Game Devlogs Page 3
SEIZE v0.3. Finally, we have reached... Beta? Alpha? Welp, either way, this is it. Although it is not a full commercial game, we have made a vertical slice (tha...
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Added flowers to the game: Rose, Marigold, Sunflower, Cornflower, and Violets now appear in new worlds Mining the flowers will give you multiple new seeds, and...
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Actualización menor 0.0.2a Configuración Mejorada Actualización de Rendimiento y Estabilidad...
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En esta versión ya existe un Main Menu y un Pause Menu. El primer nivel está empezado aunque no terminado. El tutorial está completo. Próximamente habrá me...
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Added Tutorial General Bug fixes...
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Can you make it to 5,000 people in your city in 100 days?
DevUpdate1.3 02.08.25 1. Random PitBox Positions added, per PitBuilding. 2. PitEntryLine merged with PitExitLine. 3. Driver Camara added. 4. Car startup sequenc...
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I added a chrismass textures for the car and guiders! And also released the beta for 4th level!!!!...
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Welcome back! I've been working on a project inspired by Kingdom , using the Bevy Engine . It is both my first Bevy project and my first Rust project so it has...
Al lado del río, en un sitio abandonado, un grupo de gamberros está haciendo grafitis. Al subirse a una tubería de agua, esta se rompe, y el nivel del agua e...
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New short Rhythm game available, I just a new game based on rhythm so far it only has one song but in the future I plan to update and majorly develop it...
* Add details to main menu buttons * Add slight animations to item icons * Add animations to backgrounds in run screen * Add pointing arrow for run stage indica...
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Hello I am currently fixing some bugs in the game. Sorry for the inconvenience...
Hello I am currently fixing some bugs in the game. Sorry for the inconvenience...
Did a lot for performance this update, give it a try and let me know what you think. Click the menu you are on to move down menus in desktop. Reformatted leader...
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The game's fully out! please comment on any bugs i should fix, what should i improve in the next games, and just give any feedback i'm always happy to read comm...
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[Revenant Boy Demo] Demo now available on itch.io . Thank you for your attention . . [레버넌트 보이 Demo] 데모 공개 중! itch.io에서 플레이 가...
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In this Update I have added: 1) A New area of the forest has been added. 2) A quest to make Alicia a permanent part of your party. 3) You can't get across the l...
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Added an option for Italy to annex West Africa in the Axis 1939 Narrative Scenario Added 4 options to nerf specific countries in the Axis 1939 Narrative Scenari...
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Time to publish the page I suppose. I’m working on finishing touches and getting the game out ASAP...
Hello everyone! Time for a new massive update! But before going into the detail of the new stuff, RollerBlade is currently 30% off as part of the Playdate Adven...
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Version update is done, But something is wrong, Your inventory is gone. We're recovering it, it won't be long, (It could be back before the dawn) Siren’s Isla...
Added Audio Fixed UI Scaling Issues Fixed Roads Isolating Building Bug General Bug Fixes...
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Doors -New Update 🚪✨ Exciting news, Door Explorers! 🌟 Brace yourselves for the spine-chilling thrill of our latest update! 📲🔐 In this version, we'...
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Hey everyone! Right after uploading the first build, I did a quick pass to fix a few issues and polish some details before more people jump in. Hotfixes & Impro...
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Chapter VI has officially been released! Feel free to use the link below to read it! https://reverentgames.itch.io/axia-and-the-grim-reaper-interactive-novel Wi...
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New deck view in the main home base room! It also allows you to delete cards which is nice. It can be controlled (almost) without touching the mouse, much like...
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Translating the finalized design into a 32×32 pixel sprite forced me to simplify the character into readable shapes at a small scale. I tried pixelating “The...
As I approached the final character design sheet assignment, this is where things began catching traction. The earlier stages of constructing a character given...
In the refinement stage, I narrowed my ideas down to designs that best communicated motion, scale, and most of all my personality. I chose to move away from the...
During the initial character exploration phase, my goal was to brainstorm visual concepts centered around the theme of space travel. Instead of approaching spac...
It’s cold outside. Warm up with a burning post-apocalyptic story. As an Agent of Eclipse, experience a world without men filled with deep emotions and unforge...
¡¡¡¡HEMOS AGREGADO MUUUCHAS CANCIONSITAS Y EFECTOS DE SONIDO!! sus creditos serán adjuntados en este devlog: Soft Little Cartoon/Anime/videogame Steps (Ton...
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Introducing chain breeding! Pokemon that cant normally learn moves can now do so via chain breeding. Also, some Pokemon received an additional egg group such as...
Big things are coming soon! I am almost finished with an update with a list of changes, but most importantly.... Do some investigating and you might just find a...
I dag har jeg ryddet litt i prologkapittelet. Jeg begynte å kode dette spillet før jeg kunne noe om koding, så det første kapittelet er ganske så rotete...
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We are actively working on the ordering system and soon gonna go over to NPC models and Animations. The system requires a lot of coding and we've encountered so...
Thank you so so much for 1000 downloads on the demo (and ofc thank you to my programmer yay!) !! my hard work has been paying off so much, and im so glad everyo...
Big update to how leaderboards work! Progress Leaderboard Previously, only players who beat all 24 levels showed up on the leaderboard. Now there's an "All Play...
I’ve been diving deep into the new character controller and started layering in my own custom movement system — wall jumps, ledge climbs, slide-boosted jump...
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In true TGP fashion, I forgot to set all the persistent data to False, so that once you started the game, it would immediately unlock everything minus the video...
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The action-strategy roguelite game Skirmish Mayhem is now available for purchase on itch.io! Send any feedback in the comments or on the Steam forums if you'd l...
Major Changes: -Brand New Christmas Event! -Added New Death Messages -Added Account Code Transfer System -Added Screen Flash When You Take Damage -Added More Me...
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Added New Unlockable Characters Added Secret Boss Fight Added Cutscene Fixed Some Bugs...
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Wink and the Broken Robot for Analogue Pocket Now Available If you have an Analogue Pocket, the stretch goal Analogue Pocket ROM has been completed! It's availa...
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Hello! We just uploaded a new version with the following changes: Script adjustments Updated the guide You can decompress the files directly into your game fold...
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1.0.0 Update includes: Rebalancing the Rocket clone battles (still need to test myself, but doing it organically), Jukebox now plays when transferring maps, dur...
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Okay so it's been a while since last release, i was busy. But here I am now, back at working, faster than ever ! I am currently making Frostveil, the ice fortre...
Today I worked on several small but important improvements to the game. I added a sound effect when picking up items , which makes interactions feel much more s...
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