I like the art and game reminded me Rogue Legacy which I love as a game.
The game was too easy, I epsteined my character after 7000 point and that was actually hard to accomplish.
Most of the effects were a little too much I recommend lowering intensity of them a little.
With more content this is already a game that you can publish either in mobile or for PC.
Play game
Duskbreak's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #44 | 4.071 | 4.071 |
Audio | #74 | 3.536 | 3.536 |
Overall | #87 | 3.571 | 3.571 |
Gameplay | #112 | 3.357 | 3.357 |
Theme interpretation | #209 | 3.071 | 3.071 |
Innovation | #215 | 2.893 | 2.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/shaugnmarc/duskbreak_game
Comments
Great game, really nice level of polish, I probably didn’t make it far enough in but the core mechanic did end up feeling a little repetitive. I also would have liked a non-mouse button to attack with but that’s only me whining because my finger got tired of clicking! :) Nicely done!
Game felt very polished for a game jam entry. I really enjoyed the art and gameplay. Great job!
This felt really polished to me between the great art, music, and sound effects. I found the controls confusing at first but once I got the hang of it they were no longer a problem. As a fan of old school arcade games, I had a lot of fun playing this as well.
It's nice to see submissions so well done! I believe this game has what it takes to become a successful mobile game. The variety and care that has gone into this game shows the effort, and should be rewarded with a high rating!
Really good game, the abilities are all different, and all really interesting, but my favorites are beam and cataclysm. That's with them that I got my best score of 5947, but I just saw that I had to have a downloaded version to add a score to the leaderboard. Just out of curiosity, why this limitation?
The control is really polished. I hope the stage could be more challenging to match my beam.
Really nice! Well polished game which is quite fun to play! I like the clean look of it and the overall atmosphere, neat!
I love that music so much!! I was so disappointed once it started fading out, I was hoping for some kind of boss but I just ended up playing with no music for a while :( I reached almost 7000 points but it seems there was no end after the 3rd battle "wave"? In any case, this is super promising, I just love the art style, both the characters and the animations. The abilities were each unique and had some really cool shader effects that was always a blast to activate. Overall this was really fun, wish there was an end, but also keep that music going, what an outstanding chiptune :)
Thank you so much for playing!
I was so disappointed once it started fading out,...
I'm sorry about the music fading I accidentally used positional sound for the BGM. I uploaded a new version containing a fix for that!
I reached almost 7000 points but it seems there was no end after the 3rd battle "wave"?
Yes, sadly the milestone stops at 300 kills since I thought the driving force to reach 300 kills was enough for a "closure" as this is initially designed to be an endless runner.
...but also keep that music going, what an outstanding chiptune :)
I had the same reaction! All credit goes to Epic Music Journey on YouTube. I'm glad I stumbled on their song since it's really good and fits what I had in my mind.
Great looking game with cool abilities. But the music keeps getting quieter and quieter until it is completely gone.
Cool game . The colour palette and the art style is really great. adding more powerup's and enemies could improve the game.
Pretty fun game to play for a little bit. After some time the game just gets boring. Maybe by adding more powerups to choose from later in the level would be motivating but I have enjoyed it. There were some lags when using the actions and the sword was not intuitonal but it was still playable and well made.
Fun game, it took me a while to figure out I had a sword attack but when i did was all good.
Nice entry! The endless climbing mechanic felt good. Not too punishing, but some pressure on the player to keep moving. The abilities felt good. Game feel was good. Feels a bit weird to walk through the enemies without harm, but it gives the game a casual vibe which I appreciate. Well done!
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