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Back And White's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #1 | 4.478 | 4.478 |
| Fun | #1 | 4.391 | 4.391 |
| Overall | #1 | 4.196 | 4.196 |
| Innovation | #5 | 4.304 | 4.304 |
| Graphics | #8 | 4.391 | 4.391 |
| Audio | #13 | 4.043 | 4.043 |
| Theme | #120 | 3.565 | 3.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really innovative idea, but I don't quite get how it fits the game jam theme...
Hey, yeah I know hum it isn't really that obvious. But when you're black you are in the "untruth", then you become white and you are "stuck" in the "Truth". That's why at the begin, the game tells you "when you know something you can't forget it" because once you're in the Truth you can't go back in the Untruth. So the game lies to you by showing you a sort of false level. (Poooof mind blow).
In fact it all should've been told with the text below but I preferred to concentrate my self on designing the levels.
Ok thanks, fair enough! Congratulations for winning BTW!
Really nice game. Good for you that you got to 23 votes ;)
I really enjoyed playing it, but it has some points you should improve. But before, I would have rated it much the same as your final score, with the theme getting a lower rating. It was not really present in my opinion but the mechanic was fun.
Now to the points that need improvements
Nothing of the points above were game breaking, just general improvements. Going to follow you because I want to see the final/next version of the game ;)
I forgot to add something. I think you used a capsule collider for the character. Please consider changing it to a box collider, so that the character does not slip off of the platform edges ;)
Hey thanks for the comment. I really appreciate it, like for real. As I'm going to work more on the game it really helps me gets forward. About the dialgue, yeah I didn't put much work in it while the game jam but I'm planning on adding a real lore to the game so I'm going to rework, or simply just work on it.
About the movement, for now I added a small acceleration when you start moving but nearly none when you stop. That let the player be more precise when he just want to get a better position when preparing for a jump but still have that snappy movement.
First I thought having a non-ajustable jump height was the only way I'd go to add that difficulty but you made me reconsider it, going to test this out.
White player in white is also a big questionnable point as it, once more, add to the difficulty and really makes a difference between beiing black or white. I'm aware of the issue and still thinking about it !
And about gamepad/controller support, it's in the to do list don't worry ;D
And finally, thank you for reminding me for the collider going to change that right now ^^
Once again I love to see these types of comments, thank you and have a nice day :D
Very good. Really looking forward for the updates ;) Totally forgot to follow you, but I'm following you now.
Thank you. And I love to write valuable comments to help people improve. Unfortunately, it takes quite some time to write these comments because I usually also play every game until the end which also takes some time. Therefore, I'm not able to give much feedback.
If you need a playtester, let me know. You can DM me on discord FireTotemGames#5227.
Wish you a nice day too ;)
Hm... Interesting, how does it happens?
Unity only changes some of the files, here is a good thread: https://answers.unity.com/questions/12341/date-of-exe-build-is-not-correct.html
I've also added a screenshot of the top 2 games. (blue: actual date, red: wrong date) The red marked date is presumably the installation date of unity, and all the data of an new project are stored in the data file, so the others won't change.
In this case, its not the fault of the creators, but of unity.
Ehh, what a masterpiece... you don't even need feedback, just release it.
This is an epic game jam submission. Game Design, Fun, Innovation, Theme, Graphics, Audio all incredible! Great job :)
Edit: The only thing is that when the player is white and goes out of gray space, the game lags
5/5