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Axe

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A member registered Jan 05, 2018 · View creator page →

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Thanks for the feedback!
If i have time before close of the jam. i'll change the icon to a power down icon while its charging again. and having the power grid glow where power is running is on my todo list.
The aim of the game is to be about power grid simulation and also building the power grid. this is an alpha alpha of the game to show the turret mechanics which i want to nail before adding the more complete parts of the game.
Current TODO:
Better reload feedback
better power grid representation
rework the magazine UI
replace central 4 tiles with an engine/cockpit for the MC
~~~~~then~~~~~
Building the grid by drawing from a deck of tiles.
Wave direction indicator.
selling/upgrading towers.
additional enemy types (big slow, tiny fast)
additional tower types (10 planned)

This is very high quality game very good

Thanks for the feedback!

Thanks!

Only build for 64 bit, ill run a 32 bit build when i get home!

The guests have a dance at which they will notice you dancing which change depending on the character type. Hope that helps!

Long Load times, cool setup, blackscreen on fullscreen.
game feels a little clunk at the moment, maybe an isaac minimap would be cool for the getaway, but its a solid foundation c: