I might try to build a puzzle around the third image in the 10/3/22 devlog. It probably won't be anything like the actual puzzle, but I think it's still going to be interesting.
PkmnQ
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A member registered Feb 15, 2020
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I Wanna Lockpick community · Posted in I recommend adding error and/or percent numbers. these would be cool
NaNx doors seem like an interesting concept. The way I envision them is that if you use a master key while you have NaN of them, the door gets NaNx copies, and it's either completely impossible to open, or when it's opened it stays at NaNx copies. The only problem is how you'd un-NaN the doors so you can open them again.
If it still throws an error, I’ve heard that downloading https://www.microsoft.com/en-us/download/details.aspx?id=26999 might help fix it.
Important: Choose the x86 one, that's the one that makes it work.
No ideas for puzzles yet, so for now I'll just be playing these ones.
Do I blame Windows 11 for this or is there something I'm doing wrong?
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object oWorld: DoAdd :: Execution Error at gml_Script_loadSkin ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_loadSkin (line -1) gml_Script_loadConfig gml_Script_mainInit gml_Object_oWorld_Create_0
