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Game Devlogs Page 34

For thing
1
Major Update
I will add a dessert section next week...
1 file
Some force is stopping me from making level 2-4 plz help me :CC
Some force is stopping me from making level 2-4 plz help me :CC its so sade and im dying...
Major Update v.1.1 - "Radioactive Stink" is OUT!
Major Update
🇺🇸 UPDATE: "RADIOACTIVE STINK" (v.1.1) The Void has evolved! This update introduces an all-new mechanic - BEAST RAGE , along with two unique predators wit...
GRAPHICS UPDATE
Game Design
Updated graphics and sounds...
BE THE BLOB. GET THE STICK.
Update 2.0.3 – Languages (ru, es, zh-CN), Improvements & Fixes
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A new update is now live! This is a smaller patch focused on polish, stability, and clarity improvements based on recent feedback. Version 2.0.3 Includes: • O...
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Dangerous Descent - fixed critical bugs
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Fixed critical bugs: Fixed handling of stairs on level 1 Fixed the trigger for the first encounter with zombies Fixed infinite enemy spawning...
1 file
Support English
Support English...
1 file
[Update] Gemini 3.1 Flash Lite: From Whimsical Tales to Poetic Longing
Major Update
1. Introduction Thank you for following the development of my project! I am thrilled to announce that I have updated the text generation engine to the latest "g...
1 file
OverThrust "Launch"
Major Update
OverThrust: the story so far: I loved playing games like this in the 90's. V-Wing, Wings, KOPS, AUTS etc. cavern flyers were awesome back then. When I learned h...
1 file
​ [Update] Gemini 3.1 Flash Lite: From Whimsical Tales to Poetic Longing
Major Update
1. Introduction Thank you for following the development of my project! I am thrilled to announce that I have updated the text generation engine to the latest "g...
1 file
[Update] New Gemini 3.1 Flash Lite: Enhanced Emotions & Vocabulary
Major Update
1. Introduction Thank you all for playing. Today, I have updated the game’s text generation engine to the latest model, "gemini-3.1-flash-lite-preview." With...
Devlog, day 1
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I don't know what I'm doing. I don't know how you got here. Hi...
2 files
Bitvoxel Devlog #3 The Components Update
In the last devlog, I talked about the huge performance overhaul that rewrote the logic + rendering engines from the ground up (190x faster logic, multithreaded...
2 files
portfolio down
Portfolio...
The gods are back! (Early Access)
JB Weekly Progress Report Devlog 4
Claim: This week I completed making the loading animation and moved the "Make Loading Screen" card to the done column while also putting the "Make Pause Menu" t...
Creating my 3D Platform/Metroidvania hybrid
3
Game Design
So after some feedback I got from friends, I'll try to start developing my third prototype for Crystal Funkadelic. This time, I'm changing the format of the gam...
1 file
1.2.1 almost ready!
The upcoming version adds more content around the chicken quests (including chickens!). There should also be some performance improvements for any computers tha...
2 files
Entrada_08.4: Programación
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Grab Plant
Checked it where you can grab the tree and keep it a tree and replant it...
Self Study 2
Game Design
This week I Learnt to make and animate a little man I call: Funky Boy! The way to create this little guy was first to follow this little tutorial series by Imph...
Fishing System Update
Major Update
➡️Fishing is located inside the goblin forest zone in the world tab under actions⬅️ The waters have become much more lively! A major update to the fishi...
Liminal Leap – Post Mortem V. 1.1.3 (Important Update)
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Major Update
Update 1.1.3 is now live. This is an important update that addresses multiple issues reported by players and improves overall stability and performance. I stron...
2 files — v1.1.3
Controls
I am working on more controls and ways to fight back. i had a comment say that only having a firearm is fine but sometimes they wished to use a melee. as i am w...
1 file
​Haunted Lands releases in (less than) 1 week
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Haunted Lands launches on March 10 on Steam. Release on GOG and EGS is also planned though at the moment I can't 100% guarantee that the launch will happen on e...
Day 5
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I'm not proud of this one, simply because it's a rushed one. It's good progress but the quality has dropped compared to the other days. I apologies for the miss...
Autosave + Achievements + Bug Fixes
Hey everyone! Thanks so much for all your feedback and support today. It's so affirming and surreal to see you play the game, enjoy the game, and talk about it...
1 file
0.3.0 Demo Out On Steam!
The 0.3.0 demo build of Gorilla Gauntlet is now available for free on Steam! https://store.steampowered.com/app/4160280/Gorilla_Gauntlet/ Highlights this build...
New Usable Items - v0.2.13
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1
Added 3 new items of different rarities that can be used to gain bonus stats. All of them can be saved and used at once to stack the time duration. -Chum Bucket...
1 file
Display & Art Update: v0.2.5
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This update focuses on visual polish and display flexibility: resolution support, card art templates, and better environmental effect visibility. Resolution & D...
4 files
BUILD 1772.7512207031
BUILD 1772.7512207031 "Launcher" reactivated and some bugfixes now the user can select on startup if the user wants a fullscreen(window) or a desktop window (si...
v0.3.0 released
Track Star — v0.3.0 Release Notes Preseason Goals & Perks Each season now starts with a goals screen where you set objectives before the first meet. Hit your...
Small change brings the game to life
Two small changes: 1. I made it so accuracy is dependent of when you hit notes (timing) rather than their position. 2. You can now get an S and an S+ by full co...
3 files
public 0.5.22a
Bugfix menor: - Se arreglo un bug que impedia pasar el nivel 1...
3 files
Flappy Epstein - Release
Game Design
Flappy Epstein - Release Flappy Epstein is my take on the classic flappy-style arcade game — but with actual progression, upgrades, skins, and an online leade...
Gameplay trailer
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3
Game Design
Gameplay is coming along for this game! I'm getting pretty close to having a finished level. I'm hoping to have 2 levels finished for a demo release, so be sure...
Version 1.1
Major Update
Version 1.1 of Spider Land is here! Spider Land is getting an update! And it's a good one. I've added support for controllers (meaning you can now play it on St...
1 file
New Character Dialogue!
If you enjoyed serving tea to cute cat patrons look out for round two! We have slightly extended the length of our demo by bringing each cat back into the shop...
2 files
SURLONE | Pre-Alpha v0.30_02
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Hi everyone! As promised, v0.30_02 is here! 🚀 This is the second part of the v0.30 update — basically, everything I planned for the original release but di...
1 file
UPDATED SOME ERRORS
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I made some huge spelling and grammar mistakes but I finally went in and scraped some of them for yall! Added an extra scene for good measure!!!...
2 files
The Collective Mind Release Update
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Major Update
VERY IMPORTANT UPDATE!! As of now, The Collective Mind is expected to be released in chapters rather than one large game. This is done to bypass the 2GB file si...
v0.11 (060326) - New update!
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It's time for a new build. The game has been remade from the ground up and we've transitioned into 3D environments. - Combat has been completely reworked into p...
2 files
CookKnights Demo 1.1
Culture
Fixed some bugs with the mayority of the levels, and balancing...
1 file
REBEL HEARTS alpha demo updated to build 0.192.
REBEL HEARTS alpha demo updated to build 0.192. Previous issues fixed. Counter-Attack system re-written. See readme.txt for more...
1 file
Update 0.6.1 and Android
# Making a Tycoon with AI (Day 10) Hey everyone, me again. So we're already a third of a month into development. And today I'm coming to you not so much with ne...
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Dat 6 - previous update rewrite
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If you'd read the previous update you'd know I was not happy with it since it was rushed and unedited. So, I fixed it. I rearranged the whole scene, took out so...
Lemonade Gun Update
The Lemonade gun is getting modifications! Ammo will now be bottled lemonade rather than mix. This provides incentive to purchase the expensive yet weak healing...
REPL Postmortem
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Postmortem
Recently I published my small puzzle platformer for the Brackeys game jam called REPL . I guess it's time to share some of what I've learned and what I could ha...
2 files
MAJOR DEMO UPDATE!
Major Update
After nearly 2 years we finally are showing off some of our progress as a team! Here's an idea of the changes that we have made: - New level design - New invent...
2 files
VL_WPR_Devlog4 -k
Claim: This week i didn't move anything to the done tab and didn't move anything new to the in progress tab. I am still working on the gun enemy. (too many bugs...
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