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Jemma Hooper (Arachnoid Flux)

55
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A member registered Oct 12, 2022 · View creator page →

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Hippity-hoppity-HYPE!!!

What is the license on these?

Okay. Thanks. :)

As a Non-Binary Trans woman, I'm keen to participate in anything that helps this cause - even as an Australian; because where goes the USA/UK, there goes Australia as well.

  1. Is there a discord for the jam?
  2. If there's only a handful of participants, can we all work on a common project? 
  3. Looks like about 21 days in the jam, including Christmas holidays and New Years Eve. Would you consider extending?
  4. Are there any dev platform/publishing platform preferences?
  5. Is there going to be some sort of judging effort/voting?

Anyway - if you can provide additional clarity, I'm happy to try to convince some other non-binary and trans creators to join in.

Super-pleased to have some nice feedback on the music! Appreciated!

Some really interesting synth voices and composition. Keep up the great work!

Absolute banger! Great variation, although perhaps a little more harmonic variety could be good?

Really cool and clever composition. Well produced. Love the discordance in the final track!

Certified banger!

That kick drum patch slaps! Although does sort of overpower the other instruments in the track. Really like the composition. 

The Muscat Audioworks tracks were brilliant! The Haberchuck numbers were also very good but didn't quite seem to match the vibe of the other ones. Love the credit roll jam though. :) A lot of fun. More of an anime credits vibe. :)

Bloody great! Hard to fault. 

Really cool moody vibes in the exploration section.  The percussion is great! The atonal guitar shred during the combat sequence is also way more impactful and cool than I'd have expected if I read it as sheet music! Great work!

Some great ideas. A bit of compression and EQ could have made these tracks stand out a bit more.

Some interesting musical ideas here but the mastering meant that the overall mix was very muddy. Needs more sparkle and pop in the highs and mid-highs and much more pop in the bass transients. I'd love to hear a fresh cut of these tracks mastered on better cans/speakers.  :)

Dope! Really dig it! The rapping is on point! Great flow!

Dope! Really dig it! The rapping is on point! Great flow!

Interesting work! I'll have to check out Furnace - looks like it has some interesting capabilities around wave automation from what I was seeing of the corrscope outputs.

Really love the minimalist approach, not just with the instrumentation but the subtle variations in your lead lines and background tracks.

Really cool. Love the impression of alternating 3/4 + 5/4 time in the B sections. Lovely atmospherics elsewhere.

Impressive what you achieved with a nylon string guitar and virtual stomp boxes! Very cool.

Dead set banger!!!

Nice job! Such arp! All your bass belong to us!

Great dubstep cyberpunk vibe. Love it!

Great dubstep cyberpunk vibe. Love it!

Thanks! The patch on the Labs instrument is called Dreich Dissonance and the pitch bend varies with the expression parameter IIRC. 

Some really great ideas. A little more polish on the mix could have made these tracks really stand out from the crowd!

Ultimately, mastering = EQ + loudness control (and EQ is just loudness control in the frequency domain). You did well! In terms of technique - a multi-band compressor with a bit of extra bass crush and makeup gain in the low frequency spectrum is all I'd really add to the tracks you did, plus a fine-tuning EQ pass to make sure there's no problem frequencies that would mask loudness readings. Then run a limiter over the whole master bus until you get the LUFS readings you're after. (For sound cloud, about 14.5 - 15db LUFS is about right.)

Love the rhythms in this. Really nice lead lines. Could definitely hear this as a game sound-track.

Brilliant sound design. The sense of neon sign capacitors discharging into flashes of light in .neon was palpable. The main synth patch in .startup reminded me a lot of the one used by the Chemical Brothers in Star Guitar. :) Some really interesting syncopation in places, and nice rhythmic variation in your lead melodies.

It's obvious that a lot of effort went into this! There are some mixing tweaks that could be applied, and breaking up the lead lines with some longer notes is sometimes something that keeps the listener's ear engaged. But great job!

Nice tracks. Love the sound design!

Some very interesting ideas here! Some of the variations sat back a little far in the mix but otherwise really good.

Some great content here! The instrument choices are intriguing to say the least - definite future noire sort of vibe - almost diesel punk? Arrangements are solid. I feel like the low and high end could have used a bit more pop and sparkle in the mix-down, but for the amount of compositions, to have time to do a really thorough mastering pass in the time allowed... you get what you get, right? *grin* Great job.

Really solid work! Lots of thematic development and variation, and the sound design is on point. The only thing I'd suggest is punching up the low-end a bit in mastering, but otherwise great!

Good job. Bit more than the 10 minute cap to listen through though.

Some wildly inventive sound design here! More of an anime feel than some other entries but that's not a bad thing. Really cool!

Love the bird noises in the background. Track development is great. The bass could be dialled back a little in the mix, perhaps but otherwise great job!

Lovely tracks. Nice work.

VERY good! "When will he break" had a real Vangelis vibe to it, and the sound design of that kick is on point. "Rampage" and "Demon" had huge Doom sound-track vibes for me. Big Trent Reznor moods.