Game Devlogs Page 118
PATCH This is client side patch, restart your game to download needed files. Hopa Online Gift Translation from CN to English Issue with Hopa Showing Chines Imag...
In this update, I’ve overhauled the way light interacts with celestial bodies in the engine. While a standard Lambertian shader works for basic matte surfaces...
Hello, everyone! Version 1.3: On request of a lovely commenter, we have increased the font size. We also fixed some line breaks to account for the new font size...
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Building Corporate Enterprise Inc. When I started building Corporate Enterprise Inc. , I knew I did not want it to be a small idle game with a thin coat of them...
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🎯 Community Goals This project will continue to grow with community support. If the following funding goals are reached, new voxel character packs will be ad...
Hello! Thank you for playing Party ReStalk and congrats to everyone who participated in Yandere Jam !! Version 1.1 is here for those of you who already download...
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Hello, ive been very quiet since version 2.05, im sorry. I was on other projects, don't worry, im fine. Am I developing?: No. Would I?: Yes, this games arent de...
New features Options page with music and SFX volume controls High score system Level progress bar Fixes & improvements Improved collision detection Better visib...
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Я буду продолжать разроботку данной игры Lindows Seven Я поспрашивал у друзей и они говорят ч...
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A brand new version of the DK remake has joined the race! This time it is for the PSVita and it features: - one track (Metro City short) - original assets (text...
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Hi everyone! A new major update for The Cursed Sigil is now available. This update focuses on improving the overall experience, fixing reported issues, and comp...
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Bugfix for Keychron keyboards under Linux being identified as controllers...
3 files — 0.8.134
Novità! Gacha Marbles è ora disponibile in italiano! Siamo felici di annunciare che l'ultima versione della demo include la localizzazione completa per i nost...
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As atualizações trouxeram mudanças profundas na economia, no combate e na forma como você explora o mundo. Mas o desenvolvimento não para por aqui, e ningu...
Hi everyone! I’m currently working on a major update to address the issues you encountered. Here’s what’s changing: 1. Directional Dashing & Attacking One...
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I realised this idea this project is huge, way bigger than anything I could create with the current skills that I have and I what this game to be like my vision...
Hey everyone! I just released a small update for Arena of Doom . Here’s what changed in this update: • Improved gameplay balance • Fixed a few small bugs...
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Fixed a crash that happens when you talk to Randy in the late game caused by my laziness and hubris I guess lmao...
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Português Primeira versão do jogo. Contém 3 fases, 4 power-ups, efeitos sonoros e música. A partir de agora, faltam dois power-ups, mas ainda estão previst...
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In this update, we've added: - New Monsters - Bug Fixes - New Villages Now Explorable (THIS GAME HAS BEEN REPUBLISHED AS A COMMUNITY GAME, NOT FOR VIEWS, AND WE...
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Extras are fun, but I still have to implement a system of goals into the game. I'm planning it so that you can choose a goal from the list or start with a rando...
Hi everyone! We're finally back with our new graphic update!! We added a gallery as well, with our first ever concept arts! Additionnaly, for those who already...
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I missed a critical file when uploading the 1.1.0 release, making the game unplayable. I've now re-uploaded the release with (I hope!) all of the correct files...
Hello again! I'll be streamlining my development logs from now on. Anyway, here are the changes for version 0.2.0: Asteroid types: Various asteroid sizes (small...
3 files — 0.2.0
This weeks self study and tutorial were all about terrains, ProBuilder, and navigation. I used the inbuilt Terrain Tools package to create a location scene for...
As always I'm happy to hear feedback and suggestions or ideas over at discord or just come say hi! Changes: Adds snap to grid for build mode Updates all localis...
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I reworked some of the infrastructure around the development of the game. I switched from Perforce to Git, as it feels more universal, lightweight, and better s...
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New update! I've decided to create two separate leaderboards: a local ranking and an online ranking. I hope this works for everyone! Now, I just need to fill up...
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Flappy Goat is now live! 🐐 I’m excited to share my new arcade game Flappy Goat . In this game you guide a flying goat through endless obstacles and try to...
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Hello, everyone! We have updated the game to fix two errors: The first one involves changing the string format from the old RPG Maker version (which lacked form...
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I've just launched an updated version of the demo for Quest for Erasmus. This update includes a significant number of changes that I wasn't able to put into the...
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My new serie of horror game is ready and playable. Chapter 1 of the game Project Marionette is ready and waiting for you https://georgepa.itch.io/project-marion...
Welcome to the first official devlog for Beyond The Cupola! New Trailer is Live! Before we dive into the technical details of our visual overhaul, make sure to...
Ok, so like, I decided to do Sprunki 1996 Demo accurate, in a really good way, so we are getting it soon...
The game is now in English and not in German so everybody can play it and understand it. Also the mechanism to save works. You can just close the game and when...
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Added a new scoring system, based on the number of tries and the time spent to beat a level Removed the resource loss on defeat Added the resource conversion ra...
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Overdose duration reduced to 3.5 seconds, but enemies now attack your previous position Shotgun now overheats. The higher the overheat, the lower damage. All en...
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Overview of Content The Return - We're back swinging! New Area - Drakeblood Chapel Boss Reveal - Drake God's Husk Crossover - Rise of The Unfelled Cast Redesign...
Good morning my dear players. Here’s the latest update to the “No More Dungeons” project, where I’ve changed the typography, added better music, and mad...
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I added interactivity to the launchpad. This will be a core part of the game loop where we can view our Space Fighter stats and update/add modules. For now our...
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I accidentally broke something while doing the final few changes for 3.0.0, and only realized after publishing the devlog. Fixed disabling music not making any...
1 file — 3.0.1
Hi everyone, CielChan v1.3.4 is now live. This update introduces a new experimental feature for streamers and vtubers. If you stream on TikTok Live, Twitch, or...
1 file — 1.3.4
I had a lot of success with getting my Pong working; aside from the mishaps while testing individual parts, there wasn't much going on. I quickly had the basics...
UPDATE v1.9: -Spikes in Gobo Dodge spawn progressively faster over time -Giga gives you more time to react but looks back for longer periods of time -The spikes...
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Welcome to the Llama Universe! ❤️ A massive thank you to all new and veteran players. The recent Raid was absolutely incredible with 184 participants ! ⚙...
Working on an update, fixing minor bugs and improving mechanics for both versions. Estimated arrival time incoming days...
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Hello! Here comes an update based on feedback we've gotten from players and fixes for other issues. Added difficulty settings. (Easy, Normal, Hard) Changed beha...
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03/16/26 tested out Gem Shop further still doing playthrough to find what features are needed the soonest set up and planned out Altar System further...
Hey peeps, the jam this game was made for is over and now I can update and patch it. First of all: There is more to come! - Missions / Quests - Characters - Tut...
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A lightweight web version to try the game. Has the same features as the downloadable build. I'll add save/load for the web version too next...
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