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Story/Writing General

A topic by BimbosonaDev created 59 days ago Views: 511 Replies: 41
Viewing posts 1 to 11
Developer (Edited 1 time)

All purpose thread for discussing over arching elements of writing and narrative. For all the NPC bits and story elements that are too big or too small for individual s-link threads like the one C. Snacks posted

Some of the things we need:

  • Actual identity of the Violet Room host. Some magical character from the show re-purposed for EQG?  Someone who found a magic thing from Equestria that slipped through? An OC? Idk, but I can only use Todd Howard for so long.
  • NPCs and their flavor text. We already have art assets for some teachers and Crystal Prep girls, who can just stand in the halls and spout quick tips and bits of fluffy lore. The only thing we don't have is actual dialogue. Some of that would be great.
  • The overall story. Why can the player create bimbos? Can anyone else create bimbos? If so, do they have access to the same Violet Room or a different thing?
  • Bimbofication scenes. Twilight increases in Bimbo level whenever bimbofy is cast. She becomes a bimbo at level 3 (ending the normal story and starting the yet unwritten bimbo Twilight story), and maxes out bimbo level at 5. So we need at least four scenes of Twilight becoming more of a bimbo in the evening/night, at whatever location doing whatever the writer thinks it most enjoyable.
  • Flavor text for the Cell Phone. Every contact has like two lines or three lines of description. This should describe the character's personality, and a vague idea of what their goal is.

Sweet, I love a good brainstorming session.

For the VR host, an obvious solution to just throw out straight away is Discord, from Equestira. This would be straight up his alley. It's also a bit of a cop-out, so I'm inclined to keep that as sort of a last resort.  Still, it could be framed as him needing to stir up a little trouble, and no one is going to mind, or even notice, if he works his magic in a universal branch so distantly removed from Equestria that no one else has ever been there.
Alternatively, and keeping with the Mediterranean mythos that lingers beneath the surface of the series, a Medusa-like figure could also be fun. Naturally gorgeous, mildly vain, and a tremendous flirt, it would be a good way to both encourage and discourage players from going down the path she intends for them. It would also be possible to use the Sirens here as hosts and attendants, if there was a desire to.

Dialogue is pretty straightforward; I could manage a couple clusters for each major NPC with relative ease. Just give me a structure to work off of, and I'll see what I can cook up.

The story is probably the hardest part, because I haven't played anything beyond the second Persona game. I'm pretty familiar with the other series, and the whole Lawful/Neutral/Chaotic branches and how they impact endgame, but other than that I'm sort of in the dark as to how we're looking to structure the whole thing. I know there was a flowchart to work off of posted at some point, it might be good to have that again.

Developer

Honestly, I've only beaten Persona 5. Put some time in P3 though. Additionally, I've only seen season 1 of MLP so I wasn't sure if a better character than Discord could be utilized. In general, one thing I was thinking for overall story progression is there is some subtle influence giving the player this bimbo power, and the unique thing about the player is they affect the world little by little. Whereas someone else has some other fantasy, perhaps not bimbo related, that affects everyone in the school all at once. Every month the player would have to deal with one day like this, confront the person who created it, and talk them out of it. 

this is just one idea, mind you, but it does seem a fun way to work in lots of little things (like scitwi, jungle amazon hierarchy, maybe some kind of sports thing or maid deal)

Another thing I was thinking was the ending of the game, which could effected by how many s-links you've completed:

Mostly Bimbo S-Links - The player is incredibly selfish, but not necessarily hostile. He has created a world of happy, simple-minded sluts who live for him but also each other. A utopia, depending on how you look at it, where everyone is too dim and horny to feel bad about anything.

Even number of bimbo/non-bimbo s-links, or no s-links, or not very many s-links - The player is selfish, but also selfless. He cares only for himself, but not enough to demand society change for him. He can keep whatever sluts he has made, while everyone else forgets he ever existed, as he exists in his own personal isolated hedonistic paradise.

Mostly non-bimbo s-links - The player is incredibly selfless, but not necessarily altruistic. He has a created a world of happy, successful women, who live for each other, but also are deeply indebted to him. A utopia from his perspective, as he will have friends in high places no matter what career he pursues. 

IF WE'RE DOING A PERSONA THING - I would view this as a commentary on how we view society and friendship as 'morally good' when they're just as much tools for survival as everything else we do, and how we're all kind selfish, but as long as we're selfish together, it's ultimately for the greater good of us all.

but since we're making a pornographic transformation games about busty sluts, i don't care if that subtext gets cut

(Edited 1 time) (+1)

Didn't see this thread until now.

Pretty fine with whatever story is agreed upon, right now more focused which formula this game is gonna go by (Amount of cutscenes, Sequances, the S-link conversations and so on). 

As for the Violet room and the entity, wouldn't it be best to just have a voice fill the room? While it might sound like a lazy way of not drawing a character, it personally seems more intriguing if the voice is all the player has to go off. Then maybe later the voice makes a reveal if the story so demands.

Developer (Edited 1 time)

An unknown voice would work... but the player would still need to click something in the room to activate bimbo spells, so it may be easier to just give them a person to talk to, especially since all the dialogue happens after you choose what spell to cast.

Also the OP has been edited to add a few more things we still need written.

Developer

Some more things we need:

Little micro conversations with Twilight when you call her. Her responses for when you ask to hang out, study, and fuck. The last one will probably have to have a whole scene dedicated to it, as well as a threshold of where your s-link/stats need to be at to trigger, still haven't worked out the specifics.

If the idea is that several people are being given magic to shape the world around them, then that's definitely something I could see Discord (either Equestria's Discord or the EqG version, who is still a spirit of chaos who was restrained but was freed when Equestrian magic started seeping in) being the one responsible (perhaps he's aware but still sealed and thus can't do anything himself, thus he sloughs off bits of his power and lets them grow inside of others to cause chaos and eventually free himself).  After all, a bunch of selfish reality-warpers all trying to twist the world to their whims would create chaos in abundance. In that case, he actually probably wouldn't support the player, because even if they go full Bimbo Magic, they're still restrained enough to cause their changes gradually enough that they become innocuous and unnoticed, and thus aren't really causing "chaos" so much as just creating a "new normal." It's not chaos if everybody just nods their heads and accepts it, after all.

In that scenario, the Proprietor of the Violet Room might be a being who is trying to keep Discord locked away (and is perhaps the one who did it in the first place. Ancient human Starswirl? Celestia and Luna's distant but identical ancestors?), but is unable to remove or restrain Discord's power in its human hosts (possibly due to being just a spirit these days), and can't just convince them not to use it (perhaps because Discord made sure his powers would seek out hosts who would be driven to use it, hosts who have the desire to shape the world around them and the willingness to do so even at others' expense). Thus, they instead try to get the player to be their agent to stop the other hosts - perhaps the player has a choice in using the power for their own gain (via bimbofying girls) or not because the Proprietor managed to snag one of the pieces of Discord's power, but was forced to immediately stick it in the closest host they could find to keep it from going free, thus the player wasn't selected specifically by either party (though the Proprietor might lie and try to pretend he was) and can choose how they use their power.

So in that scenario the Proprietor of the Violet Room would actually be counseling responsibility and restraint, or failing that will present themselves as the ones focusing the power to cause the changes, which is a lie meant to keep it happening gradually enough that it creates the scenario of a "new normal," which will at least ensure that Discord doesn't go free. Meanwhile, the little sliver of Discord's power within them might have a mind of its own and will tell them they don't need the Proprietor and should just let loose, bend reality over a table and f*ck it senseless (along with every girl at CHS that catches the player's eye, of course). This would be a bit of a subversion of expectations for Persona players; they're used to always having someone who never lies to them and is always helpful in the form of the Velvet Room's inhabitants. That's actually a standout from the normal Shin Megami Tensei franchise and most of its other spinoffs, so it could be an interesting thing to play with. Especially if a player goes the "no/minimal bimbo" route and thus never learns that they're lying to them, then goes another route where they do find it out.

But in this scenario, I think there would need to be two matrices to decide an ending: both how much you use the bimbo magic and how many "good" endings you get to Social Links (that is, whether they succeed in their personal goals or fail, be that failure be because the player couldn't get the stats to help them enough - you might want to give some indication of what stats you need to have to accomplish something - or because they bimbofied them in such a way that they no longer even care about them (making Twilight a party girl who doesn't even care about school, for example).

So a low bimbo, low good ending ending would be the "worst" end, "The Daily Grind," where your lack of commitment leads you to just drift through a normal life, a job that isn't terrible but not that great, a couple of friends and maybe a lover, but always with the knowledge that you could have had more (though maybe if you got at least one Good End you have a lover who makes it all better, so if not ecstatic with how you're life turned out, you still think it was all worth it). The low bimbo, high good ending would be "A Charmed Life," where your willingness to change yourself rather than selfishly demand the world change around you (by putting in the work to raise your stats and putting yourself out there to help others) leads you to living a happy life with a successful career you enjoy and a large circle of friends (and/or lovers, if we're going with the Persona thing where you can just romance everyone without any real consequence). The high bimbo, low good end is "My Private Heaven," where you've changed people and the world to suit your own ends with no thought for anyone but yourself. But just because you're selfish, does that mean the world you've created is wrong, when everyone's happy and gets along? The high bimbo, high good end is "The New Normal," where through a combination of diligence, magic, altruism and selfishness you've done what every great man tries to do: create a better world. You've helped people attain the things they wanted, and kept their own natures intact; aren't they still themselves, then, pursuing those same dreams? And if everyone's got the bodies of porn stars and are very sexually liberated, well, what's really wrong with that in the end? After all, don't people talk about great men shaping the world? What does it matter if you do it a bit more literally? You certainly put the work in, after all.

The problem is that this kind of requires writing 4 outcomes to every character's story, so for example using Twilight we get:

Low Bimbo, Bad End - Unwilling to bimbofy Twilight (at least past level 2) and unable to convince her to change her self-destructive habits, you end up watching Twilight spiral into either a collapse from exhaustion or a full-on breakdown. Either way, she ends up hospitalized and misses the deadline for her program. You visit her, and at first she's happy to see you (especially if you initiated a romance with her), but soon breaks down crying, convinced she's pushed the rest of her friends away so much that she's lost them and the chance to get into the program, as they haven't come to visit yet. If that seems too depressing, you can have her friends come in at that moment, concerned for her and with assurances that they still care.

Low Bimbo, Good End - If the player uses their high stats to convince Twilight to slow down and accept help from others, she reconnects with her friends and manages to stay healthy and sane and pass her application with flying colors, and her friends hold a party to celebrate. Twilight has learned that no amount of scholastic success is worth shunning all the people who make your life special for.

High Bimbo, Bad End - You've bimbofied Twilight and used your influence over her to convince her to stop caring about the program - and studying entirely. In fact, she doesn't care about anything but having fun with her stud (you), blowing off school and friends alike to be a total party girl.

High Bimbo, Good End - You've bimbofied Twilight, but kept her mind intact and used your influence over her to convince her that her friends and happiness are more important than getting into the program, but still encouraged her to go for it. With support from her friends, far less stress, and still retaining at least most of her prodigious intellect (possibly requiring a lot of studying with a high Int player), Twilight manages to get into the program and throws a big party, later leading to a much smaller one that's just the two of you. Twilight is still the same amazingly intelligent (and often dorky) young woman who's almost sure to succeed at whatever life she chooses and a circle of great friends that she loves dearly - but now she's also a total bombshell with a sky-high libido.

Developer(+1)

Love everything I'm seeing here... and the 'issue' of having to write four different endings per character doesn't exist, as the game is already being built around that.

Essentially every character story is either a normal story (Twilight working herself to exhaustion in preparation of a big exam) or a bimbo story(Twilight enjoying her new body and attitude too much to actually study as she should be maybe (we haven't decided on this one yet)), and each of those stories has a good/bad end.

(+1)

Being a fan of SMT1, another theme that could also help is having one NPC determined to make everyone into Bimbos, while having another determined to undo any bimbo magic done so far, you would interact with these two a bit more, making them the Chaos and Law Heroes respectively. The game series also has a law god and a chaos god, a being in the violet room that turns things into bimbos for you, and another being you could get into contact with to undo bimbo magic.

Developer

This is a wonderful idea. Having two NPCs that are aware of the changes due to also being influenced by whatever magical force would be a fun way to have static characters the player can talk to about the magic so things can occur and a story can evolve.

(Edited 2 times) (+1)

Also, here are some first attempts at descriptions for the cell phone for the Main 6, Sunset Shimmer and Trixie (because why not). Since we don't yet know what the others' stories are gonna be, I made them kind of open-ended, but they should at least serve as placeholders.

Applejack

A true blue cowgirl: honest, hardworking, and stubborn as a mule. Her family owns Sweet Apple Acres, and she's been helping out with the farm since she could walk.

Fluttershy
An animal lover who volunteers at the local shelter. As sweet and kind as she is shy, and she's very, very shy. Worries a lot about the shelter, which is going through hard times.

Pinkie Pie
A living, breathing sugar rush, Pinkie never runs out of energy, jokes or sweets, and shares all of them with everyone, whether they ask or not. Making people happy is her mission in life, and she'll throw a party for someone for just about any occasion.

Rainbow Dash
The ace of just about every sports team in the school, and as much a jock as that implies. You'll never find a more loyal friend, though, even if she sometimes makes things worse trying to help you out.

Rarity
The most fashionable girl in school who doesn't follow the trends, she makes them. Literally; she dreams of being a designer. Only a tiny bit stuck up, and very generous to those in need of her help, especially tips on style.

Sunset Shimmer
The former "queen" of Canterlot High, who ruled through bullying and blackmail. Apparently had a change of heart, though a lot of students aren't buying it. Worried she'll never move past her bad decisions.

Trixie
That's "The Great and Powerful Trixie" to you! A self-proclaimed (stage) magician who's about 20% actual talent, 80% ego. More than a little miffed that she's been left out of all the "real" magic going around lately.

Twilight Sparkle
Canterlot High's resident bookworm. Still new to the whole "social life and friends" thing. Studious and diligent to the point of obsession.

(+1)

These seem pretty good to be used. and yes you're right, don't know much about the characters stories, so there could be added things like ''Pinkie never runs out of energy trying to make everyone happy... or so it seems''. Maybe her trying to make everyone else happy + overworking is draining her etc.


but thanks for the contribution and chipping in.

Hello!

I'd love to take up the mantle of writing some bimbofication scenes. If someone can give me a rough timeline of how 'bimboed' each step of the process makes the girls, I can write the transformation process. Also, I'd be happy to write some other characters if it's needed, though I've only seen up the end of season three. Any characters introduced thereafter are a little unfamiliar to me, I'm afraid, but everyone else is fair game! Which of the girls is highly sought after?

Developer

Right now it's just Twilight, with plans to bimbofy Cheerilee coming along.

Bimbofication scenes happen in the evening, with nobody else around, not even the player. The player still gets to see it though, because that's fun.

Step 1-5 of Twilight's bimbofied appearance can be found here: https://itch.io/t/93577/twilight-promo

It will go up to step 10, but we don't have art finalized for that yet.

(+1)

Perfect, merci beaucoup~!

How long should each stage be, word count-wise?

Developer

Well, there's ten of them, and while it's just Twilight (and probably Cheerilee) for the demo, there will be more girls in a future final build. So at least five more, maybe ten more, hell if we're feeling extremely ambitious, twenty is probably a maximum amount possible.

So that means we may need 50 of these in the final game, probably closer to 100 of them, and VERY UNLIKELY up to 200 of them. With these numbers in mind, honestly just write however much you feel is comfortable. The way the game is built I can basically load in as many text boxes as you need. 

I just finished my rough draft of the first bimbofication scene on a google doc, do you have an email or something I can send it to you with? Just looking to see if what I have here fits the bill for the world everyone's building before I start up on numbers 2 through 5.

Developer

Everyone's just been posting WIPs and such here in the community page, since this is such a group effort we don't really have any reason to keep things secret at the moment.

(Edited 1 time)

I'm thinking of writing a replacement for Todd Howard, I just have a question. For the Todd Howard replacement NPC and their introduction to the player, are there any basic things we should stick to when writing or do we have free range to write and post it here and just change it from there?

Thinking it would be best to agree on what actually to do with the NPC replacement before actully agreeing on something.

Personally would like to just leave it as a voice and the player and click on something in the room to start the changes.

There's already been ideas thrown around, but might as well start agreeing on something.

(Edited 1 time) (+1)

I was thinking of making a more detailed version of that statue in the Purple Room the NPC, and have it be some Lust deity that has chosen [the player] as their herald to use his emotional connection to and relationship with the girls to turn them into bimbos and increase her influence and ability to manifest. Simply by thinking about them and speaking their name in her presence.

Mostly just got this idea from going by the "broken hearts make the transformation stronger" comment From ole Todd. 

This also leaves in the options for multiple bimbo magic producers as simply being other chosen heralds.

Developer

This is a wonderful idea. Please write this. Annon or Kyuun, please personify that statue into character art

(+1)

Could have a look at the art once the writing can help as a guideline.

Alrighty. I'll get started on it once I wake up, so I don't write it while sleepy as fuck.
In the mean time I made flavour texts for three of the cell phone profiles for you.
I don't know if they're the kind of thing you were looking for, if not just say so.

https://pastebin.com/REsnfGjW

(+1)

Update: I've finished the two thousand five hundred word intro to her and now starting on the actual conversations with the statue. Was thinking of having her also be a potential relationship target (when we're out of demo obviously), just have to turn a bunch of girls into bimbos and/or praise her enough in the ways she likes. EG: Masturbating to bimbo porn or offering direct tributes to the statue.

(+1)

Hello, I'm Pickleless! I'm a writer on FIMfiction, a big fan of Annon, and bimbo stuff in general. Checking my FIM account, you would see I'm a comedy writer, not a smut one, but I have a lot of free time right now, and it doesn't look like that'll change anytime soon. I would love to contribute to this in anyway possible. Heck, I wouldn't mind using this as an excuse to start learning code or drawing if this stays alive and I get good enough to contribute something worthwhile. At the moment though, I'm just a writer and I'd like to give a hand if you'll have me.

Since reading this I was trying to think of a good excuse for why the main character has this power and where he could have got it. Since everyone else is throwing out their ideas I figure I should just pitch mine as well off the bat. Dev said he's only seen season 1 so I'm gonna cover some canon stuff at times.

So, in canon, just about every character in the human world is a counterpart to someone in Equestria. Since that's the case, why not have the main character be a counterpart of a Changeling? Changelings in MLP are creatures that feed off love, and use it to power their magic and make it stronger.  In this game, Twilight seems to be a mix of her human self and pony counterpart, I also assume she originates from the human world. Since this isn't following canon too closely, why not have Sunset steal the Element of Friendship as she runs away into this world for the first time? She bumps into the Main Character, and drops the element. The main character picks it up and it jump-starts his changeling magic and makes it more 'friendship' based, adding to the dating sim aspect. The Element of Friendship could also be a pendent in this version instead of a crown so he could wear it at all times and not have it be visible or stand out.

MetaKnight suggested having the Lust Statue being the entity who you use in the Violet Room, with you being it's chosen one to spread lust and whatnot. In canon, Starswirl banished the Sirens into the human world so they weren't Equestria's problem anymore. You could have the Lust Statue be an entity that was turned to stone like Discord, and banished. Combined with the changeling and crown thing above, it would also make more sense why it would choose you as it's chosen one. The Violet Room could be a place it made so it could reach you easy without having people bother or mess with it.

Even if you're not fond of this idea, I still would love to help brainstorm, and help write ero scenes that you need or want at the moment. So please don't hesitate to ask!

It's always good to have willing hands on board. Surely the writers or programmers could assign you some task, but right now alot of things are still up in the air.

The current (why things change) is not that important at the moment. The thing  right now is there's only 4 characters to work with

Twilight, Pinkie Pie, Cheerilee, Velvet.

Twilight is already being worked on, but maybe some bimbo lewd scenes could be written, or talking with Cheerilee building her a bit up (Like maybe she's the new young teacher and sometimes asks the player for advice or wants to know if she's being too strict, or maybe she's a total sweetheart and just wants to make sure [Player] is feeling well as the new student etc). Or maybe a few flavor text to talk with Pinkie when visiting SCC at day/night.

Just throwing some ideas out there, but would be best if you ask or get in touch with C.Snacks on what kind of script you could try and go for.

- Might need to have a task manager. Don't mind taking up that role unless anyone else wants. But coordination with the current head-writer might be a good first step. Maybe they can give you some tasks. 

If it's any easier writing in the 4chan thread http://boards.4chan.org/mlp/thread/30597556 might make it easer to create a dialogue and have tassks handed out.  

Developer

I love the idea of where the magic came from, very fun, but yeah, super not a priority at the moment. Super fun though, please hold onto it.

As for management, we are getting a lot of writers, so yeah, if anyone wants to divvy up who gets what, that'd be great.

>programmers

bruh its just me

Okay so we have some tasks for you if you feel up for it.

It'll be great if you could write some dialogue with Cheerilee as bimbo and non-bimbo.

The idea for her is that she's a new mid-twenty teacher (barely been working half a year) and wants the [Player] to feel comfortable in a new environment just like her. She's pretty nervous on befalf of her job, while strict at times.  

You could write some maybe 5-7 dialogue with her and the player, and they don't have to be long.

One could be about her worrying about twilight studying too much in the library.

One could be about her asking how the player feels in this new new school (Give some options to reply)

One could be where she slips up saying something about her fearing she's not doing a good enough job 

She has 1-5 stages as a non-bimbo

If you could work it in that in some conversation she shows signs of being a bit more jolly or less worried that'll be great too. That way everytime she gets a new bimbo level, a new conversation with her can be started. 

But it's up to you how may conversations you want to make with her non-bimbo form. You decide the lengh and what feels most comfortable. Does this sound like something or would you like a different task like random dialogues spreading rumors in Sugar Cube Corner?

Awesome! I'd love to attempt Cheerilee. I'll go ahead and start writing now, see if I can dish something good out by tomorrow night (within the next 24 hours or so.)

If I can't whip up something good, or if you don't like it, I'll attempt Sugarcube Corner convos.

Wonderful. Cheerilee's bimbo design is also up in the works if that's something you wanna attempt on or keep in the back of your mind

(Edited 1 time)

"Pff, I've written like 2000 words in one day for short stuff. This should be easy."
*6 hours later, 4 AM.*
"OH MY GOSH WHY I AM STRESSING OUT ABOUT MAKING THE FIRST SOCIAL LINK PERFECT JUST SET A OUTLINE FOR HER PATH AND GO FOR IT ALREADY-"

So I'm part way into Social Link 3, slowly moving  a faster rate as I go. I spent most of the day in front of the computer staring the page, brainstorming ideas. I have a lot of little things I feel are good that I'm tying together.

Here's her normal, non bimbo  route so far: https://pastebin.com/63ghyf4r

I'm planning in Social Link's 5-7 for her to make a study group in contrast to Harshwhinny's (assuming that'll actually even be a thing.) A lot of the students attending it will be boys who have a crush on her. Reason why, is going vanilla you end up boosting her confidence a lot and get her to interact with the students in a way that makes her feel less out of place. If you go bimbo she's a teacher in a secluded study group with a bunch of boys who like her.

So, is this going the direction you want? More of something already there? Rewrite it? I'll take any advice and orders you guys got. Won't hurt my feelings if you pull me off this, but I am having fun here, and I hope I get a shot at something else if so.

Pretty determined to finish thing and start working bimbo. I'm gonna have to research a little bit on what's a good type of descriptive narrative to use possibly, but I've had a couple good ideas for multiple things.

I need to sleep, will start back up when I awake.

Love the designs, by the way.

No you're doing great work here, really enjoyed reading through it. 

Since this is just a demo you don't need to have excatly 10 S-links like with twilight so just write what you feel you can. Things can always be fleshed out later.

As for Harshwhinny, don't think anyone minds having her around, we just try to keep the number of characters limited for now. But! Wouldn't mind drawing her non-bimbo form for this shot. 

As for the 3rd S-link, it seems a bit more time focused, depending on where the player is in the game before she tells twilight to leave the library. It can of course still be used, since it might still pass of as vague enough of her not knowing how much time the player and her spend.

As for the study group, sounds like an interesting spin on things good thinking. Could easily lead to some group action cutscenes, or a 'private' study session goign the bimbo route.

But yes nothing needs to be perfect, the important thing is to just have material to work with. Good job.

Developer

I too love a lot of what I'm seeing here.

S-Link 3 might need an 'if then' thing for if you've already spoken to Twi a bit, but it might be fun to gain social points with Twi by having this conversation with Cheerilee first.

That being said, Twilight is the focus, so this stuff wouldn't be seen in game until far down the line.


Did a little design on harshwhinny. Design is up for changing of course.

(Edited 2 times)

Her height and appearance is intimidating. I love it.

Already interacting with Twilight was taken into account and was going to be reflected upon in social link 4, but as you guys pointed out, it's a bit of a silly thing to be asked to do if you have, say, already  reached Link 10 with Twilight, or have  made her go Bimbo already. Thinking of a good way to either reword social link 3 or simply redo it.

Alternatively, I could just make it so you can pick "I've taken her on a date to Sugarcube Corner," if you've already done that part. I was going to have that be an option in Link 4 of Cheerilee, with her being thankful, and showing very slight hints of jealousy.

Thought of how I'd like Link 10 to go, kinda just came to me out of the blue. Pretty happy with how it's coming together.

Family obligations came up so I don't have anything new just yet, but I'll make sure to give you guys  something again by Tuesday.

Cheerilee's Social Link 1-6.
https://pastebin.com/63ghyf4r
Probably gonna skim through it tomorrow with a fresh mind for any mistakes, but here it is!
Question about Bimbo Cheerilee. Does her Bimbo path start by reaching any specific level in her normal path, or is it completely separate from it?
Tell me if you want me to change anything about it!

Pretty good, you're really developing the whole dynamic here. Good thinking on the optional S-link with the Twilight date.

What we've done for Twilight is that she has 10 S-Links that work s non-bimbo. Then after that it's her bimbo arc, if the player chooses to bimbofy her. So yes yes the normal path and the bimbo path are seperated. Cheerilee can maximum reach bimbo level 5 in the normal one.

Of course you don't have to do 10 S-links for cheerilee if you wish to proceed to her bimbo stage already. It's just a demo afterall. 

I swear I'm not making situations for you to draw new pictures, although I guess that's inevitable in the long run.

I've been reading up on smut for research, which is going all fine and dandy on my end, but I'm wondering though if there's a certain date or time you want me to get material or stuff back to you guys. If there IS a date to shoot for, I definitely am okay with aiming for it. As it is I'm currently taking my time trying to make sure what I'm writing in concept is solid.

Don't want the situation to be where you're basically waiting on the bit of Cheerilee's bimbo path before you shell out a demo. Don't like the idea of keeping you guys waiting.