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Game Devlogs Page 70

Update default window size for Windows build
Update the default window size and start teh game at maximize mode for Windows platform...
1 file
Patch - v1.1.2.4
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Fixes Fixed crash when play-testing a level or character when no mods were loaded (the game was attempting to load scripts when no mods were present at all). Fi...
1 file — 1.1.2.4
Fangames and Legality
It's been a little while, y'all! I've made a minor update to the introduction into the game. A few things are incomplete as of now, but most of it is in decent...
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Devil's Bargain Zine coming soon!
First off—thank you to everyone who grabbed It's Worse Than That! during the No ICE in Minnesota bundle. Seeing people discover this project has been amazing...
Primer Día de Jamnesia
Game Design
PRIMER DÍA DE JAM La idea Hola a todos. Somos Jamnesia, grupo de la ComJamon formado por Marta, Óscar, Marc, Álvar, Diego, Javi y Mati y vamos a contar un po...
Happy Valentine's Day + Updates! 💝
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💓 Happy Valentine's day from Rico! 🍫 "Valentine's day? Ugh, just another marketing tactic from the chocolate and flower industry... But since you seem so...
Update 1.5
Hi, update 1.5 is promised to come out in 1-3 weeks, i wont give out much but i will have alot of Bugfixes, a new Map and a new feature (does not affect gamepla...
Core Loop Locked In
We’ve now locked in the core loop for the Idlings vertical slice. At its heart, Idlings is a calm underground light colony builder about restoring a forgotten...
1.0.1
Game Design
Guía de controles: Se realizaron los siguientes cambios: > Cuando desbloqueas un nuevo control el sprite que aparece en el juego se actualiza añadiendo un sig...
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ver 0.43.NewLegendPrelude Update Release!
Major Update
A new update has been released! As the Ch.0.5 expansion draws closer and closer, I figured a new major update would be appreciated! This update adds plenty of n...
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Just hitting walls right now
Still working on getting the ending to really matter and be something that will make the prize worth it. This has been daunting lately and I just hate the fact...
Devlog #4 - Alpha 1.3.0
Game Design
Welcome to the 4th BodyStrike devlog! We’ve added 6 major new features to the game: Ammo & Reload System: Added magazines, a reloading mechanic, and text anim...
Update 1.1 – Mobile version
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To increase gameplay possibilities, I implemented the mobile version with two circles visible only on mobile devices. The right circle is a joystick for movemen...
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0.4.2 Update
- Replaced click-to-select tower placement with drag and drop from tower buttons - Ghost tower follows cursor while dragging, pins on valid tile release - Confi...
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Nå viser karakterkortet også bekledning og våpen
Oppdaterte karakterkortet med "Våpen i bruk" og "Rustning og skjold i bruk"...
2 files — 1.01.41.55
Unfinished Game Available for Playtesting
Major Update
I decided to put forward whatever I currently have as I need to know if the full gameplay loop works. The game is not polished and lacks content but I need to k...
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Devlog #19 - Second Demo Trailer 1, Scene 6 finished, VAs announcement
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The first trailer for the second demo has been released! It shows sections from both scene 5 and scene 6, being the main scenes you will find on the next releas...
Actualización de la interfaz de la web
Game Design
El día de hoy estuvimos actualizando la interfaz de nuestro juego y pusimos un poquito del lore qué va a tener. Para verlo entren a la web de itchio https://l...
DevLog #3: 4 Reasons I switched from Standard VN engines
Game Design
Hey. Let's keep it short. When I started out, I tried using standard Visual Novel engines. I hit a brick wall pretty fast. Why? Because as a solo dev, I value m...
Trainwreck 0.4 - Out Now For Patrons!
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Hey y'all! I'm here to let you know that there's a new version of the game available on Patreon! This update continues the main story of the game and features a...
Talewarden Devlog #2 🏜️
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Here's Talewarden Devlog #2! Hi, I'm Yelonnek, the game's lead artist and scripter! ________________________________________ Since the last update, our lead wri...
Galaxy Engine 1.9.0 - 3D Update
Major Update
In this new major update, Galaxy Engine receives a brand new 3D mode with all the 2D functionality and more! This new version also includes many smaller changes...
2 files
News screenshots del juego!!!
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New update...
Save the monkey's kingdom from the bananas curse.
New ideas and concepts
Hi! I’d like to share a new NPC I'm implementing in my game: Meet Toaberd. He’s a blind old toad who has spent ages in the dark. Now, he just wants to be us...
Stombridge OUT on Steam!
Major Update
Hi all! Stormbridge is now fully released on Steam ! I’m super excited to share that today Stormbridge has officially launched! After Havendock and Siegeturtl...
Nothing like a cup o joe!
Mornings! Just wanted to let y'all know that I'm hard at work, fixing code for Tango Zero while zipping the devils juice from my favourite coffee cup! Did you k...
Visual Polish and Performance (v0.6.18)
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Nothing massive this time, but this build includes some visual upgrades, meaningful performance improvements, and a handful of quality of life features. Thermal...
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Postmortem
Postmortem
Goals I started working on this project on 28th January. The game was originally titled *Corageous Stickman*. I decided to change the title to *Timely Cube* to...
Fixed a bug
There was a bug in the screen of selecting a character. Fixed it and added one more character...
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Demo Available
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Hi everybody, The demo is out, finally! You can find it at https://nazariglez.itch.io/karma-keepers with a lot of nice things. The full release is happening end...
バグ修正しました
2.01J 描画中にハングアップする場合がある問題を修正しました...
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Devlog #3 — DayUno Performance & Optimization Breakdown
Tech Discussion
With the DayUno v0.1 Playable Slice now in testers’ hands, the focus leading up to release — and continuing afterward — has been performance, stability, a...
Moonlighters - Demo (Public Release)
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Major Update
At long last, the demo build is finally here! We hope you all enjoy this sneak peek at our next game and we look forward to your feedback. This build includes...
3 files
Industrial Simulator 2 - 0.2
Major Update
v0.2 - Workers, Architecture & New Game Options February 2026 This update is the first major step toward making the game feel like a real simulation rather than...
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Temp Removal
Download has been removed until newly discovered bugs are fixed...
バグ修正しました
2.8J 描画中にハングアップする問題を修正しました...
1 file
Play Together! Introducing Friends List & Lobby Invites
Game Design
The best gaming memories are those shared with others. We’ve heard your feedback loud and clear, and we’re thrilled to announce that the Friends System has...
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A Small Update -Devlog #006
Game Design
Not a ton to update this week. I went through and drew out a detailed plan for the dungeon: It has a critical path, enemy locations, breakables and some of the...
Hellooo :))
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Helloooo I'm just checking in to say I'm still working on this!! apologies for taking a YEAR I'm saving art until last and just focusing on writing. here's some...
From Screen to Silk Screen
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Game Design
A beer is waiting for me as I reflect on the past week spent working on our turn-based game, "Paul." Calling it a "turn-based combat game" turned out to actuall...
SpaceSlog Demo, Steam Next Fest and another update!
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Welcome back SpaceSloggers! SpaceSlog will be taking part in Februarys Steam Next Fest, where you can go play the demo right now! The demo gives a generous 12 i...
Post-Demo Devlog: Upcoming Update
Project Smile Development Log: Even after public release, I am still making improvements for the game, I will be doing a quick hotfix update in the near future...
My Stoat Server
https://stt.gg/fgjZVFfw...
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First Sales, Development Status, and the Road to Steam
Hello, everyone. I am a high school student developer from South Korea, currently creating LIQUIDATED , an economic simulation game where you operate your own h...
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beaterCore 0.0.16 is released!
Particle system has been significantly improved. Dust is significantly more thick and visible, tires kick off rocks into the air, and a lot of graphical glitche...
2 files
1-800-TOAST - Version 2.2/Patch 2.2.0.0 - The Stability Patch
1-800-TOAST — Version 2.2/Patch 2.2.0.0 — The Stability Patch Hey guys, it’s the team and it’s time to change how we update the game, we don’t think i...
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Grimspin Changelog 02/18/26
02/18/26 waiting for Apple to approve the new update set up more of the new energy system for Scarecrow Battles set up new Crow Chest for Scarecrow Battles work...
New Small Update 1.2.1
🛠️ Log da Atualização: Interface e Suporte de Hardware Olá, pessoal! Espero que estejam bem. 👋 Gostaria de anunciar uma nova atualização para o jog...
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Blog #11 - About 0.0.4 - Preview-02. Next update will be fun!
Postmortem
Hello Rotters! I'm so glad you are enjoying the new build! In this 2 day, we got 12 downloads and added to 4 collections! Thank you all for enjoy the game! Our...
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