im sorry it's a bit slow. im scared of letting hackers in so I manually give permission to people >< I will hopefully find a better way to manage it in the future
Cup Nooble
Creator of
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yes working on a little help sheet for frequently asked questions and such https://docs.google.com/document/d/1VzkAAOAx1VTV6ZNXsy0gIyhtzQ8AjC8NniiZ7-mHH1k/...
only have the plant names on here as of yet, but that is what you need so I will give you early access to this ^^
ayyyy niiice ^^ pac man what a classic !
Love how you used the chickens instead of ghosts
tho I usually think they are very cute, but now I'm slightly scared of them O.O aaa stop chasing meee >< !!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
Also clever how you added your name to the level didn't even notice it at first. it's a little hidden
Loooove it sooo much ^^
Super cute cozy game !!! wish there was more c:
How they go around by themselves; farming, chopping wood, of course eating and sleeping is all very cute
them finding matches and starting fires was a bit shocking O.o , but I like it a lot adds an extra fun element to the gameplay.
Hope bun buddies will have a warm cozy winter munching on their bountiful harvest!
loooove it sooo much ^^ !!!! how they go around by themselves; farming, chopping wood, of course eating and sleeping is all very cute ^^ them finding matches and starting fires was a bit shocking, but I like it a lot adds an extra fun element to the gameplay.
Hope bun buddies will have a warm cozy winter munching on their bountiful harvest!
If you want I offer anyone who makes games with my asset pack to showcase them on my main itch page as a way to support and show appreciation, of course, this is optional, it's all up to you. In addition, I can also make a shout-out for your game on the Sprout Lands Twitter page :>
oki oki I will write it down, thank you for your suggestion ^^ !
I have 6 different updates/projects in the works together with school work so It might take a while before I get done >< hope you understand.
but I very much like the idea so would love to make it a thing at some point, I think my color pallet would fit well with it c:
I'm sorry to hear you had a bad experience with the asset pack, can you give me an example of where the alignment is off ?
when I make the asset I use the 16 by 16 pixel grid. and when I look up RPG maker MZ it looks like it uses bigger titles probably around 32x32 pixels or higher. I don't know if it is something you have to manually change or if this is even a problem ><
I would love to help you, I just need a little more info on the problem c:
don't worry i didn't make the animations with a set-in-stone frame rate these are just the ones I use in my examples c:
you should use the frame rate you feel fits your game best ^^!
but most of the animations in the free version are 5 frames per second while the more advanced ones in the premium version are 10 frames per second. but there are some exceptions ><
ah oki oki no problemo ^^
yes, I will try and put something helpful together for it,
Are there any specific things you would like me to include in this frame guide c: ?
I assume it's stuff like individual sprites hight and width in pixels, and where on the sprite sheet an expression starts and ends.
or was it something else or more you would like in this frame guide?
always trying to improve upon my asset packs and their user-friendliness, so thank you very much for asking ^^
Are you using a game engine? I use Godot which lets me make different layers for tilemaps, that way you can have a tile layer for the water under the ground tiles. Sorry if I misunderstood, and this was not the help you were looking for ><
I didn't watch the full video but this one seems to explain it pretty well :
if you use a different game engine there might be a similar solution ><