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Game Devlogs Page 87

Devlog 7 – Express Yourself!
This update adds a fun new way for slimes to communicate and show emotions. Iintroducing the particle-based emote system ! 💬✨ Press the keys T, G, B, Y, H...
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48 Hours...
Major Update
I created this game and all assets for this game on my own in 48 hours. I hope you don't hate it! Happy Game Jamming!...
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RELEASE - Unofficial LWA Pong
Major Update
RELEASE of the UNOFFICIAL Little Witch Academia Pong! I, Ana Maria de Portugal, had a lot of fun coding this game, following DevJeeper's Lua tutorials on Youtub...
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The new things are almost here!
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3
Major Update
More to share in the near future...
Paper Puzzle Platformer
Absorb Devlog #3
En esta nueva versión mejoramos la presentación y la experiencia del jugador, las que serán explicadas en este Devlog: Nuevas características y mejoras: Ani...
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0.1.7-beta5 - Quality version
This fifth beta of the 0.1.7 release focuses on quality after releasing 2 training in the previous beta. Thanks a lot for all your comments and bug reports. Fee...
4 files
Rebuild and Repost
Long story short, reposted for Windows and Linux due issues. Alongside it needed an update due to the security patch, and that this project is rather old...
2 files
Last Till Dawn: Pre Alpha v0.3
Major Update
Last Till Dawn Pre-Alpha v0.3 ------------------------------------- (Everything not listed as a contribution was done by me.) Additions: Functioning door Enemie...
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v1.2.1
1.2.1 (2025-10-26) Build System icon: add Windows and Macintosh icons ( 1dcc337 )...
6 files — 1.2.1
Sobre correções
Postmortem
Bom, básicamente venho por aqui, pedir desculpas a todos que baixaram na ultima hora, a versão antiga tinha um problema de processamento, peço com humildade...
2 files
Development Update Log 2!
Decided to start learning how to animate instead of finding people!! Uhhh yeah we ain't dead yet!! I'll most likely learn how to compose after I get better at a...
Changelog for last few patches
Cold Nights 0.0.5 Demo --Added: -Hint for entrance door lock to help with confusion on how to unlock the door; ------------------------------ Cold Nights...
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Nin Tournament - Devlog #2
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Devlog #2 – Update Summary This update focuses on refining gameplay feel, visuals, and adding new systems. Improvements: Slowed down dash Adjusted jump speed...
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patch 0.3
patch 0.3 - New Tsukas - New Monster Tsukas and abilities - Add bosses - Better progression system, add global score - Fixed bugs - Nerfs...
2 files
Fixed world_select screen & linux source files
Heyo! The linux source files weren't working so i fixed those and the world select screen wasn't as intuitive as i thought so i added an extra hud graphic to he...
2 files
Chunky JUMP! DEMO Available NOW!
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Major Update
Chunky JUMP! is a FNAF-inspired horror platformer where you must survive through the night on your BIRD BOY. But beware... the Ghabbit is hunting, and you must...
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image hotfix
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ribbt! hi, I fixed the weird image scaling thing on some devices i think, and also added one of the art pieces for the dog tf ending that i just fully forgot to...
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Alpha 6 Coming soon!
Alpha 6 Progress: 20% Confirmed new features: Music system upgrade Scoreboard system Discord Rich Presence Boss update Bosses will be made in horizontal danmaku...
After Jam: Physics fix.
Fixed the physics bug, it was quite literally just me being too tired lmao Hope you enjoy this, comment your high scores on the main page if any :D...
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Release in a month
Release of PSP version is planned on the end of November. This third part of the game will be a final one. Port of the game to PC is planned on December/January...
Extremely Early Alpha
Major Update
This is the intial release of my game MoonDrop Meadows. Currently going for a farm simulator RPG with elements of a shooter. What I've got going now is a simple...
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v1.2 It's Here!
New chibi sprites for Hayami, Haku and Kite! ¡Nuevos sprites chibi para Hayami, Haku y Kite!...
3 files
Update1
Tried to address as many feedbacks as I could soooo: -Respawn/checkpoint system added -Tutorial modified a bit -Sound effects: added What i did not have time an...
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Version 0.0.6.2 — Progress & Setbacks
I've made some progress on addressing the attack collision issue; players can now land hits properly. Unfortunately, enemies are no longer sustaining damage, wh...
Hands Update
I changed the hands so they look a bit more like hands. Since this game is entirely procedurally drawn, I can't get as much detail as I'd like but I'll keep upd...
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Upcoming in 0.4.3: Batch Hiring & UI Persistence & Bugfixes
Batch Hiring: Hire multiple workers at once with +1, +5, +10, or +25 batch buttons Quick Templates : Apply pre-configured worker distributions with one click: E...
Finalized Game Jam
Major Update
arcade
Gorgon's Garden 1.1.0
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This update tries to address issues with the skygrave puzzle by simplifying things down a bit. Hopefully the new tweaks'll help you folks have an easier time cr...
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Update 2.2 – Halloween 2025
Happy Halloween! Today I'm releasing a slightly spooky update to Undead Farmstead that includes: A new location to explore (hint: talk to Nancy during autumn) A...
3 files — 2.2.0
v1.3 is out!
Major Update
En | What's New All sprites improved . Pt | O que há de novo? Todos os sprites melhorados...
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1.3.1 y lista de compatibilidad de 2.0.0
Major Update
holaaaa primero, he lanzado la 1.3.1, que arregla 1 bug, si, es todo en esa actualización. segundo, compartir la lista de sistemas compatibles con la próxima...
7 files
So... about the server...
Tutorial
I should have looked over my code and thought about if someone was launching the server jar for the first time, it was released in a bad state! Apologies for no...
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Last week of the jam!
There's only one week left to vote on the SCREAM JAM submissions!...
Upcoming QOL + Halloween Update!
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Hello Inspectors! Your feedback has been heard, and we're taking extra steps to ensure your work environment better suits your needs! Purge Repurpose Destroy is...
0.1.3: Let there be blocks
Been burned out for a bit, but managed to get stuff done now. Now there's a light mechanic and some more stuff I'm too tired to mention...
Design
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Game Design
Secret Munchies Design devlog #1 Topic As you may or may not know, there are several fast food chains in the middle of the US Pentagon office building which is...
Some very, very good things are coming soon...
Hi everyone, I just wanted to give a quick update about the status of the game and why its been so long since the last update. TLDR - I have been working on a L...
Sombras Sobre Sintra Update!
Português Olaaaaaá, fala a Matilde! Eu e a minha equipa temos estado a trabalhar em alguns bugs, visto que o jogo foi feito numa semana faltou-lhe alguma estr...
V.1.1
Fixed bug where the border generation swaped places between smallest and biggest pixels and therefore causing maps using borders not to work...
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1.1 update
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Changes: The items now have price tags Balls are more likely to fall closer to the center The play field is narrower...
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RADIOLOGICAL issue 2.0 NEWS( Iam sorry )
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HI Pixelors !! Sorry. I haven't posted any updates in a while 😅😅. That is because I haven't done anything really since the last devlog, but now >> I have...
V7.2
Added Tribonacci Constant Fixed Freezing Buffed Freezing (Damage 3 -> 5) Lazerwrench's turrets now emit lazers Renamed Speedynacci to Speedonacci Renamed Duplil...
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More Animals and Items
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Animal possession was improved in this update with additional animals like the Crocodile. Special items were added on land as well as at sea. Lots of new sounds...
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Small Update 3
Slightly changed some backgrounds...
2 files
D.N.D.
CohetePulsor
cohetepulsor...
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v0.0.1
Major Update
First release is out there...
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Pocket Pixel Art StepMania clone
Scenes update
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Ajout des scènes et sons manquants: - title screen - title theme - win jingle - win screen - lose jingle - lose screen - son de chute - son de drop de clé...
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Late Development - 1st Reminiscence
it is early afternoon on October 26th... it has been 100 days since the last devlog and unfortunately, not much progress has been made in that time... the past...
FCS
intial release...
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work in progress
Halloween Update
Just in time for Halloween! In this small update we have: adjustments to the game map new Phenomenon modified Difficulty levels Enjoy!...
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