Game Devlogs Page 585
Another Demo Night! This time it was at "All Systems Go" in Worcester Mass. It was my first time at that location so it was interesting. It's an e-sports bar wi...
post your questions here and if they are reasonably answerable without spoiler's I will answer them. below is a few I got while making the game Q: since this ha...
new password for dev mode new level...
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Not recommended to play in full screen. Discord:https://discord.com/channels/1459833177085313026/1459833177928499283
It’s been about half a year (a.k.a. one Ludum Dare) since the last Afterthoughts update. In that devlog , I wrote about how Afterthoughts’ code was becoming...
The first patch for Overtime Overdrive is released. Thank you for trying out our game and sharing some bugs/oversights with us!! To stay in line with the expect...
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Over a month of testing and work on fixes and optimizations. Thanks to the engine overhaul, we achieved a performance improvement of between 40-70%. On an Amiga...
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🔧 Quality‑of‑Life Update — Small Improvements! I’ve just pushed a small Quality‑of‑Life update to Flying Ball to make the experience a little smo...
Fix bug of the moves zombie...
Testing the export of web platform in the godot game engine.
I Darn Goofed Up! Here's another patch. Fixed a bug where audio didn't play correctly Added More Damn Audio ;-; Added Even More Audio (I Kinda Goofed! I'm So So...
Here’s a list of all the specialties of each robot type. Spoiler don’t read ahead if you want to experience the game organically. Cleaner bots, double your...
Hello everyone! I’m excited to announce my first video game, PANIC, which will be released very soon PANIC is a short but intense experience inspired by a ret...
Hello again everyone! Welcome back everyone, it's Breaker here. It's been a few months since our last update in September, where we discussed the potential futu...
This article will seem boring if you don't care about image processing, be warned. As you know, RPGMaker XP runs at a low resolution, as such I needed to downsc...
Se está planeado que este juego tenga tres finales de los cuales: El primero ya está terminado El segundo aún sigue en desarrollo El tercero aún está pendi...
i just made new alchemy potions :D...
Explore,Kill,Craft,Openworld,RPG,Quests
<!DOCTYPE html> Shape Beat Prototype body { margin: 0; background: #111; overflow: hidden; } canvas { display: block; margin: auto; background: #000; } const ca...
Bug Fixes: -Fixed player collision to detect walls and prevent player from clipping through walls - Fixed item tooltip to show what players can pick up - Fixed...
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esta es la última actualización de whitechivo para android - E.M.M.S...
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Llama Legends 3.0 is here! Enter the Executive Suite! 👑 Llama Legends 3.0 is live! This major update introduces a completely new economy, creates a use for y...
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Initial Build : 0.0.01 release This is the launch of the first build. Please use Quick Jobs only, some mechanics are not yet functional...
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Been doing lots of Loppy stuff, including, but not limited to: Collision rewrite! Prototyping a new level, 3-2 ! Designing a gimmick for 3-3 , bonus points if y...
Dev Update 🎶🎶 Quick little progress check-in! I’ve been deep in the trenches working on the UI for the game , and also starting to properly integrate th...
Pirate Game is ready for beta testing...
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Chance based Pirate RPG game
🎉 Massive Milestone Update — Flying Ball is Growing Fast! Flying Ball just crossed a huge cluster of milestones, and I wanted to take a moment to celebrate...
Hello it's been quite a while! Im happy to say that there will be a new (shorter) game coming out. Can't name a date yet but the co-coder and I have basically b...
Imagine if you could breakout of your shell and break all those blocks like the block breaker we both know you are. Wait a minute... YOU CAN! Introducing Colors...
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Mochi Engine Log #02: The Great Migration It’s been a few days and I've officially wrapped up my first project, a mini-platformer built in GameMaker. It serve...
Hey! This is a preview build and I need your help testing a brand new skill. Speed Boost is gone - replaced by something way more interesting. Warp Gate (Black...
2 files — 0.2.6-preview
Hello, I am happy to announce that the first part of Chapter 2 has finally been done! I hope you guys enjoy it!...
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Three months of fighting through Steam's bloated bureaucracy have blown our game release schedule. We have been dealing with Steam's archaic rules, constant del...
Small maintenance update. Fixed a few bugs here and there. Added some text to the tutorial to make it 5% less confusing (I will likely need to rework it entirel...
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Added a new mode (has a health system) and music...
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Like the previous post, I was playing Anno games this holidays and noticed more fun things. In Anno 2205 you can plop buildings in the ground, that perform a sp...
Hello there my fellow Adventurers! Hope the new year is going good so far to you :) For the Variant, marks a new chapter. As the game stays with the 0.8.0 engin...
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This is a Demo of my next game! It will be bigger and there is way more to come. Let me know what you think!...
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Today was one of those days where I didn’t build a huge new system… but I did make something that instantly makes the world feel more Fray . I modeled a new...
On here im going to post my crafting materials im adding to my game in the next update check comment seccsion for more info...
This doesn't appear in the game in any form!...
You think you can handle the truth? CONSPIRACY RPG
Arreglado problema con subir escaleras si estabas al filo de la pantalla...
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Besides adding better sound design to every part of the game (oh, the music!) and adding the entire Bible into the typing game (with each verse having its own p...
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Hi, guys! What's up? How was your holiday? I really enjoyed mine -^.^)/ it's been a while since I was able to spend my time not thinking about anything and just...
Added floating text above player for gained XP Added new powerup type - XP points + 5 Added new upgrade for weapon recharge to increase capacity Added new upgra...
Our game is a 2v2 arena shooters where teams of 2 players are put into mechs and forced to sync up their inputs and work together in order to fight the opposing...
Hey everyone! We’ve just pushed a fresh update to the Shape Swarm demo , now live on both the Arcade site and itch.io 🎉 This update focuses on variety and...
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Been caught up in playing some games and don't really feel like building today. I realize I don't have many rest days left, but I'm gonna go ahead and take one...
A reasonably good week. The new track is finally taking shape and should bring some variety and new life into the game. I also found time to tackle a handful of...
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