My plan has been to test Löve2D's Mac & Linux porting capabilities with this, yeah, but I haven't gotten to that yet
if you want me to test something let me know, I have both an intel and a m1 mac, and also experience with signing/notarization
Thanks! At the moment it's mostly a matter of me getting back to working on the game; we have a bunch more plans for it :)
Signing Solitaire Mystery with the default LOVE2D runtime bundle on macOS can be done within minutes, but if you're planning to add Steam Achievements it might take a bit more time to make those work on macOS :P