Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Irog

377
Posts
16
Topics
23
Followers
7
Following
A member registered Oct 10, 2020 · View creator page →

Creator of

Recent community posts

To answer your question, I code the control logic of my games in C. I choose the data structure that best fit the situation and in most cases I use arrays for fast access.

The girl has a right hand at the end of her left arm.

You've properly disclosed AI usage. Good on you. I appreciate your honesty.

I have one game where you can add any elf you like.

I usually, load the level or section I want to test and change the resolution with a single key press while testing the level / section.

Here are 2 simple 2D shooters games I made: one where you shoot and one where you get shot at !

Does it run on Windows 98?

When I upload a 10 MB zip file to my game Return From the Tavern (https://irog.itch.io/return-from-the-tavern) via the button "Upload files", the progress bar reaches 100% but then shows the red message "There was a problem completing your upload. Access denied.". Over the past weeks, I've updated the download many times with improvements, bug fixes and new languages (the game has 15 languages now). Did I exceed the number of times a creator can upload a file per month?

Support Ticket = 383316

+ Vietnamese

I didn't receive it. Could you mail it again. And copy the content of the file as the mail message (just in case attachment fails).

A fun challenge ! :-)

I choose optimized both for the games I play and the games I make.

You can have 0 or 1 "run in browser" and as many downloads as you like. For example, all my games have 2 downloads: 1 for Windows + 1 for Linux.

That's the spirit !

Hi Craw,

Thanks for your interest in my game and for your quick action!

It seems you mailed the English text. Could you send the Vietnamese one. :-)

Kind regards,

Irog

You're totally right! I think exactly the same.

10 to 14 hours is a good length for a game with a strong narrative. I think it's not too long for a game on itch.

My games tends to be short but that also depends on player skills.

YES! You should definitely finish your game. It looks fun and has great potential.

I don't use Discord. And you found the way to send. :-)

Thanks! The contact info is in the ReadMe in "Feedback and bug reports". I saw you found it :-)

Thanks for trying to run my game. What distro did you use? What was the error message? What was Wine error?

Yes, Gimp is a powerful tool!

How do you give them this great fractal look? Do you apply some advanced math?

Would you like to localize Return From the Tavern to Vietnamese? All the game texts are in the file lang00.txt inside the folder Common.

I always test my games at lot, really A LOT ! to find bugs, difficulty issues, typos, inconsistencies. I can perform quick runs (as I like to call runs that would be a good base for a speed run) of my games.

Look beautiful!

What tools do you use to make them?

Hi AtomRadio76,

Nice to meet you. You've come to the right place to find creative people. Feel free to look at what others make and comment on their creations. I'm sure you'll find games and other media you like.

Cheers,

Irog

RPG maker runs well using sprite sheets, so you could gather several images in sprite sheets to lower the file count and keep all the asset you need.

What's the size of your game? The current limit is 1GB.

You can bring a new live to your old PC by installing a light weight Linux on it; for example AntiX Linux. It comes packaged with modern softwares and browser to run recent web games.

No.

For the same reason explained by hechelion.

Your illustration makes me think that a player standing on the top-right node would have the following movement options:

1) Press "o" to move to the node South of is current location

2) Press "x" to move to the node West of is current location

Suspicious activity comes from the suspicious company google and generates many views on several itch games.

Once I had the terrible idea to deduce points from the player score for every shot he/she misses.

Yes, google has issues and generates these view count spikes.

Thanks for your reply. I understand you. Contact me when you fell ready.

It looks interesting. Do you have a Linux build?

Apparently google is bugged and several itch creators observed similar issues. It happened to me too.

.com was originally made for commercial web sites as opposed to .org

This one could be a source of error:

velv = -jump_height;

because velocity is a distance traveled over time but a jump height is just a distance.

You can edit PDF if you open them in LibreOffice Impress.

Hi Diego!

Yes, the 10 MB download archive contains all the English text in "Common/lang00.txt".