Misc Devlogs Page 11
Interview Feedback And Reflection Feedback "Your interview went very well. You were able to let your technical knowledge and experience shine through within our...
The Fifth Week! This week we focused on Lighting and Shadergraphs. Not sure how well I can deal with creating a "mood/vibe" using lighting, mainly due to me rar...
General wording pass across the PDF document, with some minor tweaks to actual optionals: Field Gun Carriage now has Loading tag (as was originally intended). C...
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Hey guys! Episode 24 is out now, where we built upon last video to hide away zombies that the user didnt encounter yet...
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Shadergraph and post processing! I did not have fun with this, not because I don’t like shaders or post processing but because Unity has like 20 bajillion dif...
I've now reached what I think can be called Proof Of Concept for the Poetry Slice idea, but what is the idea? Watch this short video where I explain where the i...
Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
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Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
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Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
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Devlog #8 Now You're Thinking With Portals The Process Final week; finally done! I am really proud of what I managed to make this week, there's still a lot of t...
Customization is here! Make your own damn Walkers™! Custom Walker™ Guide This is a guide on how to add your own Walkers™. First, access the user data fold...
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Hi. For this weeks work we started working with shaders, lighting, post-processing, and cameras. First I followed a Brackey's tutorial to learn how to make emis...
Due to issues (disliking) of ProBuilder and Terrain this self-study was delayed considerably. Anyway, for my tourist attraction I had chosen MONA, which is NOT...
Devlog #7 Pulling Everything Together The Process Finally, after all those weeks of hard work, I have to put in more hard work to see the results! All jokes asi...
the alphatest version gives you the pause button, green flag, and stop button. just gives the user a bit more features that are supposed to be hidden from the p...
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Heh. Guess I'm one of those fancy game devs now. So I haven't the foggiest idea what I'm going to put here. I'll be honest. Ren'Py has a very... very steep lear...
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Devlog #6 The Cake Is A Lie The Process We're finally at the last model needed, and by "we" I mean I am! The last model was the cake, and I really had fun this...
so, i made the unreadable pixelated text on news, readable! because the engine i was using made the image too pixelated because it was too small. now presenting...
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It took some time and doing, but the Skills tab is now available for use. It still needs some work but the main foundation is in place. Firstly, I need to go th...
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Devlog #5 What's On The Radio The Process The radio was the goal for this week. I had completed 3 models so far in this style, and I knew the ins and outs of th...
shared 3 incremental clicker games for others to play around with and learn from https://nonnpc.itch.io/incremental-games https://github.com/non-npc/Python-Clic...
Devlog #4 Tall Red Button The Process Here I am, without any breaks this time, ready to get working on my next model. This week I'm looked into making a differe...
A trip into the wild west where a cool shootout happens. Includes a "bullet time" scene too! Also see if you can find a little eater egg / funny joke that I put...
Three new wallpapers have bloomed into the collection—each one a charming celebration of warmth, whimsy, and simple pleasures. Say hello to Mr. Ramen , The Po...
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Important thing is not to lock memory when using objects which are connected to other objects and will be released while still the other object exists. Example...
Just a small update to add another preset that is more wiggly than the last one! It may give you some trouble with VRCFury and the animations. Just change the n...
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I added 8 quotes from A Sprinting Owl Manual For Making TTRPGs by Richard Kelly ( https://kumada1.itch.io/a-sprinting-owl-manual-for-making-ttrpgs ). As always...
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Devlog #3 Big Red Button The Process First of all, it has been a while since my last devlog on this project. During my absence I went through submitting 2 unive...
Before I started coding this - in fact before I thought that it was a good candidate for Future Technology #1 experimentation - I experimented with the idea on...
Had this on my laptop and left it there for a while. Had to put it up today cause it looks too good to be in private. Step into a world where futurism meets all...
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Updated file dropped! Two new Kobolds and Two new Goblins, new statblocks compliant with the new rules dropped in 2024/2025. Enjoy~...
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Devlog #2 The Cube The Process This week I focused on creating the first model for my Portal 2 themed diorama. I had a choice of doing either the regular, blue...
The Fourth Week! This week focused on creating a simple game using what I've learnt over the last few weeks. Starting Off To start off with creating this simple...
We are sorry for the long delay we have taken some time off this update will be a big one all app will have full finality and just a spoiler when we reach updat...
ERR: Post Out Of Order Okay, so I know that this devlog is absolutely not the one that is supposed to come after the last one, but considering that this devlog...
A put together the necessary elements to have a simple game in Unity. I couldn't find the assets on Mylo to begin with, so I made the health script myself, givi...
Self Study 4.B | KIT207 Portfolio Welcome to 4.B, I'll present 3 Ideas for games. Thats all, save for some justifications, target audience and such.Now they are...
Game_01: Twin-Stix The year is 2050 and an evil AI has taken over cyberspace. You play as Johnny "Twin-Stix", a man plucked from the 80s and sent to the future...
WIZARDWIZARD : As divine punishment from the wizard king, two opposing wizards are combined into one. You play as John the Wizard and Gregor the Tormentor, two...
Playtest date announcement 🎉 | March 2025 We’ve got exciting news. We’re currently putting together our very first gameplay trailer, which has meant a ma...
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My First idea for a game would be a vampire survivors like rhythm game where the movement would be controlled with the keyboard and the weapon that you would us...
Devlog #1 Researching and Conceptualizing The Process During this week I researched many different themes and possible games that I could pull from to create my...
The Fourth Week - Ideation! This week we also had to come up with 2-3 game ideas. We needed to identify the target audience and justify why we think the game wo...
Extension Added "💡Change 3D Light Color" action. Added "💡Change 3D Light Intensity" action. Added "💡Change 3D Ambient Light Color" action. Added "🏞...
still working on the mouse cursors, ive charged it up and am doing 32x32 mouse cursors instead of 64x64. I'm about 25% done with all of them so far. i also chan...
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Texture, Render การลงสีและ Texture ใน Substance Painter ให้กับโมเดล 3D โดยใช้เทคนิค PBR...
First idea was a platformer (i know very original), however this one i want to replicate the feel of 'Little Slime Blows Up' within a 3d space. The core mechani...
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