Very fun little game. The levels are fast and controls are fluid. Seems like it'd be a fun speedrun :D
BirchTree
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Hi! Just released a free alpha version of my bowling roguelike, Planet Pin.
https://birchtree.itch.io/planet-pin

Planet Pin is a bowling roguelike where your ball is powered by rockets. This first version has 20 powerups you can purchase and stack, 6 unique obstacles, and 5 boss events. If you like roguelikes or movement heavy games, check it out!
This asset pack is super cute! I'm using it for a farming game prototype made in Unity. I have a suggestion that would make it a bit quicker to import these assets into the Unity engine, specifically for the character sheets.
So when importing into Unity, it's way easier to have separate sprite sheets for each animation. I manually cut things up from the Aseprite file and end up with this:
However I realize when animating a character it's probably easier for you to have everything contained in one file. This guy has some great suggestions to make that workflow easier. Essentially, you still make all your animations in one file -- but you tag each animation and use a custom script to export them all.
I don't want to mess up your workflow, but maybe this will help you :) Thanks for the great assets!