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Fission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.500 | 4.500 |
Overall | #6 | 4.153 | 4.153 |
Enjoyment | #11 | 3.944 | 3.944 |
Use of the Limitation | #12 | 4.278 | 4.278 |
Concept | #19 | 3.889 | 3.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me!
Software used
Unity / C#
Use of the limitation
The game only needs the mouse to be played - only one key is ever needed on the keyboard (esc), and it's completely optional
Cookies eaten
You wouldn't believe how many
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Comments
Amazing! My favorite so far! Excellent presentation, great use of the controls, unique concept and I'm impressed on how much you managed to do with such a limited color palette. It also feels very polished, congratulations!
Beautiful presentation and really well polished! I struggled a bit getting stuck to walls and going through the tunnel on level2, but the game is a brilliant idea. Definitely worth continuing after the jam, I would love to play more.
If you could give me a rating/feedback on my game it would be much appreciated! :)
ooh your colour palette and graphics were so pretty ✿
and great little game overall!
sometimes it felt like jumping from a corner just kept the player stuck there,
but that wasn't that big of a problem hehe
Thank you! The player getting stuck was one of those mysterious bugs for me - I never did seem to find a way to fix it. Maybe one day...
And thank you for the kind words!
This game is amazing! I saw the other very positive comments and was curious about this game but when I played it I was blown away by how good it is, please alert me if you make any more levels. I love this game and you deserve full marks.
my favourite game so far..great mood, graphics, design, in general just felt very cohesive and well thought out. Really enjoyed it....managed to finish the game although some of my pars were outrageous haha. A bit tricky at times! But Full marks from me, you nailed it IMO. Inspiring work. Thanks for sharing!
OH. MY. WORD. This game is INCREDIBLE. Such a fantastic unique premise and very well executed. My jaw dropped when I split into 3 for the first time. The level design a flow is also great here. Full marks. Bloody well done.
Really nice game! Absolutely loved the artstyle :D
A bit hard but really fun to play
Nice vibe, good sounds, lovely graphics. Feels polished and complete. Maybe turn down the volume for the room escaped sfx, it's a lot louder than the rest!
Good to hear that you liked it! And yeah, the room escaped sfx was probably the thing I'm kicking myself about the most now - I probably shouldn't have rushed the sounds in the last few hours, whoops!
love the artwork and the progressive challenge really well done. i'd love to see this built out to a full game
What a beautiful game!! Visually stunning. A bit difficult to to jump thru small spaces. Very Awesome concept!
Extremely great graphics! the effects added a great amount of feel to the game. I have a few small grips, some of the audio was bugged out for me on browser and were painful on the ears, the other one is that it seemed really easy to take a shot then move no distance. I think increasing the default shot power would have been super nice as well. But over all I Had fun beating all the levels and attempting getting pars, although on levels with splitters getting par was a bit spicy since every slime seems to count as a single shot.
Really cool game, great work.
Thanks for the review! And yeah, some of the jumping mechanics were a bit janky, so that definitely could've been better. I haven't heard of the audio issues though - I'll be sure to check those out, it doesn't sound good. As for the pars, they definitely should've all been possible, although looking at it now I probably should've made only one slime count for the jumps - probably would've made things easier.
Still, I'm glad you enjoyed it, and I'm glad all that time spent on the graphics wasn't put to waste :P
This game's beautiful! Loved the splitter/duplicator thing as well.
The sticky walls made it pretty tricky at parts.
Great concept and very thematic art.
Glad you liked it! Looking back now, I definitely could've made the walls and jumping less difficult, yeah - I suppose I sort of got used to it whilst making the game, oops. I'll definitely keep that in mind if I come back to it, so thanks!
The art is really well done. Great work!
Slime, platformer, golf!
I've learned that I'm really bad at this kind of game. Level 2 is a par 4, and I completed it in 48 shots lol.
Yeah, I wouldn't worry too much about not hitting the par - I've been playing the game for the past 2 days and playtesting the game I got something like 12 on most levels. Still, I hope you had fun playing, and thanks for the comment!
Nice! Really good level of polish!