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This asset pack is super cute! I'm using it for a farming game prototype made in Unity. I have a suggestion that would make it a bit quicker to import these assets into the Unity engine, specifically for the character sheets.

So when importing into Unity, it's way easier to have separate sprite sheets for each animation. I manually cut things up from the Aseprite file and end up with this:

However I realize when animating a character it's probably easier for you to have everything contained in one file. This guy has some great suggestions to make that workflow easier. Essentially, you still make all your animations in one file -- but you tag each animation and use a custom script to export them all.

I don't want to mess up your workflow, but maybe this will help you :) Thanks for the great assets!

(+1)

Woooooow thank you so BrichTree :D !!!

This will definitely help a lot, my current character animation workflow might not be the most optimal. 

And I am always looking for ways to make my asset packs as convenient and easy to use as possible, so I will note down separate the sprite sheet.

Thank you so much for your kind comment ^^