Game Devlogs Page 462
Norm: A Serial Killer RPG version Beta 1K has been unleashed! This new update includes a new advanced class: The Handler, a Pet summoner. The Pet class has also...
This is the Alpha3 release with 10 more music tracks and some fundamental changes to the outfitting mechanics as well as economy and debt balancing. I have decr...
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The first build has been released. Alpha 0.01 is now available. This build represents an incomplete recovery of the recording. Visual instability, limited audio...
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Game Released...
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An incremental game about growing plants.
Hi Gamers Latest version of BugNBot uploaded New Features * Difficulty options Easy medium Hard and Xtreme! Completed Zombie level Continuous rogue game loop. H...
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UPDATE 0.0.2 : [ *Major Roguelike level-up elements and chest systems are added *Minor improvements ] lumus.games...
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This update fixes a bug that prevented the progression of Chapter 1. Due to a bug, it was checking for the wrong flag, which resulted into not moving to the hid...
1 file — 0.3.2-demo.20260103
- Added a Red Screen of Death (RSOD) - Added another command - Fixed minor bugs...
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This is an release Dev log for my new crafting game called "ISO Island". This is an isometric crafting game inspired by games like Forager, Minecraft, and Core...
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L'executable ne marchait pas enfait, honte sur moi. Vous pouvez maintenant tester ce jeu fait en 48h il y a 1 an! The executable didn't work until now, and it's...
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I have added a playable version for the browser before you download the main file! This version will be behind the main files, but will give people a chance to...
Work Started on New Dylan the Spaceman for Amiga and Megadrive The original Dylan the Spaceman was created using the Reality Game Creator for the Commodore Amig...
💻🕹️ Directly into your browser! You can now play Miner-Sweeper directly onto the Miner-Sweeper Itch.io page, try it out! You can still download Miner-Sw...
Cosmic Brothers v0.2.0 - The Combat Overhaul Update Pilots, strap in - this is the BIGGEST update yet! We've completely transformed Cosmic Brothers from a simpl...
4 files — 0.2.0
Happy new year! Here's whats new: Looks: - Customers got a new look, they're tinier and well dressed - Remodels the cafe walls and floors, it looks way more moe...
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E NGLISH : It’s the day! ! 🤗 Text Your Life version 1.3 is finally available! 🥳👏 Here are the download instructions and the new contents and features...
Biggest changes are the new models for the base enemies and a new boss for level 1. This new boss drops a weapon on death. There's also music tracks for each le...
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I was playing Anno games this season and noticed some interesting mechanics related to these games. They don't fail catastrophically when you don't have enough...
Hello everyone , and a happy new year! In November and December, I completed level 5 and a new boss fight. The level is fully playable. I've also already starte...
Hello ! Thanks again for all the support and feedback, it means so much to me ! I've been able to work on the demo to (hopefully) make it better. Main changes...
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And so, 2025 has now come to an end! Ho boy was it eventful, both for me and the world at large. I travelled to the US and Mexico, I became a team lead at my da...
Hi guys! 2026 is here and once again, I'd like to show my appreciation by writing this humble post <3 Things hasn't been easy for me; I haven't been able to fin...
Added two new PDA Color Themes Fixed themes not applying everywhere (please let me know if it could be better) Second attempt at fixing fence dailies Adjusted h...
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A new version is available! Merry Christmas and happy new year! Update 1.2: Fixed some bugs Added new ending Now the Browser version is at the main itch page ab...
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v0.3 RELEASE. Demo day 66 is upon us, I got this release out just in time. I have gone over and attempted to tweak all of the AI, I have added difficulty multip...
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HAPPY NEW YEARS!!! THE LONG AWAITED MOBILE RELEASES HAVE BEEN MADE. I originally was going to wait a little longer to make this but decided to just try to make...
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forgot to mention but the portmaster build of the game got released here which I suppose is mainly for added visibility for more people to potentially find the...
Hello and Happy January and Happy New Year!!! This is a bit of a special update as not only will I cover the update from last month, but I also want to do a gen...
Hello everyone! After the jam ended, I decided to turn this project into short, polished and a commercial puzzle game especially since the game ended up #1 in p...
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A background you'll see later on in the story. Took the longest but, also my fav...
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I added 3 pages of upgrades for the 1.3 enhancement...
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Sell for the highest price! (A Turmoil Demake)
Not many updates this time - you know how it is, holidays and such - but I've accumulated quite a few fixes for some rather embarrassing issues. And we are also...
I know many of you were waiting for an update. I tried different ways to extend the game but all good ideas were inconsistent with the current mechanics. Becaus...
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Hello, everyone. Adrian here. As much as I hate to say this, unfortunately the project is stuck in a standstill. I am the only developer left on this, and thing...
Quick update based on recent player feedback. Work on Sector 4 (Phase 1) is ongoing, with a progress update below. Boost Invulnerability Change Originally, boos...
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Hi everyone, version 1.1 of The Security Room is available now, adding controller support as well as fixing a few bugs and balancing the final encounter. If the...
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Demo 1.1.5 Fixed disappearing unplaced cards when drawing. Fixed minor bugs Demo 1.1.6 Added floating text for gold gain/loss. Adjust "Factory" value (0 -> -1)...
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This version is mostly to fix any lingering bugs. ---CHANGELOG--- - Fixed Assignment Gates not displaying the correct number of required assignments under certa...
Accompany Sir Toadsdale on his mission to find meaning in his life as you go on an adventure through mysterious and comforting environments...
Lowk js fixed some problems with vehicles and also tutorial exists now cool...
Greetings and happy new year! I suppose in the past year we all learned a lot of things about ourselves. Me personally, I found out that I'm rubbish at writing...
Ʒava! It's been a year, so I won't keep you all here too long. The following update is a 'Demo' of the content originally intended for this update. I had hoped...
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