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Game Devlogs Page 485

How a Small Idea Pulled Me Back Into Making Games
🌱 How I Accidentally Became a Game Developer Again Two years ago, after finishing my Unity class, I marched straight to my computer, uninstalled Unity with u...
PreBeta version now available!
PyroDirector: The Fireworks Simulation Game Version 0.9.350-PreBeta is now available! Check out this changelog page about this release: https://josuebeauregard...
DEV-ALPHA версия зимнего обновления уже доступна.
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Пароль от версии можете найти в нашем блоге. Что нового: Новый интерфейс Исправлены нек...
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Kiwi Fly
Long, beaucoup de bug lors de la création mais fière du rendu !...
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Witch's problem solved!
An inflation for the witch: Every time you turn back time, the price increases by 50 gold...
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should probably clarify!
Firestar in this timeline doesn't have any infatuation for Spottedleaf. (They're just friends) He's also pansexual. Brambleclaw and Squirrelflight's relationshi...
Liuji trucks arrives update part 2
hi! i added 10 new Liuji trucks enjoy!...
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Simulator 2d
Update 0.5.11 is out! New Taiga Biome and Laser Machines!
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Added the Advancing Piston, which when shot with a laser can push itself forward! Added Fir trees Added the Taiga biome, which is populated with Fir trees Added...
4 files — 0.5.11
Demo Version 1.0
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Marketing
After 8 months of hard work, all done solo btw, I’m incredibly excited to announce that the early access demo of my game is officially out! This journey has b...
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Updated to version 1.3.2!
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Notas del parche Digimon: Omega Shoutmon ahora tiene un SFX único en su ataque. Se corrigió un bug donde se podía obtener a Shoutmon sin superar el 80% de ca...
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Lanzamiento de la Versión 1.0 – ¡El inicio de la siguiente gran etapa!
Major Update
Después de meses de prototipos, ajustes y pruebas, hoy publicamos la primera versión completa de nuestro juego. Esta versión marca el inicio oficial del proy...
Wilderbard A-1.0.4
There was a shadow patch between this patch and 1.0.3 that I should've labeled as 1.0.4, but it was only two bugs fixed and I didn't feel like writing a whole n...
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Crop Undercover Postmortem
Postmortem
Hi all! This is Hannah Gibson, back for one final post! We have finally reached the end of our development for our game, Crop UnderCover. What a journey this ha...
Forever Wonder Colour released!
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Major Update
Forever Wonder Colour has been released as the 10th game of Confounding Calendar 2025 ! I hope you enjoy. Don't forget you can try custom puzzles after you've d...
Rubik's Cube (with an extra twist)
Major Update
Rubik's Cube 3x3 to 128x128 - fully playable - select your grid size, press shuffle, also has auto-complete. Fully scalable...
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BUG LIFE post-jam update! 🐜
Major Update
Hi everyone! We're happy to announce the release of a big post-jam update of our game BUG LIFE ! This was originally a submission made for Brackey's Game Jam...
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Name Change + Rebrand
We've been bought out by Star Crust Excavations! Congratulations everyone! From this day forward, Void Miner OS is no more...
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v1.1.5 Hotfix
This is a small patch that you might not notice any changes from. These changes clean up a few of the onscreen control issues and will keep parity with the upco...
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Version 1.4
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Major Update
Version 1.4 is now out on itch! Patch Notes New Rings 8 new rings have been added. These give battle strategies a lot more variety - especially against enemies...
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Minor updates
A few minor tweaks, I fixed an issue where the CPU usage would spike if a button was held down, and updated the border style...
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Small Update (fixes and more!)
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!! WARNING !! READ THIS FIRST !! If you're already playing Digital Heroes 2 and haven't got ALL of the 70 golden floppy disks, DO NOT INSTALL THIS UPDATE YET! S...
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Dev diary 09.12.25
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Рус.: Всем привет! Уже во всю идёт последний месяц этого года. Но и мы не стоим на месте. З...
Devlog 6
Once the characters were approved by the both of us, I set out on the animations. The game idea was still a bit vague and I feel like we still don’t have a ve...
UPDATE 0.7.5!
Fixed some bugs and improved the clicking a little bit! I hope you find this version better!!...
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Checkmage! weekly devlog 17
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Game Design
hi! its austin. this week i was productive! i worked on reed's mechanics. he is an alchemist, and so of course he's gotta have a workbench and some potions. the...
1.4 update - now with blood!
Now with blood! At first I didn't want to use particles for blood because it looked too modern/nice. Stamping a sprite seemed like a more common approach in the...
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Devlog #39 – Mini Slime Tree & Steam Playtest! 🌳🪓
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🔥 Patch 0.37 – Only on Steam for now ➡️ Don’t forget to add Chop Chains to your Steam wishlist! Add to Wishlist on Steam 📘 Patch Notes 📰 New Wh...
Release: a demo on which I decided to end
Major Update
I've been trying to scale the project into a longer game for a long time, but it seems my project as a form of reflection has already served its purpose. It's t...
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Introducing Terra Nautica
Salutations With Alone released a while ago, I've started to work on the next project - Terra Nautica. It is still in the basic concept stage, but there's enoug...
happy (almost) ONE YEAR anniversary! development progress, and stuff
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it's not the full release? arrest these devs for treason NOW On December 23, 2024, the demo for TERRENUS [ starlit reverie ] was released! Now, approximately on...
Update 1.08
🔧 Dynamic Gap Rebalance The pipe-spacing system now scales smoothly with speed. Each difficulty tier activates at a specific Global Speed Multiplier: • Nor...
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Update
Major Update
Changes: * 3 new levels * Background Music * General improvements...
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Update live (free for now)
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Quick patch with optimization + new cover. If you haven’t tried it yet, it's free for a LIMITED TIME. https://thewindyproject.itch.io/the-man-you-see...
Alpha 0.1.1 Out Now!
Major Update
ALPHA 0.1.1 OUT NOW! So yeah! i hope yall enjoy!...
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QOL Update - Sounds, Key Prompts (20 Seconds To Oblivion 1.1.1)
Hey everyone! This update focuses on two areas that make the game feel smoother and more balanced: restarting runs and audio tweaks. 🔄 Restart with Enter You...
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Update .19
Hi! After some playtests and general QA, I've made a few improvements and bugfixes for the demo: Fixed character rendering Fixed jump pad and canon controls Whe...
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Living Dead House Demo
Major Update
I've released a demo of my newest game, Living Dead House . Check it out and play in browser!...
💧prototype-1.6.0 | Dec. 10, 2025
Since prototype-1.5.0 , I've made various improvements. To the graphics, and added a few useful debug tools. Added: "Rain" : Not yet implemented into a weather...
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Gift Of The Moon released
Major Update
New adventure game released. Join young priestess of the Moon in her journey to save her lands. Story of myth, hope and offering...
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Added a New System: The Alpha Counter!
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A new fighting system is added to the game! This one is quite defensive fun... The Alpha Counter , to be called as the Reversal Counter . (While blocking as the...
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Companion Baduk - 1.41
Version 1.41 brings two simple but meaningful improvements to gameplay and personalization. 🎨 New Companion Color Set Companions now use an updated color set...
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Minor Update
Found a bug! Apologies, but we squished it. Now you can safely purchase from the Merchant...
ASS-CENDED+ (Shit is going wild now)
Major Update
CHANGELOG New Feature: ASS-CENDED POINTS! After Ass-Cending, you now gain points you can spend to gain permanent upgrades that carry over Ass-Censions! Go wild...
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BIGGER-BADDER Improvements
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Major Update
Some large changes were added to this newer version of Bit.Daem. Namely: Some physical glitches in the world for added atmosphere. Improved shop and item pickup...
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Launch Date Announcement
🚀 Mate'Morphosis Launch Date Announcement! Hello everyone! We are absolutely thrilled to finally announce that Mate'Morphosis will be launching on Steam on J...
0.3 Hotfix #2
Game Design
Okay. This is the second hotfix, giving you some play (not really gameplay yet, but whatever). The reason I'm dubbing this a hotfix instead of a major update be...
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Week 12/13 Devlog - Patryk
This will be the final devlog. All of the core systems are in the game, we now have audio and the level has been completely reworked. I think I have fixed every...
All descriptions are now done!
Heya guys :) Things have been really busy this week, and I have exams coming up, so there MIGHT not be an update for a week, KEY WORD MIGHT, I WILL STILL TRY!!...
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NPC Rework
Major Update
All NPC's have been reworked and are 100% working now...
Vahnora is an mobile/browser online RPG game
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