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Game Devlogs Page 128

Devlog #1 - We Go Again
Greetings gamers. It's been a good while since I've last done a project, and that's because my last one was done with a shady company and that experience left a...
New Game: Broken Flow
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Major Update
Broken Flow is now out! Play as Rion in an infinite time loop! Can you help him escape? This game was made in 10 days for a local game jam with the theme “Flo...
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SETTINGS MENU FINALLY ADDED 🥳🥳🥳
HEY GUYS! After around 8 hours of just debugging code and trying to get this settings menu to work, it's finally done 🥳🥳. This was my first settings menu...
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v0.33: Concealed
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This update gathers an assortment of fixes and additions, reflecting a bit of lull in development. New ‘concealed’ status allows hero or enemy to completely...
0.1 HOTFIX
Buuuuuuuuuuuuuuuugggggggggggggggg fiiiiixxxxxxessssssssssssss; fixed bugs: Ammo counter maximumAmountOfRounds or the ammo related texts scale increased; CoinUi...
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NOTIFY ME
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Hey everyone! I just wanted to let you know that my game is still in development, so there will probably be some bugs. Don't hesitate to let me know if you find...
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Caveman School 1.1: The Timer Update!
I just updated Caveman School for the first time in over 3 years. Added a timer! You now have 10 seconds to answer each question before your inevitable demise...
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THE UPDATE IS LIVE!
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Major Update
Arms Dealer Tycoon V4.0 - The "Empire" Update Total Visual & UI Overhaul Rebuilt the entire interface from the ground up to feature a clean, modern "Mobile Tyco...
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Devlog - 1 -> Getting you Up To Speed
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GraveDiggers - Devlog 1 The studio : 4H2Cstudios is composed of 8 peoples. We've got 2 3D artists, 1 Marketting, 2 Devs, 1 Writter, 2 2D Artists. We all love vi...
bug fix
fixed a crash... hopefully...
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V3 major update
Major Update
Fixed broken puzzle added tutorials fixed spelling issues in text box fixed several graphic glitches fixed walking out of bounds on the map credits updated if i...
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Forgotten Trails - Update Soon!
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Hello everyone! I’m currently finalizing the update! It’ll be out very soon. What’s in store for you? English localization! Physics for dropped and placed...
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Development started
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First of all I did a complete rewrite of the disk access code. I've coma a long way starting with NeonWorld, then A100 and now Hydron. On NeonWorld I used the s...
Production Sprint 1 - We Rekindled The Fire
Welcome back, goblins, travelers, and lovers of ruins and fire! 🔥 We’re here with another update about our game. And we have big news because we finally de...
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Update B0.0.5
Micocryptosis 0.0.5 What used to feel like a small bio-combat prototype is now becoming something far more alive: a mutating survival organism, a hostile ecosys...
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Ever After Academy Remix No Update this week
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5
Hey ya'll if people were wondering on where the update was I probably won't be able to update this upcoming Monday since I've been really busy with finals so on...
CYG7 - #2
Game Design
- 3/7: Created eye and mouth animation controllers, though I'm trouble shooting why her eyes aren't showing up as transparent. - 3/8: Problem fixed, models' don...
Update General Info
Marketing
Nothin special just updated general info of project to get new people into it. Planing make some changes in ui and polish some things, make more tutorial for be...
HITO Second Weekend
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This weekend was... good, finally getting actual gameplay! It's a little bittersweet knowing I don't have the time other teams have, I always start these jams w...
The Core Loop Is Done!
I finished the core loop for The Billy Box! Now I just have to design the levels and ui and do the remaining music :)))))...
downloadable versions
added downloadable files for mac and windows...
based off of superliminal
Fixed bugs, adjusted sizes
The "raise from the dead" bug was fixed Map is now bigger, while characters are a bit smaller Misc translation fix...
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Patch #2
Save System Game auto-saves to browser localStorage every 30s and on tab close Ctrl+S for manual save; auto-loads on return Start screen shows "continue" or "ne...
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Release Date Update
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4
Space Bash: Contact!! was originally planned for release on March 15. However, since the game has been submitted to the MSXdev’25 competition , its public rel...
Story mode + seasons
Major Update
I added a little story to the game. Am curious what you think of it. :) There's now also weather that affects the areas, as well as season. Each season lasts fo...
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V0.68
Here we go again! I created new boss, did some tweaking and bug fixing and i also added few new battle tracks from - veuskemini - check out his other stuff. Let...
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Glitch Fixes
The V0.2 fixes errors such as - Lack of opponents - Blocked cars after victory - No saves...
0.8.1 Android
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Hello everyone again. I'm glad to present you version 0.8.1. This is one of the most stable versions. Well, probably the most. In any case, she brings with her...
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Some New FACES!
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✨ CHECK IT! ✨ Some character designs made for Loppy: Planet Hopper , you might find these NPCs throughout Planet 3, "Ahklis" , others in Planet 2, "Triton"...
JX Weekly Progress Report Devlog 5
This week I just fixed a bug with the droppables and then set up the docs for lore and sound effects. Which are both cards in the in progress section. If you lo...
Official Trailer Launch - Julio's Adventure 3
Hello everyone! This is Bola 8. It has been a while since we closed the last major update of the demo, and here we have continued working to bring you the full...
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Looking for feedback.
Marketing
Hey guys. Looking for players and feedback for The Pitchbenders. The project is ongoing. The basics of bowling is done. Now working on the batting side. Only on...
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Arena Medievale added screenshots
Game Design
Added screenshots...
https://started-integrate-everywhere-collected.trycloudflare.com
(V-0.0.44)Forgot to Post Last Night :(
whoopsie forgot to post last night need to program so ill keep it short Not very good progress last week having a hard time figuring out what to do also feeling...
Dead Signal
Marketing
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Found Phone horror
New Update 1.0.9
Fixed issue with patch for client...
Pocket Incoming is a monster collection RPG where you recruit pokemons.
Public build 1.0a is now available!
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AJBH day 1 rewrite is now available to play! - New music! - New Rewrite. - New expressions. - New license - Music Room - CG / BG gallery And so much more! The n...
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Change log - Mar 18 - Telling your characters stories
Latest exe is uploaded to itch.io Change log - Mar 18 Major New Features - Complete redesign of Unit Deeds (i.e. their story but felt more like stat tracker) to...
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Murder At The ClockTower V0.3.1 Patch
Version 0.3.1 for Murder At The ClockTower is now available, this patch contains some minor bugfixes including the ability to use the journal during the chess p...
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RYT Update 10
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"Could it ever be the same. . ?" RYT Update 10, "GOD.SEEKER" Is out now for Patrons! A ton of work went into this update, so I'd really appreciate if you went a...
HAPPY 200+ PLAYERS!!!
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Hello there!! To celebrate 200+ players, I made an MV for Himegoto*criSISTERS, please take a look! https://www.tiktok.com/t/ZThwRaHpv/...
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R88: Animated dialogues
In this update I made animated dialogues text. It was way easier than I thought :) Also made gameplay pause that do not put game on a total pause and let contin...
Solo dev is hard...
Well after much delay the update is ready. Being a solo dev is hard. Especially the scale of project an MMO is! But the feeling of pressing the "Build" button f...
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Lots of Idea
Hello Everyone! First of all, thank you guys for trying this game, i know its not worth to be called a 'game' rather its more like a prototype, but for my level...
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Version 1.03 is Live
Version 1.03 of Rogue PG was uploaded today. We have fixed a couple bugs since launch: Fixed a targeting bug with arrow keys Fixed an exploit in the early game...
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Version 1.1
Fixed Pressing 4 Crashing the Game in Endless Mode Bug Fixed SFX not playing at the end of the game Changed ZIP file names to better showcase different versions...
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🌟The Content Update🌟
Major Update
Added Iron Knife And Hammer. Aswell As Mobile Support. other things added: more villager varations added a way to spawn boss naturally and also i remade some pi...
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Now on iPad — Paint Anywhere
VandalVault now runs on iPad and tablets. Touch painting, pinch-to-zoom, swipe to pan — full experience in landscape mode. Apple Pencil, stylus, or just your...
TN Weekly Progress Report Devlog 5
Claim: i moved the map service and enemy tiers to the Done tab. Evedince: https://drive.google.com/file/d/1li4yssxIIwCtbV_znx1kKoypsYqzGxBL/view?usp=drive... In...
Tree To Log
Now I made it where the resource depot converts the plants to logs. I think it feels a little better than the tree becoming the log immediately upon grabbing th...
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