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A limited-time beta version of the upcoming editor of Baba Is You! 路 By
I'm currently making a level pack using "BACK" mechanics, which is very attractive to me. However, when I applied the rule "BABA IS BACK AND YOU", the things near BABA can still be able to push when I pressed move button and BABA will be teleported to its last position afterward.
I think it's because that player's movement is computed first (which pushes the object), and BACK performs afterwards (which teleports BABA). When it happens, characters seem to glitch and push everything to other places, which look very abnormal to me. To avoid this, I have to add the rule "ALL FEELING BACK IS STILL" in all of my levels. Then "BACK" will work as I intended...
Furthermore, when I stay still for some turns and then trigger "BABA IS BACK", I will be able to move freely without the influence from the "BACK" for turns I stay still and will be teleported back after those turns. I think this should be a bug or design issue since I cannot find a way to explain this behavior as a "work as intended" mechanic...
Oh, here is another thing. When player need to use "BACK" to revert action for a long period of turns, they need to hold the spacebar for really long time.
Is it possible to add a mechanic, similar to the acceleration when undoing the action, that will gradually increase the speed of waiting? This problem is especially annoying in one of my custom level HP31-2DWN...
Thanks. :)
Hello, I cannot get the Baba is You level editor to open on my 2012 mac mini. On opening, the app crashes and I get the message "Baba Is You - Editor beta quit unexpectedly." Here is my system spec, followed by the (truncated) associated Apple crash report. I'm running the Windows version just fine on a friends laptop and enjoying it greatly. Thanks for the hard work!
System Version: macOS 10.14.6 (18G7016)
Kernel Version: Darwin 18.7.0
Model Name: Mac mini
Model Identifier: Macmini6,2
Processor Name: Intel Core i7
Processor Speed: 2.3 GHz
Process: Chowdren [14174]
Path: /Applications/Baba Is You.app/Contents/MacOS/Chowdren
Identifier: Baba Is You - Editor beta
Version: ??? (1.0.0.0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Chowdren [14174]
User ID: 501
Date/Time: 2021-01-25 14:59:17.982 +0100
OS Version: Mac OS X 10.14.6 (18G7016)
Report Version: 12
Anonymous UUID: 23E51165-64CF-B706-70C6-7E1C7ED5CE2A
Sleep/Wake UUID: F41E8A83-24BE-4853-A958-96DE450F66AF
Time Awake Since Boot: 190000 seconds
Time Since Wake: 700 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [14174]
VM Regions Near 0:
--> __TEXT 0000000100f8b000-000000010159d000 [ 6216K] r-x/rwx SM=COW /Applications/Baba Is You.app/Contents/MacOS/Chowdren
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 Baba Is You - Editor beta 0x000000010104f047 0x100f8b000 + 802887
1 Baba Is You - Editor beta 0x000000010105206f 0x100f8b000 + 815215
2 Baba Is You - Editor beta 0x0000000101052165 0x100f8b000 + 815461
3 Baba Is You - Editor beta 0x000000010108217f 0x100f8b000 + 1012095
4 Baba Is You - Editor beta 0x00000001010298b1 0x100f8b000 + 649393
5 Baba Is You - Editor beta 0x000000010102bbab 0x100f8b000 + 658347
6 Baba Is You - Editor beta 0x0000000100f9ea54 start + 52
Thread 1:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 2:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 3:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 4:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 5:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 6:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 7:
0 libsystem_pthread.dylib 0x00007fff7b42f3f0 start_wqthread + 0
Thread 8:
0 libsystem_kernel.dylib 0x00007fff7b37126e semaphore_timedwait_trap + 10
1 libdispatch.dylib 0x00007fff7b1efc99 _dispatch_sema4_timedwait + 76
2 libdispatch.dylib 0x00007fff7b1f0377 _dispatch_semaphore_wait_slow + 58
3 libdispatch.dylib 0x00007fff7b1fd1fd _dispatch_worker_thread + 317
4 libsystem_pthread.dylib 0x00007fff7b4302eb _pthread_body + 126
5 libsystem_pthread.dylib 0x00007fff7b433249 _pthread_start + 66
6 libsystem_pthread.dylib 0x00007fff7b42f40d thread_start + 13
Thread 9:: AudioQueue thread
0 libsystem_kernel.dylib 0x00007fff7b37121a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff7b371768 mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff4f21d9e1 __CFRunLoopServiceMachPort + 327
3 com.apple.CoreFoundation 0x00007fff4f21cf4e __CFRunLoopRun + 1619
4 com.apple.CoreFoundation 0x00007fff4f21c6a9 CFRunLoopRunSpecific + 459
5 Baba Is You - Editor beta 0x000000010149c72e 0x100f8b000 + 5314350
6 Baba Is You - Editor beta 0x0000000101423dd4 0x100f8b000 + 4820436
7 Baba Is You - Editor beta 0x00000001014b8ad9 0x100f8b000 + 5429977
8 libsystem_pthread.dylib 0x00007fff7b4302eb _pthread_body + 126
9 libsystem_pthread.dylib 0x00007fff7b433249 _pthread_start + 66
10 libsystem_pthread.dylib 0x00007fff7b42f40d thread_start + 13
Thread 10:: AQConverterThread
0 libsystem_kernel.dylib 0x00007fff7b374866 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff7b43356e _pthread_cond_wait + 722
2 com.apple.audio.toolbox.AudioToolbox 0x00007fff4db361ca CAGuard::Wait() + 72
3 com.apple.audio.toolbox.AudioToolbox 0x00007fff4db32575 AQConverterManager::AQConverterThread::Run() + 375
4 com.apple.audio.toolbox.AudioToolbox 0x00007fff4db323f3 AQConverterManager::AQConverterThread::ConverterThreadEntry(void*) + 9
5 com.apple.audio.toolbox.AudioToolbox 0x00007fff4db0f741 CAPThread::Entry(CAPThread*) + 77
6 libsystem_pthread.dylib 0x00007fff7b4302eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff7b433249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff7b42f40d thread_start + 13
Thread 11:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff7b37121a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff7b371768 mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff4ec7edba HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x00007fff4ec7ed2f HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 45
4 com.apple.audio.CoreAudio 0x00007fff4ec7b27f HALC_ProxyIOContext::IOWorkLoop() + 1017
5 com.apple.audio.CoreAudio 0x00007fff4ec7acd4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122
6 com.apple.audio.CoreAudio 0x00007fff4ec7a836 HALB_IOThread::Entry(void*) + 72
7 libsystem_pthread.dylib 0x00007fff7b4302eb _pthread_body + 126
8 libsystem_pthread.dylib 0x00007fff7b433249 _pthread_start + 66
9 libsystem_pthread.dylib 0x00007fff7b42f40d thread_start + 13
Thread 12:: ChowdrenThread
0 libsystem_kernel.dylib 0x00007fff7b374866 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff7b43356e _pthread_cond_wait + 722
2 Baba Is You - Editor beta 0x00000001014b904e 0x100f8b000 + 5431374
3 Baba Is You - Editor beta 0x000000010108a63c 0x100f8b000 + 1046076
4 Baba Is You - Editor beta 0x0000000101423dd4 0x100f8b000 + 4820436
5 Baba Is You - Editor beta 0x00000001014b8ad9 0x100f8b000 + 5429977
6 libsystem_pthread.dylib 0x00007fff7b4302eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff7b433249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff7b42f40d thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x00007ffeeec74b98 rcx: 0x000000000000005a rdx: 0x0000000000000001
rdi: 0x00007ffeeec74b98 rsi: 0x0000000000001892 rbp: 0x00007ffeeec74b30 rsp: 0x00007ffeeec74b30
r8: 0x00000000000003ff r9: 0x00000000000007fb r10: 0x00000000000001b0 r11: 0x0000000000000010
r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x0000000000000001 r15: 0x0000000000000000
rip: 0x000000010104f047 rfl: 0x0000000000010246 cr2: 0x0000000000000000
Logical CPU: 6
Error Code: 0x00000004
Trap Number: 14
Console logs :I have a segfault when I select "Featured levels", either :
- Level editor (脡diteur de niveaux) > Get new levels > Featured levels
- Custom level (Niveaux personnalis茅s) > *select my save* > Get new levels > Featured levels
My system :
Linux Mint 20.1 Ulyssa 64-bit MATE
Linux Kernel 5.4.0-64-generic x86_64
Version Editor Beta 1.1.0
Don't hesitate if you need more infos
In the first tutorial, after you enter the editor part, you can press "escape" to enter the menu
However, you can't click any of the options, and after you've done that the "Continue" button become clickable only inside the menu
It could be nice to allow the player to skip the tutorial by pressing escape ?
Writing a statement with f4, placing it and then undoing twice causes the text to appear outside the borders, starting at the top right of the level (I put one invalid word at the start to make the screenshot prettier). This is a minor bug and the text is deleted when the test button is selected but it might be worth fixing. The same does not appear to happen with any other multiple object selection.
The text in the screenshot is supposed to say "text s h o u l d not b e h e r e" but some text is not visible for some reason.
When the editor is in French :
1) "creator/author" should be written "cr茅ateur路ice" but I guess the font doesn't have the middle point 路 (in my opinion you can just write "cr茅ateurice", it's much simple, but I guess it could be confusing to some people)
2) "Go back to level list"/"Retour 脿 la liste des niveaux" is written outside the box. I guess it could be shortened to "Liste des niveaux" ?
I'm really sorry to post this here, but I couldn't find a community for the main game.
I want to report that the main game is crashing regularly every 7~10 minutes on my linux setup. Is there anything I should look into?
Edit: after looking into it, the itcio launcher installed the wine version of the game. There was a linux version listed as "also available". Installed it, played 40 minutes or so, no crashes. Leaving this for posterity, please ignore!
Thank you very much for this editor!
I don't want to report a bug, but I just want to share a list of suggestions about the UX design of the editor based on my firsts feelings when trying the editor.
A. Editor
B. Object panel
C. Escape menu