Recent community posts
0.1.2 Alpha is out!
- Now you can unlock more than one achievement simultaneously after beating 3rd chapter
- Fixed Crispy Baby breaking when game is sped up
- Charmed enemies won't be poisoned by the Black Bean anymore
- Now you can't pickup cards when your hands are full
- Now you can see unlock methods for already unlocked achievements
- Disclaimer now only appears once and never again
- Hardheads are now affected by chilled debuff
- Wiz Baby got the drip
Post here all the bugs and flaws, as well as your opinion about some mechanics and things that infuriate you. Since the game is still in the alpha stage of development, a lot can change, and you can contribute to this.
Gameplay is good and i love idea behind characters with different preferences, but eventually it gets boring to constantly go back to change the character, although this is the theme of the jam.. Anyway, although the game needs some changes, it still pretty good. Great job!
Wow, that was cute! Graphics may seem simple, but it has it's charming atmosphere, the music and sound effects are great too.
Didn't expect to see a 'metroidvania' game in this jam, so that was a good experience!
The art looks impressive, but the controls and collision are a bit awkward. And i find it kinda hillarious how chill and calmly Princess walks through a spooky castle full of corpses. It adds some weird atmosphere, i like it. Good work!
You can check out my little game, if you want so. Would be great to hear your opinion.
Interesting idea! It resembles a combination of concentration (Match Match games) and scavenger hunt games, love how items retain their position between levels. Krollectibelus is a fun guy tho.
That was funny little game. Love the concept behind the energy and charging, yet i think it would be realistic if the battery didn't charge instantly, but took a couple of seconds. Anyway, good job!
Fantastic job. Loved the artstyle, the backgrounds, but especially intro and ending cutscenes, that was beautiful. Definetly would play the full version of this game (if you ever gonna make one :)). That was 5/5 experience.
Cool! Like the idea, you can turn it into a good puzzle game.
The "Levels" button position is kinda strange (it's in the middle of the screen), I'm always accidentally clicking it when I trying to throw a boomerang. Maybe it's just me, though.
Thanks! Glad someone liked the game. I still have plans to update the demo and add some details, gameplay wise too, because many people said that the game is too easy to beat (not to mention it's too short).
It was almost three days since I published a paid game and it's not indexed on the search bar! I had read that it usually takes 12 to 24 hours for a moderator to inspect the game, and that if times get longer than 24 hours, I should've asked here to understand what the problem is!
My game is: https://doctorhummer.itch.io/spear-of-despair