Game Devlogs Page 21
Bug Fixes/Patch Notes Fixed bug causing screen shake intensity scale option to sometimes be ignored. Fixed bug causing controller vibration scale option to some...
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25th of February 2026 This update is a small one in terms of line count, but it's been on my mind for a while — mainly because of how often I've seen "doesn't...
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Hi guys! I want to thank all of you who have given my game a shot. I was aware that the tutorial was in need and after some very kind people informed me that th...
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Act III begins. Also, the realms look slightly better lit now, and damage numbers are now different colours when applied to enemies versus allies. Full changelo...
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You've finished the previous gamemode and want other ways to play? With this new gamemode you can now fight a more open war. No more waiting in a corner for the...
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Added dialogue log. Logs the dialogue. Improved visibility for overlapping and occluded action targets. Enemy AI now aims directional actions more precisely. A...
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Hello everyone! Thank you for playing the game so far and for giving me feedback on social media. The first major update, 1.1, is out now and has addressed the...
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Heli pad stage is almost completed - Next the lab Also we have a Gameboy/Chiptune soundtrack. Demo v0.5 will be released soon. The last demo before all 4 stages...
First off, I want to sincerely apologize for the delay in getting this out to you. Originally, my plan was just to patch in a few extra rooms to continue the pr...
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After vigorous development and hard times with the game page, it's finally out!! The sequel to the popular horror game There Is Someone In The Attic! This game...
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This update adds custom language support. You can now create your own translation data and font settings for any language! Added support for custom languages Ad...
2 files — 1.1.0
Hi everyone ! As you can see I changed the main menu of my game, I think it looks much better ! I also fixed some bugs and added some sounds to make a better ex...
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First Update for the Racoon Game is out. Level 2 is not yet finished, but it will be soon More updates coming soon :) - added main menu - added level selection...
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New content! Insomnis Experiment is part of the upcoming Vermilion Arcade - Horror Collection. A new demo is out now with an updated Insomnis Experiment, play n...
Hello Tamers! The reduction of the D-Dungeons caused an issue in Volcamon's quest, preventing players to access it. Since this quest is quite important for the...
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After a week of fixing, a bugfix version is now available! The game is smoother, there are no exploits, and all critical bugs have been fixed! Fixes: - Fixed Sh...
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DEVLOG: THE A-XEL LINK [ NEURAL SYNC: V2FUN COLLABORATION LOG ] > EXTERNAL_PARTNERSHIP_DETECTED The Nexus is expanding. Thanks to our recent development logs, w...
Found out last night that we have until March 15th to submit. I was going to try and submit today, but the extra time is now so useful. I have, after about 4 da...
Now the demon faces you and drums play if you get close...
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Psychological horror
Yet another small patch to fix some issues that may break the game! Here's the notes: - Fxed an issue where the towers could sell itself 3 times if placed into...
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Added sound effect . Added background music . Added more settings option. Update most of UI visual. Update some of the graphic in later level...
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¡Hoy tocan Las Magnolias ya disponible para jugar en la página web de itch.io! 🌸🎸...
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In v.16 Ive added gameplay mechanics, Many Enemies and expanded the world as well as added access to the underworld for exploration although the underworld is s...
- Changed the rally and patrol flags to proper images - Hid the yellow cursor while in building placement - The construction site has now an image - Improved th...
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¡Hola de nuevo, alumnos! Ayer lanzamos la masiva actualización 2.0, y nuestros primeros valientes en jugar la versión de Android nos reportaron que la experi...
1 file — 2.0.1
Additional Mecahnics coming soon. Until then enjoy the latest version...
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Highlights Aspect bonuses now display clearly on cards and in hero stats Reassigned mobs per floor and updated the matching Aspect bonuses for consistency Added...
Hello! With this major update, the initial game loop is complete. You can now work your way through three Foundational Cybersecurity Culture Training levels - I...
2 files — 2.0
Languages Fixed & Mobile Optimisation Update I’ve just pushed a new update to Neon Aftermind with some important improvements based on your feedback. Language...
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Hey, shepherds! 💓 Our Valentine’s Special Update is now live! Whether you’re playing solo or with someone special, this patch adds more charm, flexibilit...
Previously bag space was unlimited. This means the optimal play was to collect everything. To fix this, bag space is now limited to 4 items. This my later be in...
[ENGLISH] We’re happy to share a new update for Cosmo Knight Zion, focused on improving gameplay balance, polishing the overall experience, and introducing ne...
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Fixed Puj no longer moving in Twelly School 5 and added a new event to Endless Mode...
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Hello!! Mycelium Heaven originally released on Steam, Switch and PS last year 🍄 But on itch, I only had the demo up. I’ve been using the same page since th...
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Currently working on implementing full controller support with the ability to switch during gameplay. Also a massive thanks to people who have given feedback on...
Hello everyone!! Thank you so much for playing! The loop isn’t over yet, I’m currently working on a patch based on your feedback to fix bugs and improve the...
Initially, this scene had many more layers and was much more complex. However, to save memory and optimize performance, we had to merge some of them, ultimately...
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Hello itch.io community! We are thrilled to launch the GameHzLab hub here. Our mission is to provide the best no-download gaming experience for everyone. What c...
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Made the conditions under which NPCs start following you more accurate Made the conditions under which location changes are triggered more accurate Added a rare...
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Silantic Starter Bundle — Now Live When I first released Apollo 22 and Isolocation, the goal was simply to get them into players’ hands and start building t...
Silantic Starter Bundle — Now Live When I first released Apollo 22 and Isolocation, the goal was simply to get them into players’ hands and start building t...
-title screen music added sfx for jumping, dashing, buttons and coins added small game design change on level 5 (beta 0.3b) web version now works properly in th...
Hello! I know how difficult it is to promote text-based games. However, while creating and promoting Dominion of Darkness, I learned a lot—where to advertise...
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Что добавлено: HardMode — новый режим с шкалой холода : фонарик разряжается, нужно искать ба...
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Hello everyone! I have finally released the demo for KILLFLOW , an insanely fast psychedelic retro-FPS set in a stylish procedurally generating world. Destroy r...
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Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Release 28: “Boiorix”, the twenty-eighth versio...
Bug fixes in 0.9.7 are here! 🔥 Fixed a bug where some players who participated in playtests couldn’t run the demo. Various small UI improvements. Aiming ha...
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