Game Devlogs Page 105
Pine is up for a Playdate Community Award this year: Outstanding Visual Achievement in a Pulp Game. Tune in to the awards this week: Youtube channel: https://ww...
The village of Blight has come alive. Where once there was only darkness, the ground is now covered in grass and dirt, with small stones and tufts scattered abo...
4 files — 1.0.24
Over the past development cycle, I dedicated a significant amount of time to refactoring much of the existing codebase and improving the overall architecture. T...
The Handbook is essentially the same, but the character sheet was modified. In the real world The Aurora Public Library Makerspace is showing me how to build...
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Before it was 30 fps now its 60 fps also the game runs a lot faster and the character is now animated but mobile mode do not work :(...
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Bug fixes, minor UI changes, Licenses, & Credits are now in their own scrollable views in Racing Dash 2D...
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Now that Jame Gam Mini has finished up, I can post some much-needed updates to Incremental Ants! I love that game jams force you to release something (it helps...
Place #9 in the fun department, and #15 overall out of 154 entries, which is quite ok, I think. :) Since fun is a bit hard to measure, I guess it helped creatin...
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All Spanish, German and Persian vocabulary games now BIDIRECTIONAL. Choose to translate Target→English OR English→Target...
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Mini ACTUALIZACIÓN!!! IMPORTANTE ⚠️ (1.1.3) (Leer completo) Primero cambie el mapa de Dark Forest, ya que era el mapa más pesado del juego por todos los...
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In this update we added a new rarity and 3 new character...
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Hey all! This is the first official update to Witch's Poison since it was released last December. I updated the export so it can be played in browser now(no dow...
https://discord.gg/Shr99PmD2S Join, Talk, Share...
Pocket Incoming is a monster collection RPG where you recruit pokemons.
gestaspy is an experimental project I built as a gesture-controlled anti-stress game written in Python. I did in 2021, after having worked with Kinect and mid-a...
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Resultados de Playtest – Balance de Combate Esta semana realizamos varias pruebas enfocadas en el balance de combate de la planta baja. La idea era ver cómo...
Hello everyone! We are thrilled to announce that **Crowd Bash** is now officially available for both Android and PC! 🎮 In this release, we've focused on maki...
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¡Grandes mejoras en la experiencia de conducción! En los últimos días, me he centrado en refinar el "feel" de mi proyecto. He ajustado las físicas de los v...
Midnight Joy Ride version 0.0.3.5 brings a new NPC to town! Franky wanders the forest with his bottle ready for trouble! But don't worry, he tries to avoid conf...
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made and added the tutorial world! yipee!!...
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Minecraft-esque RPG Game!!!
I needed a break from system development (even though there's never really a break) and wanted to make the game feel more alive. Several systems that previously...
🍬 Candy Catch – Redesigned Update Candy Catch has been redesigned to improve gameplay and visuals. New in this update: • Improved and smoother gameplay...
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added a small JSON save file that keeps track of the achieved stars on both menu and level itself P.S. next update will be debugs again, after having to playtes...
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I'm finally back and Playtest 03 is live! Implemented Coyote Time Implemented a double jump New obstacle: The Sketchling, a randomly patrolling enemy dealing da...
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Player characters are now procedurally generated hooded warriors. Each player gets a unique tunic and hood color derived from their assigned player color, so yo...
4 files — 1.0.26
The version here in itch has been behind Steam for a couple of months now, sorry about that. Here’s the collected patch notes for patch version 1.04a, 1.04b...
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Dive into a cosmic world of endless entertainment with JC Mini Games, your one-stop destination for the most beloved classic and arcade games ever created! Whet...
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Hello! Here's the changes from the last two months: But before, a couple notes, the game is getting weekly updates and the devlogs are not following the same sc...
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SOMEONE PLAYED THE GAME AND SAID THEY LIKED IT ON TWITTER! https://x.com/DeveloperPerso3/status/2032244430883995956 And a thought occured that we haven't expres...
Hello everyone! So, a while back I decided I wanted to finally learn some basic Japanese words. Like most people do, I immediately downloaded all the top langua...
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Hey everyone! I want to say a huge thank you to the nearly 1,200 people who have downloaded and tried the demo on Steam. It really means a lot! We’ve also sur...
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Crosshair is smaller Clock on monitor no longer flickers Completed medicines are closer to administrator Cleaner Pause Menu Medicine respawn at administrator fi...
2 files — 1.6.62257-alpha
Patch notes: - Rotating box's shape accuracy formula once again updated. - Fixed bug where the random map selection was deterministic. - Fixed bug with the repo...
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Blood, Sweat, and Week Two of Development Hi again! This is The Cull team, and here's our final development diary for the game jam (though hopefully not the las...
The on-screen controls for SERUMFALL just got an upgrade! I've updated the game with on-screen controls to make them more responsive and easier to use. The layo...
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New Systems - Miri's Tasks — 3 rotating quests (refresh every 48h) + 1 weekly challenge on the main menu. Complete them for bonus Stardust! Miri will introduc...
2 files — 0.3.13
Hey guys! This is Vic from Frank Interactive in the new series of blog posts that will tell you more about our workflow, more about the technical issues we've e...
Welcome back! This week was another week of hard work and progress, we are finally done with the prototyping phase! We finished up our final demo (which you can...
I’m excited to share a big new update for Arcane Plunder! This update adds a Skill Tree Editor , which lets you create your own versions of the game by buildi...
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Hi folks! We hope this finds you well! We finally manged to get a grip on the bug, which did not let the opera scale right on screens other than 16:9. This shou...
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Added new Intro Scene and new game over. Deleted the annoying Scene, That doesn't makes sense...
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Update v6.1.0: Global Expansion & Security Multi-Language Overhaul • Enhanced Card Security • UI Perfection Version 6.1.0 focuses on bringing PokaIdle to a...
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・ステージ3で若干の調整 ・ステージ4ボスの挙動を変更...
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Hey everyone, If you picked up Mutiny Island in a bundle a while back, here’s an update on what’s happened since. From Mutiny Island to Fortune's Favor Last...
You just spend your time walking around using the characters; the levels are empty, it's just to bore you and make you fall asleep...
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Hey People! Been a while since we last talked! I know EVERYONE has been waiting for the long anticipated Chapter 5, but unfortunately, with the CG work entering...
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