Fair concerns, I appreciate you bringing them up! I'll address them here as best I can.
The scope is definitely something I've been playing with. It's going to be huge no matter which way I slice it, so I've more or less come to terms
with the fact that this is going to be a very long-term project. The next update may also be lacking in the kink department, but it will work to better establish the gameplay loop which will help things going forward. Gonna take it slow and steady!
Audio mixing is a weakness of mine for sure. I'll likely thinker with it a bit more in the future, but I should probably add a disclaimer warning people to turn the music volume down before jumping in. But there may be other ways around that too! I'll look around a bit.
Balancing combat is something that I'm very new to, so this one's probably going to be the biggest hurdle. But once the imps have a base established they'll be hiring adventurers to aid in combat, so the numbers advantage will help quite a bit. I expect combat to be a little
challenging at the start, but once the imps specialize in a Sin I plan on things getting easier. I don't believe I'll ever make EVERY subclass and
party composition equally powerful, but I do want to make sure that most strategies are at least viable. To that end I won't be making any
enemies that are only able to be defeated by one specific imp or ally unit. Elites in particular may be resistant to certain strategies, but I don't
want the player to feel punished for playing the way they want. All this to say that I don't intend on making any enemies that directly counter
a specific play style.
Also to the point of balance, each imp will be starting in a different area of the map that is better suited to their respective starting strategies
before they start moving around the island. I'll definitely spend a lot of time in this early phase collecting feedback and making adjustments where I need to.
Thanks again for voicing your concerns! Glad you dig the art, and I appreciate you playing and sharing your thoughts!