I wanna try and keep things a bit organized, so if there's anything you want to say about the Demo please feel free to drop it here!
FINAL DEMO UPDATE!! After this post, I'll begin working on the next major update with more combat, npc's, and story! Once that version
has been completed and uploaded, I'll lock this Community Topic and create a new one for discussions regarding that new build.
Changes:
- Remade the sprites for the various little guys that are floating around Beleth's castle: instead of the generic MV character assets you'll be greeted by custom sprites for the npc imps, guards, and hellbats!
- Slightly nerfed Marchosias's primary skill, Cerberean Strikes, so that it is unable to crit. I decided not to nerf its damage, but I did make it
cost a total of 30 TP instead of 25. - Might have taken care of a typo? I dunno, I forgot.
- Added some flavor text for the guards at the Entrance when playing as Vepar.
And that'll do it for the Demo! I don't have a time frame in mind for the release of the next major update, but I'd like to get a playable version out before TOO long.