Enhorabuena equipo por el trabajo que habéis hecho. Tenéis un guión interesante y habéis trabajado los personajes. Por lo que puedo entender creo que el mejor formato para vuestro proyecto es una novela visual o una página web interactiva. Para las novelas visuales el software más utilizado es Ren'Py y para páginas web interactivas hay herramietnas como Twine que os facilitan mucho el trabajo. Os recomiendo echar un vistazo.
Recent community posts
Couldn't execute it due to TPG Maker 2003 RTP error with itch desktop app. I wish I could have more time to debug and play. So I can only judge by the cover, which is good because I've always loved the scare-prank maze games. Making an impossible game get the player ready for the scare. Is there?
This kind of mechanics is exactly what I thought of when I proposed the impossible modifier to the group. I finally ended doing something very different, more narrative, but your idea fits perfectly the jam. Kudos.
I liked your "hero". It has some personality :) I'm not a big fan of RPGs. I've played very few in my life, so my opinion is not of great value here, sorry. If I had to say something, the spawn rate of enemies when you're walking out is too high for me. But I understand it's part of the genre. Thanks
A burguer-wannabe potato crusade with the music and mechanics of Katamari Damacy. Genius! Found the mouse control a bit complicated in the browser but your idea will give me inspiration for future games. Thanks!
That was intense! I liked the idea of mixing genres. I haven't tried all of the experiences because I want to review as much of possible and I don't have much time but I enjoyed the rogue "autopilot" AI. That was fun. Frostbite spiders, so frustrating to fight them every 5secs at that dungeon. Massive work. Congratulations.