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Game Devlogs Page 83

4 old towers pour pico8
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jeu pour pico8 en cours de dev présentée pour la Gamecodeur 2026 Jam...
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Development Update 2/27/26 - The Factually Fresh Update
Major Update
Hello everyone! It’s a fin -tastic day to play Bait & Tackle… BAIT & TACKLE: FACTUALLY FRESH IS OUT FOR FREE FOR ALL PLAYERS! Bait & Tackle: FACTUALLY FRESH...
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Niji Oni 2 Remake - Announcement! Demo 1 Out Now!
Marketing
https://gamejolt.com/games/NijiOni2Remake/1037255 https://czgaming10.itch.io/niji-oni-2-remake...
New Update Available(Demo v0.4)
A new version is now available ( Demo v0.4 ), bringing important fixes and improvements to make the experience more stable and balanced. Updates in this version...
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This Game Isn't Dead!
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Major Update
Kind of. Well, actually, this game specifically is a little bit dead in that I won’t be updating the story here in The Immortal Kingdom anymore. But don’t w...
V3 Update
I've added many fixes, and add loads of features. I haven't implemented upgrades yet but I am working on them, I'm just trying to polish the base game first and...
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Minor fixes
Just some minor fixes. Fixed the Life potion and spells. Fixed 'Legend' or any key-item weapons not being equipable after unequipping them. Fixed Baron Castle's...
2 files
More Additions and Fixes
Major Update
# Cannonical Spelling - Venom Update ## New Mechanic: Venom Venom is a new poison effect that stacks up on enemies you keep hitting. ### How Venom Works - Venom...
2 files
Death Dash Crash - Released!
Major Update
Rev your engine, lure the zombie horde, and save humanity...
Day 11 of making a game in 30 days - Combo Points
Today I added combo points. Combo points accumulate in the lower left hand corner as you land multiple attacks in a row. On 3 combo points, you get a power up...
WBtS v0.3.0 — Act 1 Complete
Major Update
Whispers Beneath the Snow - v0.3.0 Act 1 Complete Act 1 of Whispers Beneath the Snow is now fully playable. This update marks the completion of the first major...
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Kinetic Conundrum 2.0: Gas Fluid Dynamics
1
I've been having fun with the next version of Kinetic Conundrum. The major update is addition of gas fluid dynamics, modeled as hard-sphere particles under stoc...
Running a Studio: A Game of Hats
Culture
When you start an indie studio, or tell people that you’re thinking of starting one, you’ll be told that you ‘need to wear multiple hats’ so often that...
Unnamed alpha 1.0.2 update coming soon
1
Major Update
I’m making a new update that will fix a few bugs and add a hidden dungeon area I’m also going t rick roll you...
Moments of Combat #2 – The Roots Stir
Someone’s roots have begun to move. The overall level structure is being redesigned to better align with the story, and greybox work is currently in progress...
House of Petals — Now Funding on Kickstarter!
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Major Update
Hi everyone! 🌸 House of Petals is officially live on Kickstarter today! If you played the demo here on itch.io and want to see the full game happen, this is...
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V0.4.6 is out! New rooms and bugs fixed
Major Update
🇺🇸 English version Version 0.4.6 released! All the rooms in the new map are now finished. I also fixed many bugs I found and increased the game’s bright...
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The last update of February!
Major Update
Hello everyone! We are at the end of February, in fact some of you may already be in March. Anyway, here is a huge update: One feature I had thought of for the...
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The Launch Bay – a new fragment of the same world
While finishing Useless But Cute , I started exploring its final phase from a different perspective. The Launch Bay is a short standalone experience set in the...
JB Weekly Progress Report Devlog 3
This week I haven’t put anything into our done column I am still working on make player sprite (final product which is in progress. The bit drawing I created...
CUPS - out now!
NEW INDIE GAME CUPS is out - for free!...
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An indie horror game about gambling and greed. Can you follow the cups?
Devlog #3: Unsupported
Guess who’s back. Unity’s the trouble again. I just discovered (like 10 mins ago) that gRPC, the library I’m using to perform my remote calls is actually...
Why I Keep Coming Back to Spell Cascade (216 Iterations and Counting)
Game Design
When I started building Spell Cascade, I had one goal: make a survival game where your build choices actually matter. Ten minutes of enemies. A set of attack ch...
Final version
Major Update
Okay, it's happening. BOOM v3.1.0.0 is here. And it'll be the final version. I'll be working on other project now...
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Revamped mobile controls and Game Animations.... Enjoy
Enjoy better character handling and smoother animations in movement and controls...
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HOTFIX: Snowman Island Scaffold 2.0.1
Fixed a programming error which could cause problems when saving...
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Houndwife's Belated Postmortem!!!
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Postmortem
Hello hello! Dallas here! I’m the director and lead writer of Team Riversitters! With the most recent update from Houndwife, we’ve officially finished all t...
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Conflict: Sol v0.9.6 is now available!
Conflict: Sol pre-release version 0.9.6 is now available! This version is also available via the Open Test track on Google Play. Please visit https://play.googl...
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Finishing Furbuddy and integrate barricades
I have set myself two goals for the Improve My Game Jam 43 Finish Furbuddy UPDATE: ✅ DONE The player can choose a character at the start of a run. If they cho...
Release: Little Guy Jam Submission!
Postmortem
Last weekend, I decided: "I want to make a digital version of Scoundrel." So, as I do when I get motivated to make something, I looked through Itch's active gam...
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Changelog Buildversion 0_8
This is part of a huge code rework and sprint restructuring we started in early 2026. In short: We’ve reworked a lot of our code, which means that a lot of fe...
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The Arrival of the Dungeons
Game Design
New mechanics now in the game. DUNGEONS! Earn keys from missions. During each mission, you have a 15% chance of earning a key. To enter the dungeon, you need a...
We’re back on KN_Tower development after a busy period
nothing more to add for the moment ...
SimTower Clone
Added high score
The high score is now saved for a given device and browser. So you can try and beat your high score with each successive game play...
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Weekend Todo
Game Design
Hey everyone! Just woke up and wanted to share my plans for the weekend. I’ll be working on adding more items, fixing some letter errors, and polishing the ov...
Update to v1.1
I've updated some of the dialogue to be truer to my vision for the story's flow. The changes are minor and don't change the story's plot at all. Thank you for p...
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Ver 1.2
Went through the entire game and fixed many typos and grammar errors...
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Future Plans
As if right now we have plans to turn this into a full game, make sure to follow to see the journey, our next big update will be one month from now!...
February 2026 Update (v0.9.42+ Unreleased)
I’ve been pushing hard, and a lot has changed fast. I think passing on Steam Next Fest and releasing the demo later was the right move. Main thing: controller...
more devlogs
im back...
0.2.2 patch
there were a couple of bugs and smt i forgot to add + made some ui cleaner enjoy!...
The Great Evil added!
Added the Great Evil Also fixed boss animations!!...
Blendkins 0.3.1
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English Hello everyone, here is the list of changes of Blendkins 0.3.1, we are finally adding the Sloth! The Mossy-maned Sloth was added to the forest and the h...
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End Game Balance
Major Update
New update for Net Gains! Many people gave feedback that when getting items to tier 3 they didn't like that they still saw them in the shop. Originally this was...
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Update
Pokémon Plasma Update! | | Ver: 0.9.9b Changelog: Added badge panels for the Champion’s Path. Added numerous explorable areas. Added all Raid 10 rifts. Added...
v0.1.5 - Quick Fixes and Updates
Heyyo CraftedCircuitry here again with a really quick update as I wanted to fix a pretty big bug with the new Windporters. Picking the next Safe Points are fine...
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More friends, relics and reworks!
Major Update
Smerk just got updated with many many changes. To name a few: - 4 new friends - 10 new relics - A new manager joins the team - Many friends and relics reworked...
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Introducing CS Legend — A Counter-Strike Career Simulator
I am a teacher. I have no background in programming, no game development experience, and no formal training in software engineering. What I do have is a genuine...
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