Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game Devlogs Page 585

Devlog 4 - End of the Game
1
Game Design
Another Demo Night! This time it was at "All Systems Go" in Worcester Mass. It was my first time at that location so it was interesting. It's an e-sports bar wi...
MultiFloor Generation
1
Theres finally floors in the game!...
1 file
Q+A
post your questions here and if they are reasonably answerable without spoiler's I will answer them. below is a few I got while making the game Q: since this ha...
Update 1.11
1
new password for dev mode new level...
1 file
Not recommended to play in full screen. Discord:https://discord.com/channels/1459833177085313026/1459833177928499283
Afterthoughts: Volume 2
3
It’s been about half a year (a.k.a. one Ludum Dare) since the last Afterthoughts update. In that devlog , I wrote about how Afterthoughts’ code was becoming...
Grace Patch 1
The first patch for Overtime Overdrive is released. Thank you for trying out our game and sharing some bugs/oversights with us!! To stay in line with the expect...
1 file
New Year Upload - significant engine update
2
2
Over a month of testing and work on fixes and optimizations. Thanks to the engine overhaul, we achieved a performance improvement of between 40-70%. On an Amiga...
1 file
🔧 Quality‑of‑Life Update — Small Improvements!
1
1
🔧 Quality‑of‑Life Update — Small Improvements! I’ve just pushed a small Quality‑of‑Life update to Flying Ball to make the experience a little smo...
Fix bug
1
Fix bug of the moves zombie...
Testing the export of web platform in the godot game engine.
Update 1.2.2
1
I Darn Goofed Up! Here's another patch. Fixed a bug where audio didn't play correctly Added More Damn Audio ;-; Added Even More Audio (I Kinda Goofed! I'm So So...
Robot speacials *spoiler*
Tutorial
Here’s a list of all the specialties of each robot type. Spoiler don’t read ahead if you want to experience the game organically. Cleaner bots, double your...
Panic - Coming Soon
1
Hello everyone! I’m excited to announce my first video game, PANIC, which will be released very soon PANIC is a short but intense experience inspired by a ret...
Welcome to the catacombs
1
Game Design
Hello again everyone! Welcome back everyone, it's Breaker here. It's been a few months since our last update in September, where we discussed the potential futu...
Upscaling Line Drawings
Tech Discussion
This article will seem boring if you don't care about image processing, be warned. As you know, RPGMaker XP runs at a low resolution, as such I needed to downsc...
Desarrollo de los finales del juego
Se está planeado que este juego tenga tres finales de los cuales: El primero ya está terminado El segundo aún sigue en desarrollo El tercero aún está pendi...
New potions for alchemy skill
1
i just made new alchemy potions :D...
Explore,Kill,Craft,Openworld,RPG,Quests
I might fix some bugs
Game Design
<!DOCTYPE html> Shape Beat Prototype body { margin: 0; background: #111; overflow: hidden; } canvas { display: block; margin: auto; background: #000; } const ca...
V 0.0.2 (grace period update)
Bug Fixes: -Fixed player collision to detect walls and prevent player from clipping through walls - Fixed item tooltip to show what players can pick up - Fixed...
1 file
WhiteChivo ANDROID 1.3.5
Major Update
esta es la última actualización de whitechivo para android - E.M.M.S...
1 file
👑 Update 3.0: Executive Suite & Golden Wool
Major Update
Llama Legends 3.0 is here! Enter the Executive Suite! 👑 Llama Legends 3.0 is live! This major update introduces a completely new economy, creates a use for y...
1 file
DTSM 0.0.01 Early Access Launch
1
Initial Build : 0.0.01 release This is the launch of the first build. Please use Quick Jobs only, some mechanics are not yet functional...
1 file
Gotta Go Fast!
2
Been doing lots of Loppy stuff, including, but not limited to: Collision rewrite! Prototyping a new level, 3-2 ! Designing a gimmick for 3-3 , bonus points if y...
UI updates are happening
Dev Update 🎶🎶 Quick little progress check-in! I’ve been deep in the trenches working on the UI for the game , and also starting to properly integrate th...
Pirate Game Beta Release
1
Major Update
Pirate Game is ready for beta testing...
1 file
Chance based Pirate RPG game
🥳 Flying Ball Milestone Update 🎉
1
1
🎉 Massive Milestone Update — Flying Ball is Growing Fast! Flying Ball just crossed a huge cluster of milestones, and I wanted to take a moment to celebrate...
Update version v1.0.15
2
Make preloading faster...
1 file
It's reddit r/place but with gifs.
New upcoming game
6
17
Hello it's been quite a while! Im happy to say that there will be a new (shorter) game coming out. Can't name a date yet but the co-coder and I have basically b...
Colorstruction: The Round Envoy
1
Major Update
Imagine if you could breakout of your shell and break all those blocks like the block breaker we both know you are. Wait a minute... YOU CAN! Introducing Colors...
1 file
Log 02: The Great Migration
Major Update
Mochi Engine Log #02: The Great Migration It’s been a few days and I've officially wrapped up my first project, a mini-platformer built in GameMaker. It serve...
Cosmic Brothers v0.2.6-preview - New Skill: Warp Gate (Playtesting Needed!)
Hey! This is a preview build and I need your help testing a brand new skill. Speed Boost is gone - replaced by something way more interesting. Warp Gate (Black...
2 files — 0.2.6-preview
Chapter 2, part 1
7
Major Update
Hello, I am happy to announce that the first part of Chapter 2 has finally been done! I hope you guys enjoy it!...
1 file
Release date changed
1
Three months of fighting through Steam's bloated bureaucracy have blown our game release schedule. We have been dealing with Steam's archaic rules, constant del...
4.8 Hotfix
5
Small maintenance update. Fixed a few bugs here and there. Added some text to the tutorial to make it 5% less confusing (I will likely need to rework it entirel...
3 files
Fixed Player Collision
1
Fixed Bean being stuck to the walls...
1 file
Update to Year of Birthdays
1
Added a new mode (has a health system) and music...
1 file
Expandable buildings
Like the previous post, I was playing Anno games this holidays and noticed more fun things. In Anno 2205 you can plop buildings in the ground, that perform a sp...
Last Version: I.12
Hello there my fellow Adventurers! Hope the new year is going good so far to you :) For the Variant, marks a new chapter. As the game stays with the 0.8.0 engin...
3 files
DEMO: Sky Descent: Survival Ops
1
Major Update
This is a Demo of my next game! It will be bigger and there is way more to come. Let me know what you think!...
1 file
Devlog: The “GG” Handle (and a tiny bit of magic) 💫
Game Design
Today was one of those days where I didn’t build a huge new system… but I did make something that instantly makes the world feel more Fray . I modeled a new...
New Crafting items
3
1
On here im going to post my crafting materials im adding to my game in the next update check comment seccsion for more info...
V29
v29 – Animated Sprite Integration • Added animated Pixel Crawler character (idle + walk) • Added animated furnace (idle vs burning) • Added workbench sp...
I modeled Joe in 3D!
This doesn't appear in the game in any form!...
You think you can handle the truth? CONSPIRACY RPG
Arregaldo problemas escaleras.
5
Arreglado problema con subir escaleras si estabas al filo de la pantalla...
6 files
Release 0.2.0 - Music & Entire Bible
1
Major Update
Besides adding better sound design to every part of the game (oh, the music!) and adding the entire Bible into the typing game (with each verse having its own p...
1 file
UPDATE 12/1/2026!
21
Hi, guys! What's up? How was your holiday? I really enjoyed mine -^.^)/ it's been a while since I was able to spend my time not thinking about anything and just...
Update 0.9.5
1
Major Update
Added floating text above player for gained XP Added new powerup type - XP points + 5 Added new upgrade for weapon recharge to increase capacity Added new upgra...
Mechtanglement Process Journal 1 - Fernando Santos
Game Design
Our game is a 2v2 arena shooters where teams of 2 players are put into mechs and forced to sync up their inputs and work together in order to fight the opposing...
Devlog: New Patterns, New Shapes
Hey everyone! We’ve just pushed a fresh update to the Shape Swarm demo , now live on both the Arcade site and itch.io 🎉 This update focuses on variety and...
1 file
Rest Day 8 of 10! Not Feeling It!
Been caught up in playing some games and don't really feel like building today. I realize I don't have many rest days left, but I'm gonna go ahead and take one...
Happened in Hanaa – Vol. 32: January 5-11, 2026
Game Design
A reasonably good week. The new track is finally taking shape and should bring some variety and new life into the game. I also found time to tackle a handful of...
Loading more posts...