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Game Devlogs Page 146

v0.7 Released: Performance and Translations
This release focuses on 2 things Long awaited performance update for those of you with huge factories, should play waaay better. Its a hybrid system where in th...
3 files — 0.7.2
FIRST WORLD DEMO V0.5.0
Announcement
https://v-2.gjcdn.net/public-data/transcoded-media/784/201/49030201/900x900-pqkz... Additions -Added a keybind menu. -Added support for gamepad axes (menus stil...
New Update 1.0.4
Major Update
Pocket Incoming is a monster collection RPG where you recruit pokemons.
Coco'd Revenge Demo Update
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Hi guys, Been a while since our last post. We've been quite busy between Pocket Gamer London in January, Comic Con Dublin last week and also prepping a build fo...
2 files
The plan
so, uh, the jam ends tomorrow. and the game kinda sucks ass. But the game will most likely be fleshed out into a full game (that is free) Expect gamejolt trophi...
Official Launch!
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1
Major Update
Hey! Icey again. I'm returning to I hereby declare that my newest and most anticipated visual novel, One Last Time , is finally live ! It's a very new game, wit...
3 files
MacOs and Linux versions
Added Support For: - MacOs - Linux If it doesn't work lmk and ill see if i can fix it...
3 files
Why I Couldn't Access but My Team Could (Turns Out, I Was Missing a Few Includes)
Title: " Why I Couldn't Access but My Team Could (Turns Out, I Was Missing a Few Includes) " Author: Maura "Maru" Dotson Posted On: 03/14/2026 Part 1: The Probl...
DEVLOG - Content Warnings (Sensitivity Special Part 1)
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Game Design
"I'll never make a gigantic devlog ever again," I said last month, before sitting down to write my thoughts on content warnings Thank you all for the understand...
A New Demo has been released!
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Heeeyya everyone! A demo is now available. This build adds new scenes, updated visuals, and additional content to try out, we're pretty new for this concept, an...
3 files
# Development Update - Wonderworks
Major Update
# Development Update – WonderWorks Co. Hello everyone! WonderWorks Co. officially released yesterday, and I'm really excited to finally share the game. The pr...
Pause menu and PlayerUI
Author: Michael Henault Posted on 03/14/2026 Overall, implementing these was not too bad to do. The objective was relatively simple to do, just adding it to the...
Seedling Chronicles – v0.1.1 Alpha
Changes / Features Added: Seed Shop Restock System: Corn seed is always fully stocked. Other seeds appear randomly based on rarity. Each seed can have 1–5 uni...
1 file
Day 14
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Spent all they character building, which sounds much more productive than it actually was lol — OVERALL DAILY PROGRESS — Words added to WIP: ~600 I didn't g...
V52 Changelog
I wasn't able to work on this update for two weeks, so I ended up biting the bullet and wrapping up several planned features into one larger update. The biggest...
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Steam Key sent !
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15
Hi ! To all people who preordered, the keys have been sent to the mail you used to pay ! Please check it as soon as possible if it's not in your spam folder ! E...
Ramping Up the Tension: The Asteroid Combat Overhaul
Player feedback is the lifeblood of development, and the message from my latest playtests was clear: Asteroid combat needs more bite. While new equipment, weapo...
Flappy Vertical is now live! Dodge, climb, survive
Major Update
🎉 Flappy Vertical is now live on itch.io!! After weeks of polishing, testing, and tweaking, Flappy Vertical is finally available to play directly in your bro...
1 file
Game on Hold (again)
i completely forgot to alert everyone about this but i have stopped working on the game and now the source is public for all of you to use. i might return to wo...
Chiptune is retro, right?
Wasn't sure what the correct move was for music so ended up looking up some chiptune music and sfx and I've hooked those up. They definitely are a vibe! Not sur...
​Haunted Lands released on Steam (and GOG)
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The game is out! You can play it on Steam and GOG. Warning! If you want to avoid some big spoilers for the game content, don't look too much at game page materi...
Dev Log: Beta - Calvin Ip
Levels and Required Tasks Completion The level parameters in the inspector. Just before our first play test, I quickly whipped up a “level editor” that allo...
Brewing, Latch Pixel, and various fixes!
This update adds: Brewing Get Yeast by blending the fungus pixels Yeast + Flour = Beer Yeast + Berry = Wine exposing Beer or Wine to the air produces Vinegar as...
2 files
ITS BACK!
THE GAME IS BACK ON DEVELOPMENT!!!...
an fnaf 2 type of game
ShyGoys 3DS - Full Version Released
Major Update
I have finally finished the 3DS Version of ShyGoy Breakout 3D. In this version I noticed a couple of bugs, which are now fixed. One was that the 2 and 3 hit bri...
1 file
Blinded I- Devlog 1: Characters done!
All the character's portraits, names, and graphics are done! I even finished the intro of the game and the initial interactions that give start to the actual ob...
Designer Blog 3 - Dive Time
Game Design
Hey everyone! I am Katherine Jackson, the Lead Designer of Dive Time . It has been two weeks from the developer blog! This will be a bit briefer than last as th...
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added fun things
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1
added fun things...
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I Don't Know
I Genuinely have no fucking idea what I changed with this one...
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A gothic party to celebrate the end of six months of development
Marketing
A gothic party at the last stage to celebrate the end of the six-month development phase. During this time, three orthogonal gameplay planes were defined. -...
First Playable Alpha – Act 1 is Live
Major Update
After a lot of late nights and debugging, the first playable alpha of the game is finally available. This build contains Act 1 of the story , where you and a sm...
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Voice Agents in Video Games
Tech Discussion
I've been thinking about how AI in games might be fun or useful. Even before ChatGPT, people were experimenting with chatting with AI in games and other media...
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Playtest Results (Level Design)
Game Design
En la encuesta se pregunto sobre la dificultad de cada nivel y el numero de estrellas que fueron adquiridas. Las respuestas en base a la dificultad me parecen a...
New Update Tomorrow (3/14)
Hello, A new episode update will be coming for White Day and to commemorate TFCon LA 2026 being on the same day. Love at Lost Light will be updating on...
Small update
- added middle mouse button panning in editor - added mouse wheel scrolling zoom - created the testing level (had fun making it) - a couple bug fixes PLANNED: -...
1 file
CielChan v1.3.3 Released - Multiplayer Update!
Major Update
CielChan Patch Notes Version 1.3. 3 Limited Time Multiplayer Access: Multiplayer is currently free for all users until June 14, 2026 . After this date, Multipla...
1 file — 1.3.3
MyRobot DevBlog 1/28/26 - Teasing Behaviors!
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This is a several months old development post, you can see the latest at https://www.patreon.com/sgthale...
VERSÃO BRASILEIRA DISPONÍVEL! PORTUGUESE VERSION AVIALABLE!
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Major Update
LANÇOU: Versão brasileira do square clicker traduzida por nativo da língua e pronta pra jogar. Já conta com todos os updates da versão original em inglês...
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STAMPED — Build Update
Anomaly Detection System & Audio Overhaul Inspect Before You Stamp The biggest addition this update: you can now click on suspicious form fields before making y...
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Major Update: RETRYS Demo now runs on itch.io in browser
Major Update
RETRYS Demo is now playable in your browser on itch.io. You can now play the demo instantly without downloading the Windows build. You can currently play the de...
1.9 - The game is playable again!
v0.1.9 — Crash Fix If you hit a silent freeze or crash between years 18–24, this update is for you. What was happening The event log panel used a RichTextLa...
2 files — 0.1.9
VendRunner Devlog #1 – Launching the prototype
Major Update
Hi everyone, I've just released the first playable prototype of VendRunner . VendRunner is a cyberpunk vending machine management game where you build a vending...
Updates March 14, 2026 - Part 2
Updates March 14, 2026 - Part 2 Major New Features - Added obituary after a unit dies that recaps their life and how they met their end. This is a key focus of...
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BUBBLE — Update v0.2
New features just dropped! Here's what's new: 4 Music Tracks — The ocean now breathes with 4 unique ambient tracks that cycle as you rise. Every dive feels di...
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v0.6.2
Another small polishing update. v0.6.2 * Added empire mottos * Stars now display building icons on the map * Added a little animation when using sandbox tools *...
4 files — v0.6.2
NEW GAME
Major Update
yay new game...
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A game made for extra credit
New Track!
UPDATE 0.1.7 Added a new track (currently work in progress) Added background music to the menu Implemented online PlayerID validation: players can no longer use...
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🛠️ 3.6.1: Level Boost & Fixes!
Thank you for the amazing feedback on the major update! ❤️ This patch is all about Quality of Life (QoL), making the leveling process smoother, and squashin...
FIRST SHOT AT MAKING GAMES!!!
Major Update
The whole shebang. Let me know were i need some improvements...
1 file
Production Blog 3
Game Design
Hello, my name is Heath and welcome to the sprint 3 production blog for Snowfall on the Bayou. This sprint we were able to get even more done! We completed...
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