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Game Devlogs Page 82

House of Petals — Now Funding on Kickstarter!
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Major Update
Hi everyone! 🌸 House of Petals is officially live on Kickstarter today! If you played the demo here on itch.io and want to see the full game happen, this is...
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V0.4.6 is out! New rooms and bugs fixed
Major Update
🇺🇸 English version Version 0.4.6 released! All the rooms in the new map are now finished. I also fixed many bugs I found and increased the game’s bright...
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The last update of February!
Major Update
Hello everyone! We are at the end of February, in fact some of you may already be in March. Anyway, here is a huge update: One feature I had thought of for the...
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The Launch Bay – a new fragment of the same world
While finishing Useless But Cute , I started exploring its final phase from a different perspective. The Launch Bay is a short standalone experience set in the...
JB Weekly Progress Report Devlog 3
This week I haven’t put anything into our done column I am still working on make player sprite (final product which is in progress. The bit drawing I created...
CUPS - out now!
NEW INDIE GAME CUPS is out - for free!...
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An indie horror game about gambling and greed. Can you follow the cups?
Devlog #3: Unsupported
Guess who’s back. Unity’s the trouble again. I just discovered (like 10 mins ago) that gRPC, the library I’m using to perform my remote calls is actually...
Why I Keep Coming Back to Spell Cascade (216 Iterations and Counting)
Game Design
When I started building Spell Cascade, I had one goal: make a survival game where your build choices actually matter. Ten minutes of enemies. A set of attack ch...
Final version
Major Update
Okay, it's happening. BOOM v3.1.0.0 is here. And it'll be the final version. I'll be working on other project now...
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Revamped mobile controls and Game Animations.... Enjoy
Enjoy better character handling and smoother animations in movement and controls...
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HOTFIX: Snowman Island Scaffold 2.0.1
Fixed a programming error which could cause problems when saving...
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Houndwife's Belated Postmortem!!!
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Postmortem
Hello hello! Dallas here! I’m the director and lead writer of Team Riversitters! With the most recent update from Houndwife, we’ve officially finished all t...
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Conflict: Sol v0.9.6 is now available!
Conflict: Sol pre-release version 0.9.6 is now available! This version is also available via the Open Test track on Google Play. Please visit https://play.googl...
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Finishing Furbuddy and integrate barricades
I have set myself two goals for the Improve My Game Jam 43 Finish Furbuddy UPDATE: ✅ DONE The player can choose a character at the start of a run. If they cho...
Release: Little Guy Jam Submission!
Postmortem
Last weekend, I decided: "I want to make a digital version of Scoundrel." So, as I do when I get motivated to make something, I looked through Itch's active gam...
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Changelog Buildversion 0_8
This is part of a huge code rework and sprint restructuring we started in early 2026. In short: We’ve reworked a lot of our code, which means that a lot of fe...
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The Arrival of the Dungeons
Game Design
New mechanics now in the game. DUNGEONS! Earn keys from missions. During each mission, you have a 15% chance of earning a key. To enter the dungeon, you need a...
We’re back on KN_Tower development after a busy period
nothing more to add for the moment ...
SimTower Clone
Added high score
The high score is now saved for a given device and browser. So you can try and beat your high score with each successive game play...
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Weekend Todo
Game Design
Hey everyone! Just woke up and wanted to share my plans for the weekend. I’ll be working on adding more items, fixing some letter errors, and polishing the ov...
Update to v1.1
I've updated some of the dialogue to be truer to my vision for the story's flow. The changes are minor and don't change the story's plot at all. Thank you for p...
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Ver 1.2
Went through the entire game and fixed many typos and grammar errors...
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Future Plans
As if right now we have plans to turn this into a full game, make sure to follow to see the journey, our next big update will be one month from now!...
February 2026 Update (v0.9.42+ Unreleased)
I’ve been pushing hard, and a lot has changed fast. I think passing on Steam Next Fest and releasing the demo later was the right move. Main thing: controller...
more devlogs
im back...
0.2.2 patch
there were a couple of bugs and smt i forgot to add + made some ui cleaner enjoy!...
The Great Evil added!
Added the Great Evil Also fixed boss animations!!...
Blendkins 0.3.1
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English Hello everyone, here is the list of changes of Blendkins 0.3.1, we are finally adding the Sloth! The Mossy-maned Sloth was added to the forest and the h...
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End Game Balance
Major Update
New update for Net Gains! Many people gave feedback that when getting items to tier 3 they didn't like that they still saw them in the shop. Originally this was...
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Update
Pokémon Plasma Update! | | Ver: 0.9.9b Changelog: Added badge panels for the Champion’s Path. Added numerous explorable areas. Added all Raid 10 rifts. Added...
v0.1.5 - Quick Fixes and Updates
Heyyo CraftedCircuitry here again with a really quick update as I wanted to fix a pretty big bug with the new Windporters. Picking the next Safe Points are fine...
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More friends, relics and reworks!
Major Update
Smerk just got updated with many many changes. To name a few: - 4 new friends - 10 new relics - A new manager joins the team - Many friends and relics reworked...
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Introducing CS Legend — A Counter-Strike Career Simulator
I am a teacher. I have no background in programming, no game development experience, and no formal training in software engineering. What I do have is a genuine...
STARBLAZER is ready to blaze! Are you ready?
Major Update
Dear Player, Homies Entertainment is proud to unveil its latest project: Star Blazer, a gripping 2D shoot 'em up (shmup) that revives the spirit of classic arca...
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BitVox Early Access
Major Update
Current State BitVoxel is not finished. It isn’t polished yet, and some of the controls still need work. But the core gameplayworks, and it’s ready for play...
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Uploading v0.7.0
Major Update
Silent Depths is a WWII-era submarine tactics game. Two submarines hunt each other across a fog-covered ocean using sonar, crew management, and system prioritiz...
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Ghostprint Demo v0.1.2 -- little update
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Ghostprint Demo v0.1.2: Added options to enable/disable head bob & head tilt Fixed some bugs...
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NPC behavior/State Trees update
No new build this week - I decided to tear down my NPC behavior state trees completely and start over from scratch. When I first started working on NPC behavior...
3,000 Downloads!
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Hi everyone! Just writing to say thank you all for 3,000 downloads on Invocation: Ghost Photography! I'm still working on updates to the demo, which will hopefu...
Update 1.2.4 - Free Content!!!
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Major Update
You can now upgrade your weapons! 🔄️ You know… something was missing in this game. You know what? POWER-UPS!!💪 What’s a content update without new w...
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Some Changes.
THE GAME ISNT DEAD!!! SHOCKING! - Added some polish, Doesnt really fit covemounts style so i MAY remove but its here for a while. - Updated some of the later le...
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Daily Progress: Working on the Amusement Park scene!
Hi everyone! Today, I spent my time writing the "Amusement Park" chapter. I'm focusing on making the interactions between the characters during their lunch brea...
Major Update v0.3: Act III — The Dead Wave (Zone Zero)
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Major Update
"Digital signals die here. Only the wind speaks." Mark has left the neon lights of the city behind. Welcome to Zone Zero — a graveyard of ancient radio towers...
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Hiya!
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This game is coming out very soon, and im gonna be adding skins once it releases! :D also if nintendo files a DMCA on this game(which i think they cant or smth)...
We used HEMA to make our TTRPG better!
Game Design
Follow One of Us Will Die Kickstarter here ! Many narrative-focused TTRPGs tend to sidestep intricate combat systems. Why? Often, they’re cumbersome, bog down...
Added 3 2 1 Go! to the first level
Game Design
Made adjustments to the physics and added a countdown in the first level. So far it doesn't work in the other levels...
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Aquarium 8.1 - Bugfix Patch
Just patched a couple bugs Fixed a bug where stamp for minimal fish in encyclopedia couldn't be obtained if the perfect stamp was already owned Fixed a bug wher...
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