Game Devlogs Page 129
Added some small quality of life features to The Lines Game. The ones I'm most excited about are: The completion timers for orders. One of my close friends want...
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Hi everyone! A new hotfix has been released to address issues on Floor 22. Fixes: Fixed an issue where the wrong boss appeared on Floor 22. Fixed a bug where th...
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We are back! Our server host fixed the problem and now the games are fully back to the website!...
First attempt at making it a bit clearer. Added higher contrast colours. Added Zoom Fixed Chord Scroll Better than what it was but still somewhere to go...
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So I've been working on the game for the past few days and I felt like sharing some progress right about now. This post will be a lot more technical so don't fe...
I'm happy to finally tell you: BEAT POP BUBBLE STAR is now ONLINE! Version 1.0.0 is available for download. Future updates are coming... New songs, new modes, a...
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I want to open this release by talking about Patreon. After receiving a lot of feedback, I have decided to not give Patreon early access to builds. Going forwar...
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Hey everyone! 👋 Today marks a huge milestone for me — the first public release of Aegis & Abyss: Tide of War! 🎮 WHAT IS THIS GAME? A real-time tug-of-wa...
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⚠️ NEW UPDATE ⚠️ Update Changelog: - New enemy: Ekhi with Epstein - Now you spawn at the safe zone - Fixed some bugs...
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With this update I've added some new items that aids your goblin army during combat, such as the Cursed Effigy, which applies a slow and a bleed on the enemies...
the updates out...
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this aint related to davidstuffs2502 sprunkables btw
Notas del Parche - Versión 1.0.1b Corrección de Input: Se implementaron mejoras en el sistema de entrada touch para resolver errores de detección en la panta...
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Português Changelog Adicionado localização para inglês. English Changelog Added english localizations...
Dear lovely fairies, First of all, I want to apologize for the long period of silence on the continued development of Invisible Wings and other projects. I orig...
Thanks again to everyone helping test the beta. A new build has been pushed with a number of improvements and fixes since the initial release. Major Updates No...
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Version 1.1.0 Update Daily Challenge Same 5 targets for everyone worldwide. One attempt per day. Fresh global leaderboard every 24 hours. Build your streak (...
I added the Main Menu and Pause menu to the game. This feature was neglected for a while but now it is finally here :)...
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1. Interface & Mechanics Window Geometry Fix: Window positioning and hierarchy (layering) have been corrected to prevent overlapping issues. Smart Seamless Scro...
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Shadow Realms Dev Update – Major Systems Expansion Today’s build was a huge step forward. We shipped core gameplay, UX, combat presentation, world interacti...
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V1.0.1 Uh oh! Silka the Spider found some other bugs in the game! Thankfully, we've got them squashed! Changes: Fixed bug where dialogue would skip on mobile Fi...
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This update upgrades the game to Godot 4.6.1 and updates packages. It includes fixes for potential (low-severity) security vulnerabilities...
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New English translation update & new mac version & ui/cg update & official version release time confirmed Thanks to Viktória for the English version translatio...
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Prototype version 16.2 released! Added showing 3d models in the after match win screen. UI overhaul.
This one is not as big on the gameplay changes, Just quality of life changes for how players interact with the game. The UI was changed to a token-based charact...
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Hi all. More a placeholder and dev blog than necessarily a game to play right at the moment. Still waiting on deliverables from various artists to replace AI pl...
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- Arena PVP Issue fixed...
Pocket Incoming is a monster collection RPG where you recruit pokemons.
CLAIM : This week I moved make tilemap / overworld to the "To-Do" section and moved make character sprites (fighting) to the "In-Progress" column. EVIDENCE : I...
Version 0.2.0 of Magical School Break Break adds health and damage functionality to the game. This update includes: Health bar; Death screen; Fall damage...
1. Added 8 directional dash (please give feedback). Ctrl to activate. 2. Added new rock background tile. 3. Removed run. 4. Added new mossy brick texture instea...
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Today, I was randomly digging through the Nokia phone sound files from the Andre Louis archive website, but when I heard Nokia 8.1's "NFCSuccess.ogg" and "NFCFa...
Idea One: Concept: A puzzle platformer where you race NPCs in traditional platformer levels, but you can "cheat" in some way (possibly time travel?). You must s...
Welcome to the Dungeon! ⚔️ Wow! I shadow-dropped Eternal Knight: Endless Quest yesterday, and the response has been absolutely mind-blowing. In just 24 hour...
🎴 Multiplayer Beta Demo is NOW LIVE! Online multiplayer has arrived in the Card Clash Chronicles demo! ⚔️ Battle Other Players Challenge opponents in rea...
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The year is 1992, and the bombs fell mere weeks ago, painting the landscape in fire and disease. Any city that reached towards the sky was a prime target, and v...
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Version 0.3: - Video playback pressing the "c" key, selection is random from its repective directory - When video files are present in the "points_hit_video" di...
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Claim: what i work on this week (tilemap) This week I worked on adding a tilemap into the Gadot project. Evidence: the attachment above is my evidence and i hav...
I managed to fix the game state issue. So restarting the game after the end will now work properly again...
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Another small update for Creme Crash has just been released! This update attempts to fully implement an unintentional feature that was in prior versions… Crem...
Hello! I have gone through a lot of life changes in the last four years, but I am finally hard at work on a new visual novel. Just like Purrgatory, there will b...
I've released a new game, developed for the 1 Bit Jam. I was aiming for an emotional experience to stretch my writing a little, with some mechanics that support...
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GAME SERVERS ARE DOWN DUE TO BASE44 DOESNT LIKE THE GAME CODE. Working with base44 to get them fixed. (They host the game server)...
Hello, Feels like continuity is right. Sprint before was more about backstory and lore, this one was about defining visuals and gameplay. Next one will be about...
On Hold...
an fnaf 2 type of game
Bugfixes #2...
PAC-SIDE is a fast-paced pacman-based horror game, where you meet your yellow friend! Something bad happened with him..
Today marks an important milestone for Broken Crown . 👑 For the first time, a public development build is available to play. This build introduces the core f...
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hi! its austin. this past week, i did some playtesting for the game. most of the development time was spent on bugfixes and tweaks to how information is conveye...
CLAIM: This week, I have completed the card create npc player designs and moved it from in progress to complete. I have added a walk animation where the charact...
Вся документация по игре записывалась на доске в миро , файлы хранились в гугл диске и к...
Claim: This week I moved Pause Screen to the Done column. I also moved Main Menu In progress column because thats what Im working on. Evidence: Video Reasoning...
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