Game Devlogs Page 563
The Final Promise is here!...
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Turn based JRPG with a dark story.
fixed FlashBang being stuck white when flashed. Respawn sorta fixed ( If you dont respawn leave and join back )...
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WHATS NEW?!?!?!?!? Added 10 new 'MASS MINERS' they have an extremely high HASH rate however!, they also come with a extremely high POWER cost rate! Cleaned up s...
This is a developing system for a future project. It will be a hack n slash system that should feel like a dynamic fight scene, complimenting 2D sprite animatio...
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Hi guys! I created SERK based on real life events I’ve personally experienced. After the initial release, I received feedback that the traffic chaos was a bit...
We are going to announce this version release date because we don't want you to be like "OHH IM TIRED OF THIS" But anyways we hope you like this, also I'm using...
Ja, nå har vi endelig fått oss et ordentlig karakterkort! Her er oppført navn, nivå, stats og egenskaper!...
2 files — 1.01.41.36_hotfix_3
This update adds a new tower variant, stage hazards, UI improvements, and several fixes. New Features Added Tower 2, a harder version of Tower 1. Improved and i...
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A new visual effect has been added to the Missile Silo when winning a match. The camera now starts centered on the base, removing the need to manually locate it...
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Now on The Google Playstore! Feel free to check it out! https://play.google.com/store/apps/details?id=com.recraftedstudios.subprimedelivery Please leave feedbac...
Due to popular demand a completion screen has been added when you max everything out. Warning about fullscreen bug has also been added. Have fun...
Fixed a bug with the settings and yeah added two manuals...
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Construct, Vanquish, Die, Repeat. This is definitely a normal space invaders clone
Hi itch.io 👋 I’m the solo developer behind Run4ever , a browser-based text-driven incremental running game I’ve been building step by step over the past...
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Post-Seasons Greetings, A lot of development these past few months. Lot of it was dull and boring. Rigging invisible stuff, bugfixing, yadayada. But there were...
Day Three - Localized Morning I spent this morning cleaning up my framework. It was a rabbit hole I did not have to go down. I wanted to localize all the screen...
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wow version 1.10 what did i add this update? you van now load you save in settings: if you put a level scene in eg res://scenes/level_23.tscn you can go straigh...
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New: Culture-Specific Music unique soundtrack per culture Each culture now comes with its own dedicated music set to better match its atmosphere and identity. M...
Ok so what I am making is known as an idle game. Thing about idle games, they are about triggering dopamine through extremely large numbers. Thing about extreme...
Wow I should've done this way sooner! The game looks several hundred times better! New Content An entire level! 2 new enemies, a shotgun and SMG trooper. Both w...
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We're now on steam! You can wishlist the game for the full version with all playable characters and more enemies here!...
1 file — 0.5
Summary: The bow now shoots rope arrows. If you shoot at a wooden beam it will spawn a rope arrow New Features: You can now fire your bow at wooden beams to spa...
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the herbnew is the new herbs ive made :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Greetings, Here’s another Update for you guys! Additions: Reworked the Viblade sword to work with the overkill system and changed its status to shock Added ne...
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URL - https://totkl3.itch.io/zombie-rush We’re thrilled to announce that Zombie Rush is now live on itch.io in Early Access ! Survivors can finally dive into...
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Pac-Man RollOut Main Game will no longer be made in Penguinmod. PenguinMod Will now only be used to make (some) concepts I'm gonna start learning the godot engi...
Been updating the model significantly, The Mantoid hunter is a fusion of human, mantis, and cybernetic implants. This remodel uses higher resolution textures an...
Hello everyone! Happy new year! First of all, I'm so sorry for not doing this earlier I caught a really bad cold and I'm currently just getting better. Now that...
I know it is kinda late, however, I have finally uploaded the music of Bearwares onto YouTube! Enjoy!...
Fixes and engine upgrade to Godot 4.5 - Godot engine updated from 4.0 to 4.5 - 3D Visual style updates - Updated some button icons - Added numbers to sliders fo...
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Visão Geral Essa atualização focou principalmente na parte visual do jogo. Depois de corrigir vários bugs e melhorar movimentação, jogabilidade e outras c...
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Tigulous has moved to a free, playable pre alpha stage where you can now see what is actually in the game for once. The performance testing is still downloadabl...
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So I kinda just realized that Polly's vitiligo is NOT accurate to how it would be, like the darker skin and the lighter skin should be reversed on my sprite. I...
--------------------------------------------------------------- Hello players and fellow developers, In this devlog, we’d like to share a behind-the-scenes lo...
Crystal Odyssey — v0.2.2 Patch 0.2.2 is now live. This update focuses on improving early-game clarity and refining the world’s atmosphere. Changes in v...
Hi folks! Here’s a small update that adds very minor QoL changes and a bugfix. Most of this work is still very much foundational, meaning I’m fixing things...
3 files — v0.0.2
I’ve released version 1.2.1 of Cozy Christmas , focused on visual improvements and bug fixes. What’s new in this version: Added in-game posters. Fixed sever...
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"Complete" Endless mode. Pressing "Esq" now restart the game while in endless mode (no longer its Space Bar) Added a Death Screen. Added Highscore. (DOES NOT SA...
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Greetings! CornerQuest was just announced on Steam! I'm thrilled to share that Corner Quest, a cozy idle auto-battler that runs in a tiny corner of your desktop...
Português (PT) "Nova Área de Treino com minigames divertidos e desafiadores!" Inglês (EN) "New Training Area with fun and challenging minigames!"...
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Hi holojammers, grems, kano, whoever is reading this! The grace period is just about over and I've published a patch (or two, or three) to fix a lot of bugs and...
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Devlog #6 The core experience of Neuma lies in the investigation. I don't want the player to just passively read text - I want them to feel like a real investig...
A new demo build for Aethos is now live! This update focuses on improving overall game flow and early-player clarity based directly on feedback. What’s new: N...
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Shoudl be able to switch between 1 Player and 2 Player simultaneous / co-op play modes now!...
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MAJOR GRAPHICAL OVERHALL - Added shaders which makes our game have the ps1 artstyle we were going for. Along with many new models and textures imported to make...
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