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A member registered Feb 08, 2015 · View creator page →


Recent community posts

I'll try to make that happen! The levels made by others will definitely be in easily shareable format but I'm not sure how much I can do to make them easily shareable. We'll see! :)

Here're the keys used in the editor:
-/+: switch between levels (the zero in the corner indicates which level you're editing)

Tab: open and close the object list

^ (in your case): switch between editor and in-game

s: save level (I think the smiley indicates if there're unsaved changes in a level)

1/2: change layer (the only point of this is if you want to have several objects on top of each other)

arrow keys: adjusts the initial direction of the tile you're currently hovering on. The little arrow in the corner tells you the current direction of the tile you're hovering over.

It's all fairly confusing because I made the editor for my own use, but hopefully this helps! :)

Thank you very much! Super glad to hear you had fun with the game & editor :) The full version is going to have a much more in-depth editor

I'll add those letters to the description :) Thank you!

Thanks :D

Thanks :)

Thanks a lot!!

Thanks a lot! :)

Thank you :) Working on it!

Oh yeah, this version of the game doesn't really have settings of any kind. The full version will have a proper volume sliders for music & SFX.

Mac version is definitely doable, Linux I'm not as certain about. Hopefully!

I'm working on a full version! http://www.hempuli.com/blogblog/archives/category/games/baba-is-you

Thank you for that tidbit! Glad to hear the lua stuff doesn't break with Wine. :)

I just added another pointless visual word: https://twitter.com/ESAdevlog/status/895051807952703488

I'll try to make the audio less annoying for the full version! I had only bad earbuds available when making the sounds and that kinda affected things, haha :D

Mainly it's just simple symmetrical shapes being rotated; the Sausagebear is formed of 2 circles joined by a line and the feet of the animals are kinda just sticks that rotate wildly :D

Unfortunately it seems to be that way :( The full version will have a proper level editor, though, I'm pretty sure!

Wow, pretty creepy!

You can't shoot while behind th crate. Also in this newest version you should be able to adjust controls, so that shouldn't be a problem.

Thanks for including the game in a bundle!

View the game page for instructions!

Thank you very much! I'm excited to get the full version done as well, hopefully it'll be as enjoyable!

Thanks! The idea is that "Empty is Win" doesn't do anything because as you step on an empty tile, it's no longer empty. Still not totally set on how to approach that behaviour, though!

Working on it!!

Thank you very much! I'm working on a full version. :)

1. That's a very good point; it might be a bit tough to determine if a movement changes anything or not but I'll put it on the to-do list; I guess same goes for walking against a wall and such!

2. Yeah, this needs work; it's a bit tough to decide how to layer stuff when you could have something like Grass is You and need to have it on top of stuff grass usually doesn't go on top of!

3. Not intentional, I've fixed it for the current version but didn't update the itch.io build before I started working on the full version. I probably should do another update to the itch.io version, though! :(

Thanks for the report! I'm working on a more finished version and bugs like that will be fixed in that; I don't think I'll update the NGJ version further.

Yeah, the jam version has a bunch of stuff that's handled by the game's code, but the lua part should still allow pretty extensive modding :) (Functions that the game code handles have the prefix "MF_" in syntax.lua!) You can also access the in-game level editor with § (or whatever button you have above tab on your keyboard)!