Game Devlogs Page 116
Another happy Friday! (It’s crazy how fast time flies past once you start keeping track in devlog units!) On the personal side, we had a doctor's appointment...
Meet Energy , one of the Auroris that moves through the world carrying the power of emotion. Small but powerful, Energy represents the spark that awakens feelin...
Added our logo to the intro and added a Windows build thats it go nuts...
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In this self‑study, I focused on understanding how to spawn enemies, how to use trigger collisions so enemies can damage the player on contact, and how to sto...
-Added drag and drop to move items between inventory and Toolbar...
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I Fixed Some Bugs I noticed, Dood Is Now Nerfed Too Have Lower Hp And Be Less Fast Lower Gun Prices 10-20% Tank Boss Is Now 500 HP and Plus Boss Is Now 1000 HP...
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Well, huh… after being gone for quite a while, I managed to fix some ridiculous bugs, and I added a debug menu on the title screen by pressing I . Bye :3 Note...
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(due a ✨wrist injury✨, I’m writing this with voice dictation // one hand. So please excuse if there are more typos, or weird formatting than usual.) Hot d...
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Bugfixes, QOL changes, code optimization, fixed tranlation error...
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un problema que correji...
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sprunki reversed. pero estilizado a los paises arabes
Patch 0.25.4: Changed: Creatures are now less likely to 'camp' the large open hall room Fixed: Fixed item details no longer being shown for entire runs if the m...
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Hello there. I've been working on with the official version of Tales of Richon, and I've already remade the existing maps and places. I've been creating scripts...
Bug Fixes/Patch Notes Fixed a bug causing the player to regain a charge when entering a checkpoint from above. Fixed a bug causing the chair's shadow to appear...
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Thank you for checking out the first version of my project. This is my first independent project that I am publishing in Internet. I want to test myself if I ca...
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ive have added an ending screen its not much but fixes the game crashing once you reach the last level and change the controls to ad...
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Created the next Blueprint nodes and adjustments so the game can be played over LAN using a listen server model, where one player hosts the session and others c...
Pretty minor update but I finished off the main path of the game and will begin working further on the other 2 or more main paths. I finally made Duckplode! I a...
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Do The Sorcery Scramble! Drink potions to dodge fireballs! Spend coins at a shop run by a rat!
Many more months after the last update, the demo has been update once again! In a quite similar way to 0.4.0, this update also brings both gameplay and visual c...
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ok so if anyone seeing this i am working on chapter 2 as of now and i try to do my best...
Hello Rotters! Those previous weeks were insane, just meet a YouTuber who is supporting the game and it's community! Also very nice to see the people kindness d...
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Added full screen button to the project Change user cursor while playing the mod...
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Sources: All game objects, UI, and visuals were created by me in Unity using simple shapes and TextMeshPro. No external art assets were used. Sounds: paddle hit...
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Took some time but I've finally reached a point where I can put down this project down, at least for now. It didn't quite end up being the game I expected to ma...
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Hi everyone, The next update will be launching soon and will include a new experimental feature. If you are a live streamer or vTuber using TikTok Live, Twitch...
1 file — 1.3.3
Hey there! Yowan from Juicy Beast here. Proximity City , our new experiment , is out! This is a demo we made in a few weeks to test out an idea we had about add...
These are most of the sounds and images and custom scripts I used in making this game! images: https://www.freepik.com/free-psd/blank-spiral-notebook-ready-note...
Hi everyone! Long time no see! After this many years I have decided to revisit this project and give it some touches that were very much needed for it to feel l...
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Plusieurs mises à jour pour le passage à la version 0.4 : 2 modes de jeu disponibles, avec ou sans combat, avec un menu principal au départ et un menu pause...
Turns out, you need that .pck file in order for the game to work. Oops. It is now included in the freshly uploaded .zip file...
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Drifter Fix Wave 7 "Last Enemy Not Found" Fixed a softlock where Drifters could end up off-screen and make the last enemy impossible to find. Problem Drifters s...
Made some tweaks to the incredible underworld. + Made some of the Player's dragon soul lights turn off when died. + Made the Green pentagram only instantiates p...
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Background music added during game play - CODE provided by A. Pagett To switch off music press key "0" to switch on press "9"...
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DAC is now available on dac.aneeshmaganti.com! The game was tested and works on Firefox, Safari, Brave, and Edge. The game does NOT work on Google Chrome unfort...
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- Bug de no poder reiniciar en el nivel 0 arreglado - Bug de no guardar puntuación al finalizar el juego arreglado - Música totalmente removida - Accesorio...
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Mobile Browser Support Made the game fully playable on mobile browsers (iOS/Android) and tablets via itch.io's WebGL export. Entity Selection System Introduced...
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Guys, I can't believe I'm saying this... After 15k words and 4000 more lines of code, ACT 3 IS FINALLY DONE!! That leaves our short epilogue, some play-testing...
Alpha 1.1.3 just some simple engine improvements. and a random feature What’s new : We now use a more efficient way of rendering . Using OpenCL instead of pur...
Horde of Viscount v1.46 Demo is on Steam Patch Notes: - Enemies and breakables drop MORE STUFF - Metroidvania regions drop MORE STUFF - Abandon Town is more str...
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New Cards — 10 Healing Spells A full survival archetype across all 5 rarity tiers: - 1★ Minor Mend (heal 4 HP) | Purifying Light (heal 3 HP + cleanse debuff...
2 files — 0.5.0
Português PT | BR: "Depois de um período de inatividade, o Tycoon de Garagem está oficialmente de volta ao desenvolvimento. Decidimos tirar o pó das ferrame...
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This week, I ported over the "Raven" asset. Like Kindred, I've had to make a few changes: Sly - This is specifically combat-only now. Not for any technical reas...
This version brings a spectacular event when asteroids crash into each other. It significantly improves behavior of fleets in combat. Here is the full change lo...
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Új verziószám: v0.9.1-alpha.0 Build: 2026-03-15 fix traffic_system : a törölt bus_stop elemekhez tartozó árva buszjárat-hivatkozások automatikus tiszt...
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So for my undergrad capstone, I'm building a toolkit to procedurally animate all the characters and creatures for my game. Rather than creating all the animatio...
We have officially reached version 3.00 of CHI Project. Sorry for the long delay, real life got to me, but Iron Fist Chapter 3 is finally out! NEW STORY CONTENT...
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