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Game Devlogs Page 31

CielChan v1.2 Released
CielChan v1.2 has now been released. This update focuses on refining animations, lip sync, model consistency, and UI for a smoother experience. v1.2 Improvement...
1 file — 1.2
Gameplay test - rover physics
1
Short gameplay test of the rover driving over rocky terrain. I’m still experimenting with the suspension and trying to find the right balance for driving over...
A kick in the teeth
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Game Design
So uh.. been awhile so i should probably explain what happened since I introduced myself. Game development is still underway, I promise ;p. Major the most major...
Our demo is available!
Major Update
Hello, cartographers! It’s Manu, narrative designer on Beware of the Cartographer! And I come with great news: our demo has been released! It’s been 48h tha...
1 file
Devlog #1 – Building the Foundations of Broken Crown
Major Update
After months of development, Broken Crown is finally taking shape. In this first devlog, I want to share the core systems that are already implemented and fully...
After few 2 weeks... Will update of V1.0 in Balloon Buster Demo!
Major Update
Hey Players! Balloon Buster Demo is now 100% DONE! You can finally play the complete demo experience! What’s New: Added Baldi Username System (Max 10 letters)...
1 file
Info ScopaGold
Major Update
In questa versione ho corretto e implementato dei veri livelli di difficoltà nel calcolo delle mosse del Computer. Ho risolto alcuni bug e implementato l'appli...
4 files
Parity Sprint: Major Gameplay Accuracy, Stability, and Performance Gains
Over the last 9 days, we completed one of the biggest parity and stability pushes so far. This sprint touched core gameplay, rendering, movement, audio, tooling...
1 file
v1.0.0 - Meta progression, but enemy, and the end...
Say hello to meta progression No survivors-like game can exist without a meta progression system, so here it is 👇 For the time being the whole system include...
March 2026 Update
New Demo For Demo Day 67, Check It Out! What's New? NPC recruitment system added. Players can now enter a name and choose their class when starting a new game...
2 files
First Playable Version Of My First Game is Live !
Marketing
Hi everyone! I'm a solo developer and this is the first playable version of my very first game . For several years I worked in mobile game studios, but I always...
1 file
The Mana Update
Two systems have been reworked: mana and buys . You now start with 3 mana instead of 1. Many mana cards add 1 more than they used to. On the flip side, many car...
1 file — 03Mar2026d
Ray of Courage release push back...
yeah um... so I started working on a few new projects right before finishing this... at this point I don't have any promises for the release date. I guess I'll...
beaterCore 0.0.20 is released!
1
- New event selection UI - Nicer stage display - UI Sliders display their value...
2 files
Update 1.9 big bugfix and sneak peek of 2.0
2
I've released an update, 1.9, which solves many bugs. Next will be the major release! See news on Steam: https://store.steampowered.com/news/app/3634870/view...
2 files
Travel Update! DITU 0.5.0
Hello, little robo-stalkers! Today, a rather important update "Travel Update" has been released, which will give the game an unusual and unforgettable, as well...
2 files
[+] Added anti-cheat
[+] Added anti cheat [!] Detect if you use cheat engine...
1 file
This is my First game
100K PLAYS!
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CR33P HAS REACHED 100,000+ PLAYS! WOW! Thank you all so much for your support. It means the world to us that you enjoy our game! I see all your tumblr posts, Ti...
PRE-BETA 2.1
Change Log: -Removed SNOW -Added NEW PLAYER MODEL and BETTER ANIMTIONS (guns aniamtion dont work for now) -Added FSR 3.1 FOR MORE FPS 🤑🤑🤑🤑🤑🤑...
1 file
Update on stuffs v.2
Major Update
Minecraft copies of 1.8 and 1.12. Just for anyone...
2 files
Release: Preview 13: Insane in the Brain
2
The most immediately obvious addition this update is a new main menu background created by Felicia Lobo ! Much more fun and inviting than the plain black screen...
3 files
Lifeless Patch note 5.1.0 : Endless mode & Leaderboard
- Patch Note v0.5.1.0 Hi guys! We've been gone for the past 2–3 weeks to improve the game and introduce a completely new feature!! You can now download the la...
v1.0.4 - UI and difficulty
Added; Level UI speed indicators Player speed and obstacle spawn rate are now displayed at the bottom left corner instead of a pop-up label Player speed typical...
1 file
Dev.Log de Outubro: "Andando pelo parque..."
Game Design
Como vimos no Dev.Log de Setembro , a forma como contamos nossa história mudou para manter você sempre imerso no universo dos gatinhos. Mas para a história a...
Oriluneia Devlog — UI Improvements and Control Updates
Over the past few days, most of the work has focused on improving game controls and the main menu experience . Controller Support The game now has initial contr...
1 file
Bug fixed
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Bug fixed: - Ultra Punishment...
Errors & OS - Sequel
Update 1.3 delay
I got kind of distracted so update 1.3 will kind of be delayed... Intended release date: February 15th, 2026 New release date: March 5th, 2026...
hi its out lol
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5
sorry for the long wait but it out now...
1 file
RetroTown devlog #1 – Hogyan lettem városépítő játékot fejlesztő, aki még sosem csinált városépítőt
Game Design
Körülbelül egy éve ébredtem azzal a gondolattal, hogy „csináljunk egy egyszerű rácsalapú várost". Addig főleg kisebb ügyességi játékoknál mara...
CielChan v1.0 Released + v1.1 Update
CielChan 1.0 has now officially been released. This marks the first full public version of the project. The core desktop companion experience, offline AI, voice...
1 file — 1.1
Somewhat Playable Patch™ 0.1.1a
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Welcome to the first patch for Locks & Larceny! Nothing too tremendously wild to report, just continuing to add new assets and fix the bugs that I've been made...
1 file
Rail Estate Steam page is live! 🚂 New Playtest Sign-ups Open
A Huge Thank You from the Rail Estate Team! First off, a massive thank you to everyone who jumped in and playtested Rail Estate here on itch.io. Your feedback a...
Week 2: Breadotype Madness
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Game Design
Hello again! This week, we’ve been working hard on prototyping the mechanics, designing levels, and creating more concepts for our final game. Our Itch.io pag...
1 file
Twisted Eden
Major Update
Today marks a huge milestone for my project. Twisted Eden has officially evolved from a 10-minute vertical slice into a full game demo . You can now experience...
1 file
Divine Orbit is LIVE!
Major Update
What started out as an Earth Sim idea turned into a nutty ride of physics based chaos and we loved making this game too. Up until the point where the snob in me...
Dev Notes – March 5
Dashing via the Dash Component now uses different speeds depending on the movement mode. Resolved all error messages that were caused by World Partition and gri...
0.1.4 Prototype Update
0.1.4 sees changes towards a big lumbering, though faster, walking tank-man character, though harder game modes retain a low HP value for the sadists. Gun physi...
2 files
CielChan v1.2 Released
CielChan v1.2 has now been released. This update focuses on refining animations, lip sync, model consistency, and UI for a smoother experience. v1.2 Improvement...
1 file — 1.2
请看完整体后再看这个谢谢喵
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Game Design
看到这个,想必已经看完了我写的故事吧?感谢观看这篇文笔稀烂的一坨东西。 说一说创作过程吧,虽然开发者日志在做...
1 file
Bug Fixes and Adjustments
We discovered a pretty unfortunate bug shortly after the build went up: in some cases the player could get stuck in a state where attacking was no longer possib...
Performance Update: Music
Music now streams out of memory instead of embedded filesystem, should be less janky now...
1 file
Infinite Ruins Devlog 04/03/2026
v0.1.1 — 2026-03-04 Early game balance (change) We noticed the early game required too much manual clicking before things got moving. This patch lowers the ba...
1 file
Devlog — Build Update: Ghost Switching + Big Stat Identity Pass 👻⚡
This build is all about making the two ghosts feel meaningfully different the moment you press TAB . The goal is simple: the player should instantly understand...
1 file
Update 5: New weapon, new item, new boss!
Postmortem
Hello everyone and welcome to a new update. Stage 6, including the boss fight, is finally finished; it was a really long process. There's also a new red keycard...
Pretty Cool Web Browser Based Sound Remixing Station
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Major Update
Upload your samples, assign them to 32 sound channels, overlay albums, do your own mixing. Great fun. Based on Smazlabz Synthasher Suite, ideal for parties, soc...
1 file
0.17.1 Update - Project Polishing
Projects have some deeply entrenched issues around them that are being worked out, but some low-hanging fruit can be released without tackling the entire stack...
1 file
Boss Update
the boss update is here i reworked some of the bosses abilities and completely swapped one out. damien vale: big bolt attack now has to be BLOCKED by shooting i...
Bit Souls - IMG Jam 43 - Patch 1
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IMG Jam 43 - Patch 1 - 02/03/2026 Version: 0.9c * Player is now positioned correctly when respawning at the bonfire * Climbing ladders and opening doors snap ma...
🌑 Karst is live! Dive into the Darkness (Beta v1.0)
Major Update
🇬🇧 Hello Explorers and Guardians! I am thrilled to finally release Karst in its open beta version! This project is the result of a passion for blending tr...
OneCut - Street of Lights (Prototype) 公開しました
Major Update
まだ全然完成してないんですが、ここ数カ月ちびちびと作っていたものを一旦一区切りつけて公開しました。 PCブラウ...
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