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Lampazzu

227
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35
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A member registered Oct 24, 2020 · View creator page →

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Agree with everything! Thanks for playing and having fun with it 

The game works both on browser and .exe, but it might need better PC specs, at least for our team it works fine but it might struggle on lower end hardware. The enemies are indeed too weak, it was part of the 'Invincible" theme. But yes, we are aware of the flickering blue fare, its due to the material of catapults and ballistas reflecting. We are going to patch it once the jam is over. And yes, also agree with the balancing. Thanks so much for playing and commenting!

Oh very nice! will be looking forward to see what you have to say :D

Thank you!

Yeahh, agree with everything! I'm still glad you had fun :D

From mining to combat to upgrading the perks everything feels delicious, very good in all aspects, solid entry

Yeah in the original GDD we planned on make the buildings destroyable but yoy know how it goes 

I absolutely loved the gnarly artstyle, right up my alley. It's very addicting and nice that you can re-start right away, and the enemies being in the same order but you get different buffs is also a nice idea for a short game, I really enjoyed overall, Mosquitimos Prime.

Game very fun and functional and has lovely art! I enjoyed what I played but I think its a bit too raw still, but would absolutely like to see this in its full-shape

Very entertaining, love the dreamy aesthetic and original designs.. "lick me balls" 

I agree with everything. We had a very confusing start and the game turned out with no lore and no lose condition... but we left as it is because the theme is Invincible (that was completely accidental and not the original idea xD)
I'm still happy you had fun with what we managed to deliver, the power-creep at the end of the game is very much intentional, might as well let the player have fun blasting everything.

Loved the intro art and song (((: Reminded me of some old games I loved as a kid

Thats literally the best stand type game I've ever played. I absolutely loved this song and the whole vibe, went to make a sandwich and played for about 13 minutes. Got jumpscared at around 8 lol. I hope it isnt stock music and  was composed by the team, absolutely masterpiece. Rating a 5 on audio.

Beautiful art all around, loved the zip mechanic from rogue

Thank you!! We're making progress

Thanks bud! ((:

Thank you!!

Thank you so much!

Yeah.. really luck dependent, especially with how the balancing turned out >.> But glad you had fun!

Some are very unkown even to us brazilians, I personally love them, glad you too found your fondness!

We will be sure to improve readability on those since it was a recurring feedback! Thanks for playing and having fun with it regardless!

Thank you so much for the kind words! (:

Yeah. Thanks for understanding! We would like to have a hand-holding guide but the we had to make some tough decisions (: Glad you still found it enjoyable with what it had to offer!

Thank you for the comment :D 
Could you tell us which texts did you find it hard to read or was it everything? we will be sure to improve readability in several areas of the game.

The Mapinguari card was supposed to deal area damage.. He was supposdely to be very strong wiping out 20 enemies at time, but a bug made him only target one enemy at a time which broke the game's balancing, unfortunately we didn't notice until it was too late to reupload. There is a tutorial but it was on description, it is really a shame that we didn't manage to put in game.. These problems were all supposed to not be present in this build but you how the game jam rush goes. In any case thanks for playing it! :D

Glad you enjoyed it :D

Thanks so much!! You guys entry is also fire! Gotta be one of my favorites. We did want to put a tutorial in game, ended up only having in the description of the page.

Thanks!! It really makes my day reading this :D

Really cool game! Missed some sound effects but everything else was very good

Da uma testada lá no nosso, tem varias criaturas do folclore brasileiro, acho q vai curtir...

Loved the art. The whole game is very polished and everything goes well together... Very tight precision platformer, hard, even. But still had fun with it. Solid work.

That's amazing for a first project! Congrats to the team! :D

Such a cool game! I did not expect to be a murder game but had a lot of fun with it, love the little dialogues when you turn off the light xD

The vibe of the game kinda makes me feel a bit sad.. probably the music. It definitely passes something down to whoever is playing.

I really liked the art style it reminds me of some games I used to play on my childhood. It oddly reminded me of a game called "The Visitor" this game in particular was quite gruesome but I guess something about it..

Ficou muito da horinha o jogo hehe. Eu tenho pavor de oceano profundo assim, incrivel como até algo inofensivo como esse jogo ativa essas fobias kkkkkk, um dia quero fazer algum jogo assim com uma temática dessa pra ver se eu supero. Mas parabéns pelo joguinho, infelizmente n consegui encontrar todas as caixas mas ainda assim foi divertido.

I love the whole atmosphere and the art. The vibe of this game is very chill I like playing and actually stayed for a while.. But it does get repetitive, but even so. I found it very relaxing. Solid game

Managed to beat the game! Fun little scouting game, some tense moments in there. Feedback would be, even a simple music and some sounds could make this game a lot more satisfying. Solid work

I couldn't play, I jumped and got stuck on air on jump pose... But the game looks very pretty and the scene is also very calming, liked the whole atmosphere and the model is also pretty cool.

Glad you found it fun! Thanks for playing :D