I really like the visuals, great work! It lacks some stronger feedback when hits are landed, and music would help creating some atmosphere.
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Bloodthirsty Expanse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #84 | 3.722 | 3.722 |
SOUNDS / MUSIC | #208 | 2.500 | 2.500 |
Overall | #246 | 2.296 | 2.296 |
FUN | #260 | 2.056 | 2.056 |
BOSS DESIGN | #269 | 2.056 | 2.056 |
USE OF THEME | #286 | 1.778 | 1.778 |
CONTROLS | #329 | 1.667 | 1.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
1 boss fight and you can exchange your energy to heal you
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
yes for the cover and the description
Comments
The lack of music is really disappointing and hit's the atmosphere a bunch. The controls on the keyboard are really messed up (Q for left D for down, S for the right and X for UP???!). But the sprite work and feedback of the strikes is great so with more accesability and polish it would be a great game!
I love the art and the general vibe. it also looks and feels great when moving around and attacking. I used the arrow keys because the WASD weren't working. maybe that's my keyboard layout though, because merlinott said they switched to a french layout. Awesome work.
i loved the art style but it felt a bit empty...
the controls where ok after i added a french keyboard layout :D
i like the idea and i can see a big potential... the music and sound was nice :)
well done anyways
Sorry but I just couldn't play this. A W wouldn't work and going up was Z and left was Q which made no sense. Arrowkeys worked but you need to use the mouse to aim and space to dodge and this is literally impossible for my hand. If it was WASD It should have been fine
The art is great. I loved the controls. Your take on the theme is great. Overall, the game is really fun.
If you are interested, it would really help if you could play my game.
Seems interesting, but I really can't move Upwards or to the left at all. For some reason I came into another Level when going to a border at bottom left corner, is there a reason for this?
I played with a game pad and the controls seemed fine for that! My issue with the game is it doesn't really feel much like a boss rush but otherwise good work :)
I like the art work, reminds me old school rogue-like games. The movement controls don't work properly.
First off, the setting of the game is a very cool choice. I like the Sci-Fi Mars/desert-like landscape. The character art is also very cool looking; the designs are well done.
Big issue for me were the controls. D and S worked but A and W did not. For some reason Z moved you downwards. I ended up just not really using the dash because it was hard to M1 attack with it while being forced to use the arrow keys to move since WASD didn't work right. For some reason movement isn't instant. If I change to the opposite direction there's clearly momentum. I assume this wasn't on purpose though?
The soundtrack is well-done. It goes well with the artwork and really helps to set the atmosphere/mood of the game. The ranged enemies attacked a little frequently. It made it hard to close the distance without taking damage. Perhaps, it would have been better if they did short bursts of rapid fire before pausing?
The attack animation is very punchy; I like it a lot. The attack sound being the same as the footsteps is weird. An enemy death sound would have been nice as well.
The loading screen was a cute addition. It was nicely done. Also, I know the web builds of games can be a big buggier than the normal ones, so take what I say with a grain of salt.
Overall, still a very cool entry. Stylistically stands out a lot. Gameplay is a bit rough around the edges but has a proper entertaining game-loop.
Looks and sounds great! However the movement controls were a little bit difficult for me to use on a qwerty keyboard. Good job regardless!
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