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Vongrak

240
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1
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A member registered May 01, 2022

Recent community posts

Thanks. I mostly just didn't want to bash my head against the wall looking for a solution if there wasn't actually one in the game yet.

Is it currently possible to fight the zombie eating priestess properly?  Getting the zombie mutation from the sprinter doesn't work, but obviously you can "fight" her if you lose to the cop, but I doubt it's possible to win that version of the fight so I was looking for alternatives.

Indeed, I am aware, that's sort of why I was concerned. Then again, I'm not familiar with how much time is dedicated to this game between updates, I just know that before the June update it's been over six but there was a different game released during that break as well. 

Regardless,if you are confident I see no reason to worry. Though I am now wondering if we'll have a chance to buy the 1.0 version of the game here or if it's still a patreon thing? 

That seems like a considerable amount of content for 1.0 especially considering we're already halfway through July the month it's meant to come out. Are there plans for it to just be the first half of the update? And will BH be officially finished development after the 1.0 bugs are cleared up?

Hmmmm... guess I'll see when the time comes. I should be able to get proof I paid but $5 isn't much... assuming currency conversion doesn't shank me too bad. That'll probably be the deciding factor for me.

I believe so yes

My main piece of feedback is please make the hints super duper obvious. I have heard from the comments there is a hint system, and I didn't even notice it in game. I have no idea where I'd find it. The end screen doesn't... seem to be generating it for me and if it's somewhere else I don't know where to look. It means I just keep repeating my attempts... 

And yeah, maybe some way to know what paths we've taken in what orders? Or if we can manually assign it with like, flags or coloured lines or something to keep track of what we have and haven't tested?

Heads up, one of the mechs for the minis in the secret area crashes my game every time I kill it. It's in the pic below, the one closest to the character, and next to those 3 boxes.


Thanks for sharing your reasoning. It makes a lot of sense and was pretty interesting.

What prompted the change to Rive and away from interactable content? Is there someone I can read about it if you've explained the decision elsewhere?

Great game, hope to see some future updates to add a few little things.

Yay! I got hit with the crash bug and lost a lot of interest. Is there a way to save the game at the moment?

I hope it doesn't (ง ͠ಥ_ಥ)ง

The community: Break a leg!

FeelinImpish: Does a hand count?

The community: WAIT NO!

A cute little game, and both descriptors are important. It's worth your time, but there's really not much here. I enjoyed my time, it just didn't take much of it.

So, I'm curious. I get that the main premise is to abuse your power... but is there a route where you don't do that? No shade either way, just curious.

Sounds interesting. It's... honestly been forever since I played this game and hardly remember my favourite characters. I'll probably keep waiting for another update or two before jumping back in. 

I see that the game is already at (or near) 0.9 as the update. Is the game going to be "complete" at 1.0 (assuming no bug fixes necessary) and would it be best to wait for that to play the game or jump in sooner? I just found this game through one of my follows rating it so I know nothing about it.

Guessing FMG is Fairy magic games? If not I have no idea

My best suggestion would be to do a short game/comic that's OPAS adjacent and call it a side story. See if that helps re-ignite your passion. Make it a silly dream what if, or maybe some alternate dimension shenanigans like Edolas in the actual show. 

If you do make it a shorter side game, and you find that the code is the major problem? I'd suggest thinking about either ways to fix the code, ways to redo things, or starting a "part 2" even if you have to connect things in some janky ways, just to forcibly clean the code base. If it's the story that's the problem? Continue doing side content maybe? If you still can't figure it out... I don't know what to suggest at that point.

Sounds great. I loved the game when I played it the first time (I think it was 0.4?.5? So now seems like a decent time to jump back into it... if I had the spare time to do so. Still, I'll be keeping the game in mind for when I do have the time. It's a lot of fun and you've done amazingly well with the parts I've seen. 

Holy shit?! is there going to be more extra content after this or just bugfix stuff?

Maybe? I don't know what the rules are for that sort of thing actually? Probably ask one of the mods.

1. What are the dev plans now you're searching for a new artist? Fleshing out the second route? Or focusing on more content for the original? Something else?

2. Any sort of timeline? Or maybe just, how much of your old plans need scrapping at this point?

3. Do you plan to do anything for the Preg Jam this year or will your focus be completely on Bumps and Brews?

I really hope so. Payment processors are a fucking joke. If I wanted someone to shame me for my purchases I'd be asking my parents for christmas and birthday gifts again LONG before I want my fucking credit card company butting in.

Genuinely curious, what made you decide to change the formula for streaming income? I haven't played yet so I don't really know what practical effect the changes have, but I guess it encourages you to stream more early? Or eat more on stream? 

I've finally finished! Well, mostly finished. After getting the game on steam I managed to get to the end and get most of the achievements. There are a few I don't have yet... but I'm really not sure how the heck I'm meant to put Trevor in a jar. 

Small Giant I'm also not entirely sure of...but I have some ideas. 

Anyway, great game 10/10. Are you planning to do anything else in the future or will this be your lone masterpiece?

Seems really cool. I think I might wait around a bit for a demo or a few more updates, maybe a video on the game. It's hard to tell how good it is from just a few pictures but the premise seems super promising. Good work!

I meant less "are you going to do them" and more "I think I heard something about steam disabling updates for NSFW games" but that might be a fever dream at this point. It's mostly me finally deciding to either get the steam version or the Itch one.

Just a quick thing to double check. If I get the steam version can you do more updates? I know things are basically done, but I was thinking bugfixes and stuff.

Ah great to see. I was super interested in this game but sort of bounced off it. This seems like a great excuse to jump in... though might wait for that bugfix patch just in case.

I don't know where else to put this, but here at least seems to work so... 
What happened to all of your games?

So I AM planning to buy the full game but I can wait. Would it be better to buy this version now/soon or wait for the Steam release?

Not sure if I missed an update or not but this is a HUGE change from the version I played. So much great new content. I can actually fight things without it bugging out now!

O_O

I'm not sure if there's a setting I need to change or a keybinding to press (the manual doesn't say anything about it) but the window is tiny and fullscreening the application just adds some stripey boarders to a good chunk of my screen. Anyway to increase the aspect ratio?

Gonna be honest... I have no idea what I just played but I had a good time. Not sure how to describe it either. I will say, the different "routes" are essentially completely different stories. They answered a few questions but raised a whole bunch of other ones. 

Nevermind. Loading a new save and hitting "Updates" told me where to go.

How does one get to the halloween menu?

Awesome