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A jam submission

KrollectibelusView game page

Prototype made for VimJam
Submitted by Blubes — 9 hours, 24 minutes before the deadline
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Krollectibelus's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#1573.0313.500
Fun/Design#1843.1753.667
Technical Implementation#1912.8873.333
Theme/Limitation#1973.1753.667
Overall#1992.9443.400
Graphics/Animation#2862.4542.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
You collect designated objects and are to retrieve all of them within a time limit. There are several levels with different target objects. In addition, you can only retrieve one at a time, requiring you to go 'there and back' for each collectable object.

What was your team size?

Solo

You worked alone

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Submitted

Fun: Pretty fun, especially for being different from the other games. But it took me a while to figure out I could click on places to go there.

Implementation: The game worked well enough once I figured out how the controls worked, but more clear instructions would have helped.

Audio: The music was sorta weird, especially for the game's plot. The text (and the font it's written in) would have me expect some more traditional music. Then again, I don't really know what Ancient Greek music sounded like, it probably would sound weird to modern-day listeners (it would probably have used low-tech instruments though, this isn't the first game in this jam that makes me think of a lyre, but it's probably the one that would fit that instrument best).

Art: I can see what the images are meant to represent and that's what matters. In fact, I think they look pretty nice. The font also reminds me of the Greek alphabet, and for a moment I thought the game was in Greek, but then I realized it was English (I have been able to read some Ancient Greek, but I'm not good at that language at all).

Theme: It's there, and the pressing space to go back is less annoying than having to go past the exact same obstacles I went past on the way there. And for a timed game of this type, I think that's a good choice.

Submitted

I reviewed your game -

Submitted

very interesting game!

Short but fun!

Good job

It'll be nice if you check out our game too😁

Submitted

Super quick game, but a really interesting concept! Krollectibelus definitely has a personality, and I'd love it if this game were fleshed out or expanded upon. It took me a bit to realize that you could go back by pressing spacebar though, (I guess I should actually READ what Krollectibelus says at the start next time LMAO) Other than that, I'd appreciate it if you could also play my game!

Developer

Thanks for the kind words - I might look at revisiting the concept once I have some more experience. I'll give your game a looksee :)

Submitted (1 edit)

Interesting idea! It resembles a combination of concentration (Match Match games) and scavenger hunt games, love how items retain their position between levels. Krollectibelus is a fun guy tho.

Developer

Thanks for the feedback! He tries his best to be likeable