Cool idea and the sliding around is loads of fun! well done.
tripod
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great game with stunning graphics and sound. I found that the levels with timers and puzzle logic a bit hard… it’s one thing to run quickly through levels with enemies, but figuring out puzzles with time pressure is hard. especially, if you have to start from the beginning. what’s the checkpoint good for then?
good level design that let’s you progress bit by bit by unlocking new weapons and tools. even though the bg sound is a bit monotonous, I liked it. the graphics are simple and cute. there are some minor bugs when firing the arrow, that it would not work. I assume when standing too close to a wall.
well done!
ps: I think, I’ve been in all rooms, except the ones that are guarded by the arrow-shooters…I guess I need some sort of shield, but I could not find it…
Great implementation of a 2d/3d perspective game in this low resolution and palette. well done. I only found 4 cubes though… also, I managed to put the ball in a position, where it couldn’t switch to 2d anymore. there should be a way to reset the boxes via a menu.
The sound was spot on, reflecting the strangeness of this world.
well done!
I love the idea, but I only managed to get a coworker fired once. it’s kind of hard to read what all the items do in the shop, since the gun is shooting you. maybe pausing the game in shop-mode would be better. also, I bought the paint but didn’t know how to apply it.
the mechanics are hard to grasp…maybe show the stack sizes all the time? but a cool game that kept me playing for an hour :-) well done!
Nice game and fun idea with the scanner and underground worms. As mentioned on the game page, there’s a bug where the game crashes when you go north of the town. Nice graphics and soundtrack.
I think the movement of the character could be smoother instead of the tile-by-tile style. nevertheless, well done!
















