Game Devlogs Page 119
The Main Menu This update features a brand new Main Menu! It doesn't look like much right now, but I am building this UI using Godot's theme system. This will a...
First attempt of english translation. It's not perfect but i'm still working on...
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There is a phase 3 now Some character design changes Some lore changes A new loop counter (It is bugged though so if that happens just restart the project until...
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🎯 Carnival Pop - TikTok Live 📱 Jeu dans une tablette avec fond d'écran custom 🎈 14 ballons en tourbillon orbital (3 anneaux, sens alternés) 🔫 Lase...
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I really wanted to introduce this new feature before 0.3.0, so here it is! Additions Added Low-Performance Mode, which uses Three.js 3D rendering, but disables...
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Polish and Indonesian language support has been added!...
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From idea prototype into a full game loop. Page has been updated as well as the downloadables. Enjoy!...
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🦍 Frost Taggers Mega Stability & Systems Update This update focuses on stability, performance, bug fixes, and core systems . A large amount of behind-the-sce...
Heyyo CraftedCircuitry here for another update to the game! The full game content is shaping up really well, and I’ve been doing a lot of fixes, optimizations...
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Thanks for the downloads!!! Working on version 0.2.5 Gracias por las descargas!!! trabajando version 0.2.5...
How are you gonna boogie without a bit of juice? A question I've asked myself many times finds its answer in today's update! In yesterday's update we made the b...
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WAR FRONT HA SIDO ACTUALIZADO Y TIENE NUEVAS Y MEJORES COSAS Y SOBRE TODO QUE LA GUERRA SEA TU NOMBRE...
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(Wow, look at that Mushy girl trip, what a clutz! We've been hard at work seeing what Godot has can do with animation, and it's a truly remarkable feeling to sp...
7 files — 1.3_demo
Back and working on the project again. Chapter 1-4 release soon...
Hello Amiga gamers! FULL Game release ;) and at same time a sad day, my father Erkki passed away at 75 :( /8080...
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Followed the main points of the tutorial, I used the scene from last week and created a navmesh. I also had to add more to the scene to make it more complex, in...
Some minor updates and bug fixes. Still faighting with collisions, more succesfull this time. Added data log. iIs it importatnt? Find out later, if you can cath...
V 0.3 New: - reworked the Card draw mechanic & behaviour when moving the mouse - added confirmation when discarding cards - added "hardcore" mode - added "unfor...
Hey Terra Fighters!! After receiving some great feedback, I have created a How To Play mode. This teaches you basics of the game such as: 1. Movement and jumpin...
今週やったこと / What I worked on 引き続きステージの作成を進めました。 Continued working on stage design. 開発メモ / Developer Note...
Posted this update a few days ago, only just got around to the post. BIG UPDATE... visuals, controls, music & sounds. enjoy...
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Greetings, Forgers! 🛠️ We've been hard at work over the past week bringing some highly requested features and essential stability improvements to Idle Forg...
Remember when I said that this game wouldn't get anymore updates? Well I'm a liar because this should now be the final update. -Replaced most of the skins with...
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Hi everyone! I’ve implemented a new feature – object physics! The project has also encountered some problems; for some reason, the game disappeared from sea...
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I didn’t expect anyone to actually play this first game, so it was both exciting and super useful to see this! What I fixed: - Added proper reactivation of pl...
Totally ditching AI. I am actually getting much better results making new rooms by hand. Found a lot of nice reference images, and if those are great, the pixel...
Three new enemies added, all fully functional: Banana Lobber (wave 6+) stays at range and lobs bananas that track almost exactly to a fighter's position . When...
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Thanks to the help of some friends for testing out Linux builds, we've graduated from Windows exclusivity. (Which is good have you seen the nightmare that is Wi...
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I’ve fixed a few minor issues, including the bug where the audio slider stopped working in the last version due to an engine upgrade. In addition, following f...
Hello There! Welcome to another Weird & Wacky Devlog Blog Thing! Now here comes the big one...................WEIRD & WACKY IS GETTING A MAJOR CONTENT UPDATE!!!...
I added the English version of my game to make it accessible to everyone and to read its contents. The game is my creation, completely original, and, since I am...
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In regards to PandaThePerson's playthrough of our game, here are all the bugs seen in the video that we have squashed: Various softlock The Death screen being s...
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the bug was, zumi's design for horror mode is like glitched for some reason so i fixed it...
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Caribbean Legend: Age of Pirates — Official Release! Captains, the hour has come! We're officially announcing the launch of the remaster of City of Abandoned...
Desde la ultima vez que subi una actualizacion sobre este juego,estuve aprendiendo a usar godot,y esto es lo que tengo del menu por el momento. En otro momento...
Improved boss fight Added temptress npc who offers cards to improve your run New enemy types Lots of back-end changes yipee...
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All Code, GameAssets, art, and SFX used were created by me except: Font - EditUndo by Brian Kent: http://www.aenigmafonts.com/ . No AI tools were used in creati...
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Echo Protocol just got a lot lonelier — in the best way. Version 1.0.3 fills the station with traces of the crew that was left behind. 📋 Crew Log Tablets T...
2.0 has officially been uploaded. This is the start of the game at the Big Hunter Island. There are without doubt probably several bugs still to catch, but the...
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I just uploaded my final build for the jam. Since yesterday's post I've added sound effects, multiple more levels, linked them up and added a ending scene. Adde...
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Одним из важных вопросов для нас стала реиграбельность. Мы хотели, чтобы каждый игровой...
Introduction This week focused on building environments and implementing basic AI navigation in Unity. I started by creating a terrain using Unity’s terrain t...
Claim: This week I worked on the card [ Item pickups/drops from enemies ] with Jaylan, which is still "In Progress" and the [ Make Laser Weapon ] card, which is...
v0.9.0 is released. It adds Wisp Shrines, a new building where wisps can deposit their resources. Wisps now collect and deliver resources to either your Blobby...
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My game “Selfbetting” is, simply put, a mix of action and gambling. Honestly, it’s the kind of game that clearly won’t be for everyone. But personally...
encore levels are getting added to ash and iron there going to be long hard and painful every battle may be your last plan for when the encore levels will relea...
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PATCH This is client side patch, restart your game to download needed files. Hopa Online Gift Translation from CN to English Issue with Hopa Showing Chines Imag...
In this update, I’ve overhauled the way light interacts with celestial bodies in the engine. While a standard Lambertian shader works for basic matte surfaces...
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