Game Devlogs Page 70
Update the default window size and start teh game at maximize mode for Windows platform...
1 file
Fixes Fixed crash when play-testing a level or character when no mods were loaded (the game was attempting to load scripts when no mods were present at all). Fi...
1 file — 1.1.2.4
It's been a little while, y'all! I've made a minor update to the introduction into the game. A few things are incomplete as of now, but most of it is in decent...
1 file
First off—thank you to everyone who grabbed It's Worse Than That! during the No ICE in Minnesota bundle. Seeing people discover this project has been amazing...
PRIMER DÍA DE JAM La idea Hola a todos. Somos Jamnesia, grupo de la ComJamon formado por Marta, Óscar, Marc, Álvar, Diego, Javi y Mati y vamos a contar un po...
💓 Happy Valentine's day from Rico! 🍫 "Valentine's day? Ugh, just another marketing tactic from the chocolate and flower industry... But since you seem so...
Hi, update 1.5 is promised to come out in 1-3 weeks, i wont give out much but i will have alot of Bugfixes, a new Map and a new feature (does not affect gamepla...
We’ve now locked in the core loop for the Idlings vertical slice. At its heart, Idlings is a calm underground light colony builder about restoring a forgotten...
Guía de controles: Se realizaron los siguientes cambios: > Cuando desbloqueas un nuevo control el sprite que aparece en el juego se actualiza añadiendo un sig...
1 file
A new update has been released! As the Ch.0.5 expansion draws closer and closer, I figured a new major update would be appreciated! This update adds plenty of n...
1 file
Still working on getting the ending to really matter and be something that will make the prize worth it. This has been daunting lately and I just hate the fact...
Welcome to the 4th BodyStrike devlog! We’ve added 6 major new features to the game: Ammo & Reload System: Added magazines, a reloading mechanic, and text anim...
To increase gameplay possibilities, I implemented the mobile version with two circles visible only on mobile devices. The right circle is a joystick for movemen...
1 file
- Replaced click-to-select tower placement with drag and drop from tower buttons - Ghost tower follows cursor while dragging, pins on valid tile release - Confi...
1 file
Oppdaterte karakterkortet med "Våpen i bruk" og "Rustning og skjold i bruk"...
2 files — 1.01.41.55
I decided to put forward whatever I currently have as I need to know if the full gameplay loop works. The game is not polished and lacks content but I need to k...
1 file
The first trailer for the second demo has been released! It shows sections from both scene 5 and scene 6, being the main scenes you will find on the next releas...
El día de hoy estuvimos actualizando la interfaz de nuestro juego y pusimos un poquito del lore qué va a tener. Para verlo entren a la web de itchio https://l...
Hey. Let's keep it short. When I started out, I tried using standard Visual Novel engines. I hit a brick wall pretty fast. Why? Because as a solo dev, I value m...
Hey y'all! I'm here to let you know that there's a new version of the game available on Patreon! This update continues the main story of the game and features a...
Here's Talewarden Devlog #2! Hi, I'm Yelonnek, the game's lead artist and scripter! ________________________________________ Since the last update, our lead wri...
In this new major update, Galaxy Engine receives a brand new 3D mode with all the 2D functionality and more! This new version also includes many smaller changes...
2 files
New update...
Save the monkey's kingdom from the bananas curse.
Hi! I’d like to share a new NPC I'm implementing in my game: Meet Toaberd. He’s a blind old toad who has spent ages in the dark. Now, he just wants to be us...
Hi all! Stormbridge is now fully released on Steam ! I’m super excited to share that today Stormbridge has officially launched! After Havendock and Siegeturtl...
Mornings! Just wanted to let y'all know that I'm hard at work, fixing code for Tango Zero while zipping the devils juice from my favourite coffee cup! Did you k...
Nothing massive this time, but this build includes some visual upgrades, meaningful performance improvements, and a handful of quality of life features. Thermal...
1 file
Goals I started working on this project on 28th January. The game was originally titled *Corageous Stickman*. I decided to change the title to *Timely Cube* to...
There was a bug in the screen of selecting a character. Fixed it and added one more character...
1 file
Hi everybody, The demo is out, finally! You can find it at https://nazariglez.itch.io/karma-keepers with a lot of nice things. The full release is happening end...
With the DayUno v0.1 Playable Slice now in testers’ hands, the focus leading up to release — and continuing afterward — has been performance, stability, a...
At long last, the demo build is finally here! We hope you all enjoy this sneak peek at our next game and we look forward to your feedback. This build includes...
3 files
v0.2 - Workers, Architecture & New Game Options February 2026 This update is the first major step toward making the game feel like a real simulation rather than...
1 file
The best gaming memories are those shared with others. We’ve heard your feedback loud and clear, and we’re thrilled to announce that the Friends System has...
1 file
Not a ton to update this week. I went through and drew out a detailed plan for the dungeon: It has a critical path, enemy locations, breakables and some of the...
Helloooo I'm just checking in to say I'm still working on this!! apologies for taking a YEAR I'm saving art until last and just focusing on writing. here's some...
A beer is waiting for me as I reflect on the past week spent working on our turn-based game, "Paul." Calling it a "turn-based combat game" turned out to actuall...
Welcome back SpaceSloggers! SpaceSlog will be taking part in Februarys Steam Next Fest, where you can go play the demo right now! The demo gives a generous 12 i...
Project Smile Development Log: Even after public release, I am still making improvements for the game, I will be doing a quick hotfix update in the near future...
Hello, everyone. I am a high school student developer from South Korea, currently creating LIQUIDATED , an economic simulation game where you operate your own h...
1 file
Particle system has been significantly improved. Dust is significantly more thick and visible, tires kick off rocks into the air, and a lot of graphical glitche...
2 files
1-800-TOAST — Version 2.2/Patch 2.2.0.0 — The Stability Patch Hey guys, it’s the team and it’s time to change how we update the game, we don’t think i...
1 file
02/18/26 waiting for Apple to approve the new update set up more of the new energy system for Scarecrow Battles set up new Crow Chest for Scarecrow Battles work...
🛠️ Log da Atualização: Interface e Suporte de Hardware Olá, pessoal! Espero que estejam bem. 👋 Gostaria de anunciar uma nova atualização para o jog...
2 files
Hello Rotters! I'm so glad you are enjoying the new build! In this 2 day, we got 12 downloads and added to 4 collections! Thank you all for enjoy the game! Our...
1 file
Loading more posts...















































