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Thanks for the feedback!
If i have time before close of the jam. i'll change the icon to a power down icon while its charging again. and having the power grid glow where power is running is on my todo list.
The aim of the game is to be about power grid simulation and also building the power grid. this is an alpha alpha of the game to show the turret mechanics which i want to nail before adding the more complete parts of the game.
Current TODO:
Better reload feedback
better power grid representation
rework the magazine UI
replace central 4 tiles with an engine/cockpit for the MC
Building the grid by drawing from a deck of tiles.
Wave direction indicator.
selling/upgrading towers.
additional enemy types (big slow, tiny fast)
additional tower types (10 planned)