Game Devlogs Page 482
Shooting has been added to the game. The update with shooting will be released when something else is added to the game. For now, shooting consists of objects d...
Après un premier post sur le portage Android d'un projet Ren'Py déjà bien avancé, je poursuis avec l'autre grande fonctionnalité de la version 2.2 de Love...
Late notice, but i have to put the project on hold for now, as i can't access my pc at the moment. Fear not though, when i get my pc back, ill continue to work...
Devlog: Web Version Now Live! Hey everyone, Quick update: The HTML5 web version is now available! You can play Anpfiff1 directly in your browser – no download...
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Added pause menu, using ESC, it toggles a small window to close the game or not. Fixed the clicking, so it takes less time to mine a resource...
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12/12/25 set up dynamic display for reels upon load (different icon each time instead of the standard scarecrow) set up basic power display added more display i...
Fikset noen grafiske bugs La også til rulleanimasjonfor terningkast...
2 files — 1.01.41.18_hotfix_3
The Cinderella Factory has now been expanded into a full game! It's called The Princess Factory, and it's now available to purchase on itch. The game-jam build...
8 files — 1.0.0
- Added a sweet notification sound once a pack is ready to be opened, which works even when the game is open in the background - Added a toggle in the card coll...
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Update changes: Added html web port Updated graphics Updated main menu with options menu Added random bottle spawn locations Added new bottled messages Added tu...
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added background graphics added resource stacking in battle add 3 new automatic pickup upgrades automatic resource pickup automatic item pickup automatic monste...
Narration now directly addresses the player as "you" (1.4.4b) The game now asks you to confirm the amount of VRAM it's seeing 5000 series RTX GPUs now use MMQ...
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Over the last several months, I’ve been working on the Universal GM Framework (UGMF) and a set of supporting plug-ins designed to address some of the consiste...
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After a very unfortunate decision, case 3 was also dropped in favour of creating one complete and fleshed out level. Tudor: Started work on proper cut-scenes an...
Faking It at 48x48 I’m not a pixel artist. I don’t really draw. Most of my background is in 3D, production design, and UI/UX. At work I make sports gambling...
Se añadio un DevMode para poder manipular las variables...
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Action Top-Down
O jogo foi atualizado, espera, já estamos em beta??? OK, segue as atualizações: mapa refeito colisões arrumadas tilesets incriveis (obrigado Chris Hamons: h...
Welcome back! I'm pleased to present the complete first route of Campo Largo. When we left Elder Hartley and Elder Suárez, they decided to visit someone, an av...
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Another QoL update, but this time I added rapid fire, LOL. ===CHANGELOG=== Rapid fire (secondary fire); New sprites and textures for particle effects; Source co...
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Running a little late with the updates. With the exception of the About Us screenshot, all of the rest was completed in Nov. New character and save and load the...
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YES, WHO WAS I KIDDING, I COULDN'T WAIT A SINGLE DAY TO GET IT DONE. Web version fully compatible and IT should be exactly the same as the executable!:D...
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New Update! Final boss is much more difficult to defeat >:D New section: Merch catalog!...
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Just another bug, another fix...
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Infinite Carambolage Golfing
...Okay. Well, I suppose I couldn't not say anything. Yes, I am aware about DogeAnimator75's antics, and things will be dealt with appropriately in 1.1. While t...
-updated the title screen to show a map from the game -added lots more tutorial messages to the train area -some bug fixing on the gun mechanics -fixed a bug wi...
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Added Guiding Lights during Glizzler Encounter Increased Lighting During Chase Access to new Area UI Fixes Collider Fixes...
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First of all, the game can now be played for free. The 1$ was an experiment, and since only 1 person bought several months ago it it's safe to say that this sho...
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So, many things happened since our last update. And to cut to the chase, as our protagonist would do, my ssd died and with it, the game project. As sad as this...
Ajout d'un système touch ui pour mobile android et iOS...
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Dans une ville oubliée, je poursuis un écho familier.
Hi chooms, I made some very small changes that you won't even notice here. Mainly, we renamed the Ashen Docks to the Lower Docks so it's reflective of the new m...
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Woops! I tested shops in an isolated way, but not in-game before last release and my #1 playtester discovered that last night :) I'm also planning on participat...
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These were some of the longest and also shortest 8 weeks for Gamedev lol, after some sleepless nights and banging my head against the wall while coding, i somew...
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It's been a while since the last devlog, I hope you've all been doing well! I've been compelled to write up a quick one after someone asked about the secret ach...
game jam submission for Micro Jam 051: Christmas...
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Micro Jam 051: Christmas
Turns out when you stop overthinking and just ship, things happen fast. Equipment System New NPC in the hub: The Armorer . Talk to them to manage your gear. You...
Changes Text adjustments to avoid ugly line breaks Passive abilities arangement Added back button to loading screens Fixes Issues loading game saves Incorrect p...
This build focuses on tightening core systems and giving late-game progression a bit more teeth. Late-Game Encounters Named enemies now start showing up once yo...
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What’s a sandbox game without some animal friends to share the world with? That’s right - woodland creatures have been added into Planefarer! You can find t...
ENG Well... Gamedev is not that easy many times, especially for developers who are not programmers. In 2025 I worked on a lot of games (and they weren't posted...
I have been working behind the scenes for a while finishing up my degree, but now that that's done, dusting off the project files and digging back in! Here's wh...
This is the biggest update i've added so far into this game. This is NOT like any other update, it is not a regular update. The game is now 99% in 3D! (Yeah, ex...
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Accidentally hid my precious source files,now they've been exposed! The game is quietly growing in the background. You know how it is...
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Controller support Xbox Controller support has been added. Button-mapping for other controllers will be added later when I have other controllers to test it wit...
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There is a lot of new content in this update! COWS cows will spawn on the surface now you can get milk by interacting (left-click) with them (on about a minute...
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12/13/2025 Changes Updated the calibration capsule sprite in the lab. Refined all of INVICTUS’s animations for a smoother and more cohesive visual experience...
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Web build only: Changed all particles into CPU particles to counter the freezes in web...
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