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Game Devlogs Page 58

Public Demo 1 incoming!
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It is time! I told you I'd respect my deadline (even if I didn't finish half of the stuff I wanted to make for the demo, oh well)! So, the 24th of February, I'l...
v0.4.2 - Bugfixes
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This is a small bug fixing update for some bugs reported in 0.4.0/0.4.1 ** VERSION 0.4.2 ** (Savefiles from any 0.4.x version are compatible) Fixed crash when r...
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Red Mission V1.4.1.7
Red Mission V1.4.1.7 - added map selector in the main menu - fixed Z-Fighting issues with environmental sprites - fixed small possible bug when restarting a lev...
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Mosca Cojonera has ears now (Sound Update)
Hi everyone! Just wanted to tell you that Mosca Cojonera has grown a pair of ears and can finally hear sounds (which means that I added music and sound FX to th...
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Sandal Dash: Devlog #1 — From Jam to Journey
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Major Update
The transition from a prototype to a full mobile experience is officially underway! After the incredible feedback from GameOff2025, here is how the game is evol...
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Update 0.5.16 is out!
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Another small hotfix update! 0.5.16: Fixed being unable to use items 0.5.15: Added Iron Doors Added Aluminium Ladders Fixed ghost interceptor traps infinitely s...
4 files — 0.5.15
Qbasic Port
Major Update
I've been all february long porting my Tortilla Terror game from DBaseIII+ to QBasic. The Qbasic port is quicker, avoids the need of FILES=30+, does better DBas...
3 files
16 Routes Draft Now Available on PC & Android!
Hello everyone, and happy Chinese New Year! This update brings a Windows version and an Android APK. It includes 16 routes, all fully translated. Among them, th...
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Release 1.6.0b Hotfix
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Fixed one of the new NPCs not existing at all on old saves, and his house disappearing on new saves. Please load your untouched version 1.5 save file after upda...
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Why I Made a Deep-Sea Idle Game — Design Philosophy Behind ABYSS
Game Design
Why I Made a Deep-Sea Idle Game ABYSS is a browser-based idle game about deep-sea exploration. You send expeditions into the abyss, wait, and read the report wh...
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The "Bond & Power" Update!
Major Update
🐾 Patch Notes: The "Bond & Power" Update! 🐾 The Menagerie has seen some massive upgrades! From deep training to stunning visual reveals, your companions a...
The End Of Mario In Animatronic Horror
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So I was going to put this in one post, but it wouldn't let me post it XP So I made a whole doc for it, so you can read the whole thing here: https://docs.googl...
v0.10.2
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now starts in fullscreen mode in non web builds removed the SFX from screen transitions fixed some UI issues...
Grimspin Changelog 02/17/26
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02/17/26 added in Energy system for Scarecrow Battles sent new 1.3.7 update off to Apple continued to set up new player leaderboard...
update 2
content of this update: fixed spelling mistake added secret cat...
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500 plays!
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Hi everyone! Thank you so much for getting this little game to over 500 browser plays. I couldn't possibly believe that so many people would be interested in my...
SANIC IS REAL 0.3.2 Update
Hi humans!... or robots... SANIC IS REAL 0.3.2 is out! Additions: - A loading screen (even though the game loads fast, so it'll only appear for a single frame...
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Demo v0.32.00 : water, new worlds, ...
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Major Update
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Explore a glitched worlds and find exit, if you can >:)
Paw Pulse progress update.
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Tech Discussion
After planning and designing, I decide to join a jam for more motivation. I have plenty of new ideas but do my best to stay in order. So far the phone mechanic...
Price Update & Project Direction
Hello Everyone ! Over the past several years, this project has quietly grown far beyond its original experimental release. Did you know it first designed and di...
Update 0.3
Added new back-ground tilemap, allows to have non-colliding blocks for better building Added biomes: PLAINS - generic flat plains, FOREST - the same as plains -...
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Elemensional Rift update v.0.6.21
Update for version 0.6.21 is now live! Update available on the Elemensional Rift page. Keep up with the community at the official Elemensional Rift Discord chan...
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fnasc2 xmas
Major Update
a verison for Xmas of fnasc 2 joke verison...
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so retro
Brutalist megastructure puzzle game
Major Update
Hello! We just started making a puzzle game about being lost in giganting brutalist megastructure. To find a way out our protagonist must manipulate and observe...
Beta 1.0 - The biggest update so far
Major Update
Core Gameplay & Systems Worker Assignment System: You can now manually assign units to specific tasks, including labor-intensive jobs and scientific experiments...
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CHWÆST is now live on itch.io
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No keys. No doors. Only hunger. The itch.io page for CHWÆST: A Creeping Parasite Horror is now live. CHWÆST is a late-90s inspired biological horror set insid...
Duos - Android
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DUOS Update ✨ A small but important update is live! What’s new: 🌍 12 languages added English, German, French, Italian, Spanish, Polish, Vietnamese, Russi...
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Duos - Linux
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DUOS Update ✨ A small but important update is live! What’s new: 🌍 12 languages added English, German, French, Italian, Spanish, Polish, Vietnamese, Russi...
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Duos - MacOS
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Postmortem
DUOS Update ✨ A small but important update is live! What’s new: 🌍 12 languages added English, German, French, Italian, Spanish, Polish, Vietnamese, Russi...
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v0.1.4
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Major Update
Finally!!!! An update!!! Yippee!!! I have redone pretty much everything! If you've played 0.1.3, the game is completely different so play it again! I've put so...
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6 months of Jardin!
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Jardin 1.9 is out! It's been 6 months today since Jardin has been released, so here's an update to celebrate! Jardin 1.9 brings QoL improvements, fixes and twea...
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Duos - WEB
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DUOS Update ✨ A small but important update is live! What’s new: 🌍 12 languages added English, German, French, Italian, Spanish, Polish, Vietnamese, Russi...
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Duos - Windows
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DUOS Update ✨ A small but important update is live! What’s new: 🌍 12 languages added English, German, French, Italian, Spanish, Polish, Vietnamese, Russi...
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Update:Fixed bugs+jumscares
Fixed a bug with doors that would close from both sides, preventing you from exiting. A new jumpscare has been added. Subtitles have been added to the final roo...
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v1.61 Notes
Hello DungeonSweepers! Small patch for some minor bugs. Starting to run out of ideas and features to work on so keep the comments coming! General Updates Fixed...
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Power On: The DatCube 82 comes to life - Just released our FIRST game! #firstgame
Game Design
Take a look at the header image above. That close-up of Dr. Eva Magnus' finger, hovering just millimeters from the power switch of the DatCube 82? That is exact...
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Update 0.2.0
Added: - player respawning (no ui or texts yet, sorry) - 2 new enemies - a small map i tested the jumping and speed also enemies not spawning inside walls - kno...
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Progress Report
OK so far I have: -Finished Scarlet's sprites -Finished half of a CG -Sketched 1 1/2 CGs -Sketched out Wolf's sprites -Written 500+ words Just a heads up, updat...
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Mobile Layout Update
Made some updates to the mobile layout. 1. Dragging actions on a real touch screen weren't working, which made blocking impossible (This is what happens when yo...
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beaterCore 0.0.15 is released!
- Resting mechanic. Allows to skip a day and restocks shops for a certain cost - Hub better highlights buttons now, improving visual clarity when using a contro...
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Bugs Squashed!
There were a few bugs I noticed while compiling the web version which should have now been fixed: - Customer order not saving correctly - Extra points being giv...
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¡Nuevo Estilo y Optimización! / Novo Visual e Otimização! / Fresh Look & Sound Optimization!
Major Update
🇪🇸 MatchEmojis ha pasado de ser un prototipo bastante austero a una experiencia más pulida. Esto es lo nuevo: Nuevos Gráficos : Se han sustituido los an...
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Arreglos menores
Arreglos menores de interfaz y sincronización de datos...
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Meet our character Una from Tavern Talk Stories: Dreamwalker
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Game Design
Deer Tavernkeep! You've already met the character Mariyam from our new cozy visual novel Tavern Talk Stories: Dreamwalker . But there are seven more unique char...
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Des réparations et des améliorations
Comme promis au Paladin Breton, je reprend le dev de banana man avant d‘avoir fini mon NoddleFlow. Pourquoi ? Parce que je risque de ne jamais m‘y remettre...
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Grimm's Penance: Hand Drawn Horrors Part 1
Major Update
V 0.1.1 UPDATE This video is a little low quality and fails to show exactly how much polish went into making this leap in the game. First off, let's talk archit...
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New Update v1.5.7
BUG FIXES • Event Battle Royal fixed. • In future it will count PVP Arena properly...
Critical Cuisine Prototype is out now!
Major Update
This game is my first solo project I’ve been working on for about a year., built after work and whenever I could steal a bit of free time—late nights, weeke...
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Nullsteps Sneak Peek
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A short preview of the game, coming soon on March 2026! ;)...
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