesthetics with steampunk AND neon guns^^ Artstyle was great! I liked the attention to detail with the simulated cape and especially the 3d backgrounds were very impressive. One thing I would change is maybe to make the weapons also switchable with Q/E and not with 1-6 because moving your hand and searching the right key is werid sometimes. Good job overall :)
Really cool puzzle game :) I was to stupid for the second level though but I liked that you could just select any level so I could play some different ones. Artstyle is nice and fitting. The music gets a bit annoying over time, maybe have a longer soundtrack or multiple small ones? Anyway I enjoyed playing the game (:
Great minigame! Visuals and atmosphere were really nice. The jetpack and weapon upgrade were really satisfying :) Would have liked to play it longer! There was one part in the beginning though, the small corridor with the exploding barrels where you still have the pistol, that was extremely hard. I died there like 30 times :/ Otherwise really nice game!
Really nice aesthetics! Graphics, sounds, and rain effect really added to the atmosphere! The world feels really alive, was very fun to just explore the different layers and watch the npcs. I found the last minigame where you have to dodge stuff very hard. Was pretty fast and the falling stuff wasn't so easy to see. Maybe make it brighter. Would have liked to spend more time in this world. Maybe add a game where you get the description of the look of an npc and have to explore to find the right one :) Really enjoyed it, good job!