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A jam submission

Tarot SurvivorsView game page

FPS Bullet-heaven
Submitted by GrogDev (@grogdev) — 3 hours, 44 minutes before the deadline
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Tarot Survivors's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#104.2734.273
Presentation (graphics, audio)#394.3644.364
Theme#933.7823.782
Originality#1743.3643.364

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
The player has a mode deck they can shuffle through, with one mode card activating every minute. Pick the best mode for the situation, and try to get strong enough to overcome Death mode.

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Comments

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page
Submitted

Loved the artwork, especially the enemy sprites and the UI. The music was also fantastic. But overall the game is just a ton of fun, pretty addicting honestly. Great take on a survivor-shooter, awesome job implementing an upgrade system and the inclusion of the minimap was great too.  Really impressive work and a super fun game - you should be really proud!

Submitted

The rare and threatening 3d gamemaker game! Mom get the camera!
Great game, really lovable artstyle! Cool take on the genre

Submitted

A+ Artwork

A+ Soundtrack

A+ Gameplay

Great Job! I beat Death on the 3rd play through!

Submitted

I love the artwork for this game. It was an interesting idea to try a first person survivor game. I did find myself watching the minimap a lot of the time but it was definitely a cool experience to play this kind of game in first person. I have yet how to defeat death or figure out if it's even possible. I seem to get instakilled whenever it spawns. I'm not sure if this is a known bug or possibly just a feature but I did notice that any of your spells which have begun to fire continue firing if the game pauses from levelling up. It didn't seem to have a major impact on the gameplay but I just thought I'd mention it. 

Submitted

I haven't seen a first person survivor game yet so props on that idea. I think this could have gone wrong but the map kinda makes it work. 

I also really like that there is some actual aiming involved in the beginning of the run. Generally the beginning was the most fun because you actually have to look out for enemies trying to swarm you. Later on when you have all the upgrades it becomes a little repetitive but I guess that is just an inherent problem I have with this type of game. 

I found most of the cards to be not that impactful except for the death card.

Generally this was quite fun honestly. I got all the upgrades in my second run when I knew what the colored upgrades meant and got to level 110 at the end. 

Fantastic game. Keep it up.

Submitted (1 edit)

Oh man oh man I certainly ended up playing this game longer than I expected, it's actually addictive!! I love the 2.5D style, the sprites are so good! That lego man somewhat scares me lol

The beginning of the game felt a little too slow since it takes 1 whole minute to get the tarot mode to work, but once it gets going it DOES get going.

Really appreciate you adding the mini map there, it's much more managable with that. Even with that, I do tend to get swarmed by enemies though! @_@ Would be nice if you add a little SFX on the volume option since in the beginning menu there's no music playing yet, and I tinkered with the option and volume but I didn't know how loud it would be since there's no sound cue, and I was wondering if the button even worked at all. It's more comfortable when I do the adjusting in game though(pause menu) since the music does get affected immediately.

A really fun survivor game! Thank you for making it! (I actually might play more of this)
And thank you for streaming our game!!

Submitted

That was a fun an addicting game. I enjoyed the pace of upgrades, that allowed me to keep myself interested in the gameplay loop and I was curious to see how the cards would play out. The mystery of what they were made me afraid of certain cards, but I managed to get through all of the cards without dying. I liked the radar you added because otherwise I would not have been able to survive for long. I found a way to kite the enemies by consistently going around in a large circle, which allowed me to also pick up the balls in a delayed fashion.

Submitted

Very addicting and fun bullet hell! The radar is a smart aid for the first person view. The music and art are both great!

Submitted

Awesome work! Love the art and the style of game play. Took me a minute to figure out what the heck was going on with the modes and such but once the loop made sense it was super fun.  Great game!

Submitted (2 edits)

Whoa this was awesome, great and addicting gameplay loop. The art was amazing, my favorite sprite is the lego dude with his head on fire but it's all so good. Very fitting music too, the experience feels like a commercial game more than a jam game. If "first-person vampire survivors" is already a genre then I never knew about it, and if isn't already a genre then it should be, it's brilliant.

Submitted

Very fun game. Lot's of different upgrades and modes!

Submitted

had to stop myself from playing this for way too long lol. amazing game, vampire survivors is awesome but i like this better because you have to be more engaged in the game to dodge because you can't see behind you. the art style and music are awesome. and the gameplay is clearly super fun, love it!

Submitted

The first person perspective is a fun twist but I think the radar should maybe have been a bit lower down so you don't have to look away from where you're aiming to see where you're going. Overall though it was really fun and the visuals are fantastic!

Submitted

This was a fun survivors-like, going first person was an interesting choice

I thought the UI was really good, maybe could just flash a description of card abilities when they activate to help learn what they do

i found it a bit hard to see if you're bumping into enemies behind you even with the mini-map(kinda just went off of the getting hit sound effect)

since this type of game focus on progressing your dps, hp bars/damage numbers for enemies might be a good addition

the art and music is great

Submitted (1 edit)

This game was sick! It's super well balanced and the enemies scale appropriately. The upgrade system and the different modes kept me interested and wanting more. I was kinda sad when the game ended. At the end you really got the feel of being powerful. I felt the magnet upgrade was super powerful at one point because it was hard to pick up orbs while attacking a large crowd. In the end I got to level 44! 
Seriously amazing job, Loved the graphics and style of it too! needs more hype!

Submitted

Really awesome game! Love the sprites and the music, and the game plays well. I had an unfortunate crash by trying to draw a card when there were none left.

Developer

Ooph, I thought I fixed that! Thanks for playing and the feedback!!

Submitted

dang this is addicting, i wish it could go on endlessly!! it was a little tricky keeping track of enemies behind me with the minimap, but i managed. i thought the whole idea of making smart use of what order to use your cards in was really clever! (especially the “last” one ^^) all of the spritework was also really well done, and i LOVED the music, it was really, really good! outstanding entry!

Submitted

Super fun game, had a great time with this one and the grooving music :D

This is the first first-person survivor-genre game I've played, and it works really well! Could see this idea expanded on with more upgrades and abilities

Awesome work! 

Submitted

Fun and very polished, art looks nice and cohesive. Excellent use of the theme.

Submitted

This was really fun, nice progression. Artstyle looks nice as well, polished in general. Well done!

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page